terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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This is the complete list of members for Terraria.WorldGen, including all inherited members.
_coatingColors | Terraria.WorldGen | privatestatic |
_countAvailableNodes | Terraria.WorldGen | static |
_countOpenNodes | Terraria.WorldGen | static |
_dirtCountAvailableNodes | Terraria.WorldGen | privatestatic |
_dirtCountOpenNodes | Terraria.WorldGen | privatestatic |
_generator | Terraria.WorldGen | privatestatic |
_genRand | Terraria.WorldGen | static |
_genRandSeed | Terraria.WorldGen | static |
_lastFrame | Terraria.WorldGen | privatestatic |
_lastSeed | Terraria.WorldGen | static |
_postGenActions | Terraria.WorldGen | privatestatic |
ActiveAndWalkableTile(int i, int j) | Terraria.WorldGen | inlinestatic |
AddBuriedChest(Point point, int contain=0, bool notNearOtherChests=false, int Style=-1) | Terraria.WorldGen | inlinestatic |
AddBuriedChest(int i, int j, int contain=0, bool notNearOtherChests=false, int Style=-1, bool trySlope=false, ushort chestTileType=0) | Terraria.WorldGen | inlinestatic |
AddGenerationPass(string name, WorldGenLegacyMethod method) | Terraria.WorldGen | inlineprivatestatic |
AddGenerationPass(GenPass pass) | Terraria.WorldGen | inlineprivatestatic |
AddGenerationPass(string name, double weight, WorldGenLegacyMethod method) | Terraria.WorldGen | inlineprivatestatic |
AddHellHouses() | Terraria.WorldGen | inlinestatic |
AddLifeCrystal(int i, int j) | Terraria.WorldGen | inlinestatic |
AddShadowOrb(int x, int y) | Terraria.WorldGen | inlinestatic |
AddTrees(bool undergroundOnly=false) | Terraria.WorldGen | inlinestatic |
AddUpAlignmentCounts(bool clearCounts=false) | Terraria.WorldGen | inlinestatic |
AllowedToSpreadInfections | Terraria.WorldGen | static |
AllowsSandfall(Tile tileTopCache) | Terraria.WorldGen | inlinestatic |
altarCount | Terraria.WorldGen | static |
AnchorValid(Tile tileCache, AnchorType anchor) | Terraria.WorldGen | inlinestatic |
AshTreeGroundTest(int tileType) | Terraria.WorldGen | inlinestatic |
AttemptFossilShattering(int i, int j, Tile tileCache, bool fail) | Terraria.WorldGen | inlineprivatestatic |
AttemptReorientingStinkbugBlocker(int x, int y, int wall, int style) | Terraria.WorldGen | inlinestatic |
AttemptToGeneratePlanteraBulbAt(int i, int j, bool forceBulb) | Terraria.WorldGen | inlineprivatestatic |
AttemptToGrowTreeFromSapling(int x, int y, bool underground) | Terraria.WorldGen | inlinestatic |
BackgroundsCache | Terraria.WorldGen | static |
badOceanCaveTiles(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
beachDistance | Terraria.WorldGen | static |
bestX | Terraria.WorldGen | static |
bestY | Terraria.WorldGen | static |
BiomeTileCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
bitStrip | Terraria.WorldGen | privatestatic |
BlockBelowMakesSandConvertIntoHardenedSand(int i, int j) | Terraria.WorldGen | inlinestatic |
BlockBelowMakesSandFall(int i, int j) | Terraria.WorldGen | inlinestatic |
BottomEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, Vector4 color) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, Vector3 color) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, int r, int g, int b) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, byte r, byte g, byte b) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, Color color) | Terraria.WorldGen | inlinestatic |
BUBBLES_SOLID_STATE_FOR_HOUSING | Terraria.WorldGen | static |
BunnyCannonCanFire() | Terraria.WorldGen | inlinestatic |
CachedMapTileUpdateCount | Terraria.WorldGen | privatestatic |
CachedMapTileUpdates | Terraria.WorldGen | privatestatic |
CacheUpdateMapTile(int i, int j, bool addToList=true) | Terraria.WorldGen | inlinestatic |
CactusFrame(int i, int j) | Terraria.WorldGen | inlinestatic |
cactusWaterHeight | Terraria.WorldGen | static |
cactusWaterLimit | Terraria.WorldGen | static |
cactusWaterWidth | Terraria.WorldGen | static |
CanCutTile(int x, int y, TileCuttingContext context) | Terraria.WorldGen | inlinestatic |
CanKillTile(int i, int j, WorldGen.SpecialKillTileContext context) | Terraria.WorldGen | inlinestatic |
CanKillTile(int i, int j) | Terraria.WorldGen | inlinestatic |
CanKillTile(int i, int j, [Out] bool blockDamaged) | Terraria.WorldGen | inlinestatic |
CanPlaceProjectilePressurePad(int x, int y, int type=442, int style=0, int direction=0, int alternate=0) | Terraria.WorldGen | inlinestatic |
CanPlaceSink(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
CanPoundTile(int x, int y) | Terraria.WorldGen | inlinestatic |
canSpawn | Terraria.WorldGen | static |
CanUnderwaterPlantGrowHere(ushort type, int x, int y, bool ignoreSelf) | Terraria.WorldGen | inlinestatic |
catTailDistance | Terraria.WorldGen | privatestatic |
CaveOpenater(int i, int j) | Terraria.WorldGen | inlinestatic |
Caverer(int X, int Y) | Terraria.WorldGen | inlinestatic |
Cavinator(int i, int j, int steps) | Terraria.WorldGen | inlinestatic |
ChasmRunner(int i, int j, int steps, bool makeOrb=false) | Terraria.WorldGen | inlinestatic |
ChasmRunnerSideways(int i, int j, int direction, int steps) | Terraria.WorldGen | inlinestatic |
Check1x1(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
Check1x2(int x, int j, ushort type) | Terraria.WorldGen | inlinestatic |
Check1x2Top(int x, int j, ushort type) | Terraria.WorldGen | inlinestatic |
Check1xX(int x, int j, short type) | Terraria.WorldGen | inlinestatic |
Check2x1(int i, int y, ushort type) | Terraria.WorldGen | inlinestatic |
Check2x2(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check2x2Style(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check2x3Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check2x5(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check2xX(int i, int j, ushort type) | Terraria.WorldGen | inlinestatic |
Check3x1(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x2(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x2Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check3x3(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x3Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check3x4(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x5(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x6(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check4x2(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check4x3Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check5x4(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check6x3(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check6x4Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckAchievement_RealEstateAndTownSlimes() | Terraria.WorldGen | inlinestatic |
CheckAlch(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckBamboo(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckBanner(int x, int j, byte type) | Terraria.WorldGen | inlinestatic |
CheckBoulderChest(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckCactus(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckCannon(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckCatTail(int x, int j) | Terraria.WorldGen | inlinestatic |
CheckChand(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckChest(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckDoorClosed(int i, int j, Tile tileCache, int type) | Terraria.WorldGen | inlineprivatestatic |
CheckDoorOpen(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
CheckDye(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckFoodPlatter(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckGnome(int x, int j) | Terraria.WorldGen | inlinestatic |
CheckGolf1x1(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckJunglePlant(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckLilyPad(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckLogicTiles(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckMan(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckMB(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckOasisPlant(int i, int j, int type=530) | Terraria.WorldGen | inlinestatic |
CheckOnTable1x1(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckOrb(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckPalmTree(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckPile(int i, int y) | Terraria.WorldGen | inlinestatic |
checkPlantDye(int i, int j, bool exoticPlant=false) | Terraria.WorldGen | inlinestatic |
CheckPot(int i, int j, int type=28) | Terraria.WorldGen | inlinestatic |
CheckProjectilePressurePad(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckProjectilePressurePad_GetPossiblePlacementDirections(int i, int j, [Out] bool canUp, [Out] bool canLeft, [Out] bool canRight, [Out] bool canDown) | Terraria.WorldGen | inlineprivatestatic |
CheckRockGolemHead(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckRoom(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckSeaOat(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
CheckSign(int x, int y, ushort type) | Terraria.WorldGen | inlinestatic |
CheckSpecialTownNPCSpawningConditions(int type) | Terraria.WorldGen | inlinestatic |
CheckStinkbugBlocker(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckSunflower(int i, int j, int type=27) | Terraria.WorldGen | inlinestatic |
CheckSuper(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckTallGate(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckTight(int x, int j) | Terraria.WorldGen | inlinestatic |
CheckTileAnchors(int sx, int sy, int w, int h, int mode, AnchorType anchor) | Terraria.WorldGen | inlinestatic |
CheckTileBreakability(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckTileBreakability2_ShouldTileSurvive(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckTileFrames(int type, int sx, int sy, int w, int h, int styleX, int frameXinc, int styleY, int frameYinc) | Terraria.WorldGen | inlinestatic |
CheckTorch(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckTrapDoor(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckTree(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckTreeWithSettings(int x, int y, WorldGen.CheckTreeSettings settings) | Terraria.WorldGen | inlinestatic |
checkUnderground(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckUnderwaterPlant(ushort type, int x, int y) | Terraria.WorldGen | inlinestatic |
CheckWeaponsRack(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckWoman(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckXmasTree(int x, int y) | Terraria.WorldGen | inlinestatic |
checkXmasTreeDrop(int x, int y, int obj) | Terraria.WorldGen | inlinestatic |
Chlorophyte(int i, int j) | Terraria.WorldGen | inlinestatic |
ChlorophyteDefense(int x, int y) | Terraria.WorldGen | inlinestatic |
ClearAllBrokenTraps() | Terraria.WorldGen | inlinestatic |
ClearBrokenTraps(Point startTileCoords, List< Point > pointsWeAlreadyWentOver) | Terraria.WorldGen | inlinestatic |
clearWorld() | Terraria.WorldGen | inlinestatic |
CloseDoor(int i, int j, bool forced=false) | Terraria.WorldGen | inlinestatic |
CloseThreadTime() | Terraria.WorldGen | inlineprivatestatic |
CloudIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
CloudLake(int i, int j) | Terraria.WorldGen | inlinestatic |
coatingColor(int coating) | Terraria.WorldGen | inlinestatic |
coatingColors(Tile tile, bool block) | Terraria.WorldGen | inlinestatic |
ConsumePostGenActions(StructureMap structures) | Terraria.WorldGen | inlinestatic |
ConversionThread | Terraria.WorldGen | static |
Convert(int i, int j, int conversionType, int size=4) | Terraria.WorldGen | inlinestatic |
ConvertSkyIslands(int convertType, bool growTrees) | Terraria.WorldGen | inlineprivatestatic |
corruptBG | Terraria.WorldGen | static |
countDirtTiles(int x, int y) | Terraria.WorldGen | inlinestatic |
CountGrowingPlantTiles(int x, int y, int range, int type) | Terraria.WorldGen | inlineprivatestatic |
CountNearBlocksTypes(int i, int j, int radius, int cap, ushort tiletypes) | Terraria.WorldGen | inlinestatic |
countTiles(int x, int y, bool jungle=false, bool lavaOk=false) | Terraria.WorldGen | inlinestatic |
CountTiles(int X) | Terraria.WorldGen | inlinestatic |
CountTileTypesInArea(int[] tileTypeCounts, int startX, int endX, int startY, int endY) | Terraria.WorldGen | inlinestatic |
CountTileTypesInWorld(params int[] oreTypes) | Terraria.WorldGen | inlinestatic |
countWires(int x, int y, int size) | Terraria.WorldGen | inlinestatic |
CreateNewWorld([Optional] GenerationProgress progress) | Terraria.WorldGen | inlinestatic |
CrimEnt(Vector2D position, int crimDir) | Terraria.WorldGen | inlinestatic |
CrimPlaceHearts() | Terraria.WorldGen | inlinestatic |
crimson | Terraria.WorldGen | static |
crimsonBG | Terraria.WorldGen | static |
CrimStart(int i, int j) | Terraria.WorldGen | inlinestatic |
CrimVein(Vector2D position, Vector2D velocity) | Terraria.WorldGen | inlinestatic |
currentlyTryingToUseAlternateHousingSpot | Terraria.WorldGen | privatestatic |
currentStack | Terraria.WorldGen | privatestatic |
currentWorldSeed | Terraria.WorldGen | static |
DefaultTreeWallTest(int wallType) | Terraria.WorldGen | inlinestatic |
desertBG | Terraria.WorldGen | static |
DesertCloudIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
DestroyHeart(int i, int j) | Terraria.WorldGen | inlinestatic |
destroyObject | Terraria.WorldGen | static |
DiamondTileFrame(int i, int j) | Terraria.WorldGen | inlinestatic |
digTunnel(double X, double Y, double xDir, double yDir, int Steps, int Size, bool Wet=false) | Terraria.WorldGen | inlinestatic |
DirtyRockRunner(int i, int j) | Terraria.WorldGen | inlinestatic |
DoesWindBlowAtThisHeight(int tileY) | Terraria.WorldGen | inlinestatic |
DontStarveTryWateringTile(int x, int y) | Terraria.WorldGen | inlinestatic |
dontStarveWorldGen | Terraria.WorldGen | static |
DropDoorItem(int x, int y, int doorStyle) | Terraria.WorldGen | inlinestatic |
dropMeteor() | Terraria.WorldGen | inlinestatic |
dropXmasTree(int x, int y, int obj) | Terraria.WorldGen | inlinestatic |
drunkWorldGen | Terraria.WorldGen | static |
drunkWorldGenText | Terraria.WorldGen | static |
DungeonEnt(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
DungeonHalls(int i, int j, ushort tileType, int wallType, bool forceX=false) | Terraria.WorldGen | inlinestatic |
DungeonPitTrap(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
DungeonRoom(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
DungeonStairs(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
EligibleForSpawnProtection(Item item) | Terraria.WorldGen | inlineprivatestatic |
EmptyLiquid(int x, int y) | Terraria.WorldGen | inlinestatic |
EmptyTileCheck(int startX, int endX, int startY, int endY, int ignoreID=-1) | Terraria.WorldGen | inlinestatic |
everythingWorldGen | Terraria.WorldGen | static |
EveryTileFrame() | Terraria.WorldGen | inlinestatic |
ExecuteThreadTime() | Terraria.WorldGen | inlinestatic |
ExplodeMine(int i, int j, bool fromWiring) | Terraria.WorldGen | inlinestatic |
ExploitDestroyQueue | Terraria.WorldGen | static |
fallingBlockRegion | Terraria.WorldGen | privatestatic |
FillWallHolesInArea(Rectangle worldCoordsArea) | Terraria.WorldGen | inlinestatic |
FillWallHolesInColumn(int x, int startY, int endY) | Terraria.WorldGen | inlineprivatestatic |
FillWallHolesInSpot(int originX, int originY, int maxWallsThreshold) | Terraria.WorldGen | inlineprivatestatic |
FinaliseHardModeOnMainThread(object data) | Terraria.WorldGen | inlineprivatestatic |
FinaliseOnMainThread(object threadContext) | Terraria.WorldGen | inlinestatic |
FindAHomelessNPC() | Terraria.WorldGen | inlineprivatestatic |
FinishDrunkGen() | Terraria.WorldGen | inlineprivatestatic |
FinishGetGoodWorld() | Terraria.WorldGen | inlineprivatestatic |
FinishNoTraps() | Terraria.WorldGen | inlineprivatestatic |
FinishNotTheBees() | Terraria.WorldGen | inlineprivatestatic |
FinishRemixWorld() | Terraria.WorldGen | inlineprivatestatic |
FinishTenthAnniversaryWorld() | Terraria.WorldGen | inlineprivatestatic |
FixChand(int i, int j) | Terraria.WorldGen | inlinestatic |
FixChands() | Terraria.WorldGen | inlinestatic |
FixHeart(int i, int j) | Terraria.WorldGen | inlinestatic |
FixHearts() | Terraria.WorldGen | inlinestatic |
FixSunflower(int i, int j) | Terraria.WorldGen | inlinestatic |
FixSunflowers() | Terraria.WorldGen | inlinestatic |
FloatingIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
fossilBreak | Terraria.WorldGen | privatestatic |
g__Main_tile_active(int x, int y, WorldGen.<>c__DisplayClass277_0 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_active(int x, int y, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_frameX(int x, int y, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_halfBrick(int x, int y, WorldGen.<>c__DisplayClass277_0 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_halfBrick(int x, int y, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_halfBrick_set(int _tileOffset, bool halfBrick, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_2) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_honey(int x, int y, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_lava(int x, int y, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_slope(int x, int y, WorldGen.<>c__DisplayClass277_0 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_slope(int x, int y, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_slope_set(int _tileOffset, short slope, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_2) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_type(int x, int y, WorldGen.<>c__DisplayClass277_0 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__Main_tile_type(int x, int y, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__SolidTileL(int x, int y, WorldGen.<>c__DisplayClass277_0 cpp2il__autoParamName__idx_3) | Terraria.WorldGen | inlinepackagestatic |
g__TileActiveSet(int _tileOffset, bool isActive, WorldGen.<>c__DisplayClass277_2 cpp2il__autoParamName__idx_2) | Terraria.WorldGen | inlinepackagestatic |
gem | Terraria.WorldGen | privatestatic |
gemCave(int x, int y) | Terraria.WorldGen | inlinestatic |
GemTreeGroundTest(int tileType) | Terraria.WorldGen | inlinestatic |
GemTreeWallTest(int wallType) | Terraria.WorldGen | inlinestatic |
gen | Terraria.WorldGen | static |
GeneratePlanteraBulbOnAllMechsDefeated() | Terraria.WorldGen | inlinestatic |
GenerateWorld(int seed, [Optional] GenerationProgress customProgressObject) | Terraria.WorldGen | inlinestatic |
generatingWorld | Terraria.WorldGen | static |
genRand | Terraria.WorldGen | static |
GERunner(int i, int j, double speedX=0.0, double speedY=0.0, bool good=true) | Terraria.WorldGen | inlinestatic |
GetAdjustedFloorPosition(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetAshTreeFoliageData(int i, int j, int xoffset, int treeFrame, int treeStyle, [Out] int floorY, [Out] int topTextureFrameWidth, [Out] int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
GetBiomeInfluence(int startX, int endX, int startY, int endY, [Out] int corruptCount, [Out] int crimsonCount, [Out] int hallowedCount) | Terraria.WorldGen | inlinestatic |
GetCactusType(int tileX, int tileY, int frameX, int frameY, [Out] bool evil, [Out] bool good, [Out] bool crimson) | Terraria.WorldGen | inlinestatic |
GetCampfireItemDrop(int style) | Terraria.WorldGen | inlineprivatestatic |
GetChestItemDrop(int x, int y, int type) | Terraria.WorldGen | inlineprivatestatic |
GetCommonTreeFoliageData(int i, int j, int xoffset, int treeFrame, int treeStyle, [Out] int floorY, [Out] int topTextureFrameWidth, [Out] int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
GetDesiredStalagtiteStyle(int x, int j, [Out] bool fail, [Out] int desiredStyle, [Out] int height, [Out] int y) | Terraria.WorldGen | inlineprivatestatic |
GetDresserItemDrop(int style) | Terraria.WorldGen | inlineprivatestatic |
GetGemTreeFoliageData(int i, int j, int xoffset, int treeFrame, int treeStyle, [Out] int floorY, [Out] int topTextureFrameWidth, [Out] int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
getGoodWorldGen | Terraria.WorldGen | static |
GetHollowTreeFoliageStyle() | Terraria.WorldGen | inlinestatic |
GetItemDrop_Benches(int style) | Terraria.WorldGen | inlinestatic |
GetItemDrop_Chair(int style) | Terraria.WorldGen | inlinestatic |
GetItemDrop_PicnicTables(int style) | Terraria.WorldGen | inlinestatic |
GetItemDrop_Toilet(int style) | Terraria.WorldGen | inlinestatic |
GetItemSource_FromTileBreak(int x, int y) | Terraria.WorldGen | inlinestatic |
GetItemSource_FromTreeShake(int x, int y) | Terraria.WorldGen | inlinestatic |
GetItemSource_FromWallBreak(int x, int y) | Terraria.WorldGen | inlinestatic |
GetItemSource_ShakeTree(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetLiquidChangeType(int liquidType, int otherLiquidType) | Terraria.WorldGen | inlinestatic |
GetNextJungleChestItem() | Terraria.WorldGen | inlinestatic |
GetNPCSource_ShakeTree(int x, int y) | Terraria.WorldGen | inlinestatic |
GetNPCSource_TileBreak(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetPlayerForTile(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetProjectileSource_PlayerOrWires(int x, int y, bool fromWiring, Player player) | Terraria.WorldGen | inlineprivatestatic |
GetProjectileSource_ShakeTree(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetProjectileSource_TileBreak(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetRidOfCultists() | Terraria.WorldGen | inlinestatic |
GetSandfallProjData(int type, [Out] int projType, [Out] int dmg) | Terraria.WorldGen | inlineprivatestatic |
GetSectionBounds(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive, [Out] int tileStartX, [Out] int tileEndX, [Out] int tileStartY, [Out] int tileEndY) | Terraria.WorldGen | inlinestatic |
GetStalagtiteStyle(int x, int y, [Out] int style, [Out] bool fail) | Terraria.WorldGen | inlineprivatestatic |
GetTileMossColor(int tileType) | Terraria.WorldGen | inlinestatic |
GetTileTypeCountByCategory(int[] tileTypeCounts, TileScanGroup group) | Terraria.WorldGen | inlinestatic |
GetTileVisualHitbox(int x, int y) | Terraria.WorldGen | inlinestatic |
GetTopLeftAndStyles(int x, int y, int w, int h, int frameXinc, int frameYinc) | Terraria.WorldGen | inlinestatic |
GetTreeBottom(int i, int j, [Out] int x, [Out] int y) | Terraria.WorldGen | inlinestatic |
GetTreeFrame(Tile t) | Terraria.WorldGen | inlinestatic |
GetTreeLeaf(int x, Tile topTile, Tile t, int treeHeight, [Out] int treeFrame, [Out] int passStyle) | Terraria.WorldGen | inlinestatic |
GetTreeType(int tileType) | Terraria.WorldGen | inlinestatic |
GetVanityTreeFoliageData(int i, int j, int xoffset, int treeFrame, int treeStyle, [Out] int floorY, [Out] int topTextureFrameWidth, [Out] int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
GetVineTop(int i, int j, [Out] int x, [Out] int y) | Terraria.WorldGen | inlineprivatestatic |
GetWaterDepth(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetWorldSize() | Terraria.WorldGen | inlinestatic |
GetWorldUpdateRate() | Terraria.WorldGen | inlinestatic |
GiveItemGoodPrefixes(Item item) | Terraria.WorldGen | inlineprivatestatic |
globalTileReframeCount | Terraria.WorldGen | static |
grassSpread | Terraria.WorldGen | static |
GrowAlch(int x, int y) | Terraria.WorldGen | inlinestatic |
GrowCactus(int i, int j) | Terraria.WorldGen | inlinestatic |
GrowCatTail(int x, int j) | Terraria.WorldGen | inlinestatic |
GrowCheckSeaweed(int x, int y) | Terraria.WorldGen | inlinestatic |
GrowDungeonTree(int i, int j, bool patch=false) | Terraria.WorldGen | inlinestatic |
GrowDungeonTree_MakePassage(int j, int W, int minl, int minr, bool noSecretRoom=false) | Terraria.WorldGen | inlineprivatestatic |
GrowEpicTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowGlowTulips() | Terraria.WorldGen | inlineprivatestatic |
growGrassUnderground | Terraria.WorldGen | privatestatic |
GrowLivingTree(int i, int j, bool patch=false) | Terraria.WorldGen | inlinestatic |
GrowLivingTree_HorizontalTunnel(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
GrowLivingTree_MakePassage(int j, int W, int minl, int minr, bool noSecretRoom=false) | Terraria.WorldGen | inlineprivatestatic |
GrowLivingTreePassageRoom(int minl, int minr, int Y) | Terraria.WorldGen | inlineprivatestatic |
GrowMoreVines(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GrowPalmTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowPumpkin(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
GrowSeaOat(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GrowShroom(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowSpike(int i, int j, ushort spikeType, ushort landType) | Terraria.WorldGen | inlinestatic |
GrowTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowTreeWithSettings(int checkedX, int checkedY, WorldGen.GrowTreeSettings settings) | Terraria.WorldGen | inlinestatic |
GrowUndergroundTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowWeb(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
hallowBG | Terraria.WorldGen | static |
HardModeProgress | Terraria.WorldGen | static |
hardUpdateWorld(int i, int j) | Terraria.WorldGen | inlinestatic |
HasAnyWireNearby(int sourceX, int sourceY, int boxSpread) | Terraria.WorldGen | inlinestatic |
HasValidGroundForAbigailsFlowerBelowSpot(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
HasValidGroundForGlowTulipBelowSpot(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
heartCount | Terraria.WorldGen | privatestatic |
heartPos | Terraria.WorldGen | privatestatic |
HellFort(int i, int j, ushort tileType=75, byte wallType=14) | Terraria.WorldGen | inlinestatic |
HellHouse(int i, int j, byte type=76, byte wall=13) | Terraria.WorldGen | inlinestatic |
HellRoom(int i, int j, int width, int height, byte type=76, byte wall=13) | Terraria.WorldGen | inlinestatic |
hiScore | Terraria.WorldGen | static |
houseTile | Terraria.WorldGen | static |
Housing_CheckIfInRoom(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
Housing_CheckIfIsCeiling(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
Housing_GetTestedRoomBounds([Out] int startX, [Out] int endX, [Out] int startY, [Out] int endY) | Terraria.WorldGen | inlinestatic |
iceCount | Terraria.WorldGen | static |
ImproveAllChestContents() | Terraria.WorldGen | inlineprivatestatic |
InAPlaceWithWind(Vector2 position, int width, int height) | Terraria.WorldGen | inlinestatic |
InAPlaceWithWind(int x, int y, int width, int height) | Terraria.WorldGen | inlinestatic |
InfectionAndGrassSpreadOuterWorldBuffer | Terraria.WorldGen | static |
InWorld(int x, int y, int fluff=0) | Terraria.WorldGen | inlinestatic |
IsAContainer(Tile t) | Terraria.WorldGen | inlinestatic |
IsBackgroundConsideredTheSame(int oldBG, int newBG) | Terraria.WorldGen | inlinestatic |
IsBelowANonHammeredPlatform(int x, int y) | Terraria.WorldGen | inlinestatic |
IsChestRigged(int x, int y) | Terraria.WorldGen | inlinestatic |
IsDungeon(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
IsFitToPlaceFlowerIn(int x, int y, int typeAttemptedToPlace) | Terraria.WorldGen | inlinestatic |
IsGeneratingHardMode | Terraria.WorldGen | static |
IsHarvestableHerbWithSeed(int type, int style) | Terraria.WorldGen | inlinestatic |
IsItATrap(Tile tile) | Terraria.WorldGen | inlinestatic |
IsItATrigger(Tile tile) | Terraria.WorldGen | inlinestatic |
IslandHouse(int i, int j, int islandStyle) | Terraria.WorldGen | inlinestatic |
IsLockedDoor(int x, int y) | Terraria.WorldGen | inlinestatic |
IsLockedDoor(Tile t) | Terraria.WorldGen | inlinestatic |
IsNPCEvictable(int n) | Terraria.WorldGen | inlinestatic |
IsOpenDoorAnchorFrame(int x, int y) | Terraria.WorldGen | inlinestatic |
IsPalmOasisTree(int x) | Terraria.WorldGen | inlinestatic |
IsRoomConsideredAlreadyOccupied(int spawnTileX, int spawnTileY, int npcTypeToSpawn) | Terraria.WorldGen | inlineprivatestatic |
IsRoomConsideredOccupiedForNPCIndex(int npc) | Terraria.WorldGen | inlineprivatestatic |
IsRope(int x, int y) | Terraria.WorldGen | inlinestatic |
IsSafeFromRain(int startX, int startY) | Terraria.WorldGen | inlinestatic |
IsThereASpawnablePrioritizedTownNPC(int x, int y, bool canSpawnNewTownNPC) | Terraria.WorldGen | inlinestatic |
IsThereASpawnablePrioritizedTownNPC_Old(int x, int y) | Terraria.WorldGen | inlinestatic |
IsThisAMushroomTree(int i, int j) | Terraria.WorldGen | inlinestatic |
IsTileALeafyTreeTop(int i, int j) | Terraria.WorldGen | inlinestatic |
IsTileNearby(int x, int y, int type, int distance) | Terraria.WorldGen | inlinestatic |
IsTileReplacable(int x, int y) | Terraria.WorldGen | inlinestatic |
IsTileTypeFitForTree(ushort type) | Terraria.WorldGen | inlinestatic |
IsTreeType(int tree) | Terraria.WorldGen | inlinestatic |
IsUndergroundDesert(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
ItemSpawnProtectionTime | Terraria.WorldGen | privatestatic |
JoinLocalWorld() | Terraria.WorldGen | inlinestatic |
joinLocalWorldCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
jungleBG | Terraria.WorldGen | static |
JustQuit() | Terraria.WorldGen | inlinestatic |
kickOut(int n) | Terraria.WorldGen | inlinestatic |
KillActuator(int i, int j) | Terraria.WorldGen | inlinestatic |
KillTile(int i, int j, bool fail=false, bool effectOnly=false, bool noItem=false) | Terraria.WorldGen | inlinestatic |
KillTile_DropBait(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillTile_DropItems(int x, int y, Tile tileCache, bool includeLargeObjectDrops=false) | Terraria.WorldGen | inlineprivatestatic |
KillTile_GetItemDrops(int x, int y, Tile tileCache, [Out] int dropItem, [Out] int dropItemStack, [Out] int secondaryItem, [Out] int secondaryItemStack, bool includeLargeObjectDrops=false) | Terraria.WorldGen | inlinestatic |
KillTile_GetTileDustAmount(bool fail, Tile tileCache) | Terraria.WorldGen | inlinestatic |
KillTile_GetTreeDrops(int i, int j, Tile tileCache, bool bonusWood, int dropItem, int secondaryItem) | Terraria.WorldGen | inlineprivatestatic |
KillTile_MakeTileDust(int i, int j, Tile tileCache) | Terraria.WorldGen | inlinestatic |
KillTile_PlaySounds(int i, int j, bool fail, Tile tileCache) | Terraria.WorldGen | inlinestatic |
KillTile_ShouldDropSeeds(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
KillWall(int i, int j, bool fail=false) | Terraria.WorldGen | inlinestatic |
KillWall_CheckFailure(bool fail, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_DropItems(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_GetItemDrops(Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_MakeWallDust(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_PlaySounds(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWire(int i, int j) | Terraria.WorldGen | inlinestatic |
KillWire2(int i, int j) | Terraria.WorldGen | inlinestatic |
KillWire3(int i, int j) | Terraria.WorldGen | inlinestatic |
KillWire4(int i, int j) | Terraria.WorldGen | inlinestatic |
Lakinater(int i, int j, double strengthMultiplier=1.0) | Terraria.WorldGen | inlinestatic |
lastMaxTilesX | Terraria.WorldGen | privatestatic |
lastMaxTilesY | Terraria.WorldGen | privatestatic |
lastTileCounterSearch | Terraria.WorldGen | static |
LaunchRocket(int x, int y, bool fromWiring) | Terraria.WorldGen | inlinestatic |
LaunchRocketSmall(int x, int y, bool fromWiring) | Terraria.WorldGen | inlinestatic |
lavaCount | Terraria.WorldGen | static |
LeftEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
loadBackup | Terraria.WorldGen | static |
loadFailed | Terraria.WorldGen | static |
loadSuccess | Terraria.WorldGen | static |
LocalUserQuitOnMainThread(object localUserContext) | Terraria.WorldGen | inlineprivatestatic |
LogFrames | Terraria.WorldGen | static |
MakeDungeon(int x, int y) | Terraria.WorldGen | inlinestatic |
MakeDungeon_Banners(int[] roomWall, double count) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_GroundFurniture(int wallType) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_Lights(ushort tileType, int failCount, int failMax, int numAdd, int[] roomWall) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_Pictures(int[] roomWall, double count) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_Traps(int failCount, int failMax, int numAdd) | Terraria.WorldGen | inlineprivatestatic |
makeTemple(int x, int y) | Terraria.WorldGen | inlinestatic |
MakeWateryIceThing(int i, int j) | Terraria.WorldGen | inlinestatic |
MarblePileWithStatues(int X, int Y) | Terraria.WorldGen | inlinestatic |
MatureTheHerbPlants() | Terraria.WorldGen | inlineprivatestatic |
MaxCachedUpdates | Terraria.WorldGen | privatestatic |
maxCount | Terraria.WorldGen | privatestatic |
maxRoomTiles | Terraria.WorldGen | static |
maxStack | Terraria.WorldGen | privatestatic |
maxTileCount | Terraria.WorldGen | static |
maxTreeShakes | Terraria.WorldGen | privatestatic |
maxWallOut2 | Terraria.WorldGen | static |
mayanTrap(int x2, int y2) | Terraria.WorldGen | inlinestatic |
mergeDown | Terraria.WorldGen | privatestatic |
mergeLeft | Terraria.WorldGen | privatestatic |
mergeRight | Terraria.WorldGen | privatestatic |
mergeUp | Terraria.WorldGen | privatestatic |
MessageLunarApocalypse() | Terraria.WorldGen | inlinestatic |
meteor(int i, int j, bool ignorePlayers=false) | Terraria.WorldGen | inlinestatic |
MineHouse(int i, int j) | Terraria.WorldGen | inlinestatic |
MossConversion(int thisType, int otherType) | Terraria.WorldGen | inlineprivatestatic |
mossType | Terraria.WorldGen | privatestatic |
Mountinater(int i, int j) | Terraria.WorldGen | inlinestatic |
MoveReplaceTileAnchor(int x, int y, ushort targetType, Tile t) | Terraria.WorldGen | inlineprivatestatic |
moveRoom(int x, int y, int n) | Terraria.WorldGen | inlinestatic |
MoveTownNPC(int x, int y, int n) | Terraria.WorldGen | inlinestatic |
MudWallRunner(int i, int j) | Terraria.WorldGen | inlinestatic |
mushroomBG | Terraria.WorldGen | static |
mysticLogsEvent | Terraria.WorldGen | static |
nearbyChlorophyte(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
NearFriendlyWall(int x, int y) | Terraria.WorldGen | inlinestatic |
nearPicture(int x, int y) | Terraria.WorldGen | inlinestatic |
nearPicture2(int x, int y) | Terraria.WorldGen | inlinestatic |
neonMossBiome(int i, int j, int maxY=99999) | Terraria.WorldGen | inlinestatic |
neonMossType | Terraria.WorldGen | privatestatic |
nextCount(int x, int y, bool jungle=false, bool lavaOk=false) | Terraria.WorldGen | inlinestatic |
nextDirtCount(int x, int y) | Terraria.WorldGen | inlinestatic |
noLiquidCheck | Terraria.WorldGen | static |
noMapUpdate | Terraria.WorldGen | static |
noMapUpdateRefresh | Terraria.WorldGen | static |
NoNearbyAbigailsFlower(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
NoNearbyGlowTulips(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
noTileActions | Terraria.WorldGen | static |
noTrapsWorldGen | Terraria.WorldGen | static |
NotTheBees() | Terraria.WorldGen | inlineprivatestatic |
notTheBees | Terraria.WorldGen | static |
numRoomTiles | Terraria.WorldGen | static |
numTileCount | Terraria.WorldGen | static |
numTreeShakes | Terraria.WorldGen | privatestatic |
OasisPlantWaterCheck(int x, int y, bool boost=false) | Terraria.WorldGen | inlineprivatestatic |
oceanBG | Terraria.WorldGen | static |
oceanCave(int i, int j) | Terraria.WorldGen | inlinestatic |
oceanDepths(int x, int y) | Terraria.WorldGen | inlinestatic |
oceanDistance | Terraria.WorldGen | static |
oceanLevel | Terraria.WorldGen | static |
OpenDoor(int i, int j, int direction) | Terraria.WorldGen | inlinestatic |
OreHelper(int X, int Y) | Terraria.WorldGen | inlinestatic |
OrePatch(int X, int Y) | Terraria.WorldGen | inlinestatic |
OreRunner(int i, int j, double strength, int steps, ushort type) | Terraria.WorldGen | inlinestatic |
outerTempled(int x, int y) | Terraria.WorldGen | inlinestatic |
paintCoatEffect(int x, int y, byte paintCoatId, List< Color > oldColors) | Terraria.WorldGen | inlinestatic |
paintCoatTile(int x, int y, byte paintCoatId, bool broadcast=false) | Terraria.WorldGen | inlinestatic |
paintCoatWall(int x, int y, byte paintCoatId, bool broadcast=false) | Terraria.WorldGen | inlinestatic |
paintColor(int color) | Terraria.WorldGen | inlinestatic |
paintEffect(int x, int y, byte color, byte oldColor) | Terraria.WorldGen | inlinestatic |
PaintTheClouds(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheDungeon(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheLivingTrees(byte livingTreePaintColor, byte livingTreeWallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheMushrooms() | Terraria.WorldGen | inlineprivatestatic |
PaintThePurityGrass(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintThePyramids(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheSand(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheTemple(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheTrees() | Terraria.WorldGen | inlineprivatestatic |
paintTile(int x, int y, byte color, bool broadCast=false) | Terraria.WorldGen | inlinestatic |
paintWall(int x, int y, byte color, bool broadCast=false) | Terraria.WorldGen | inlinestatic |
pendingGlobalFrames | Terraria.WorldGen | static |
PerformCachedMapTileUpdates() | Terraria.WorldGen | inlinestatic |
Place1x1(int x, int y, int type, int style=0) | Terraria.WorldGen | inlinestatic |
Place1x2(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place1x2Top(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place1xX(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place2x1(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place2x2(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place2x2Horizontal(int x, int y, ushort type, int Style=0) | Terraria.WorldGen | inlinestatic |
Place2x2Style(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place2x3Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place2xX(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x1(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x2(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x2Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place3x3(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x3Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place3x4(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place4x2(int x, int y, ushort type, int direction=-1, int style=0) | Terraria.WorldGen | inlinestatic |
Place4x3Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place5x4(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place6x3(int x, int y, ushort type, int direction=-1, int style=0) | Terraria.WorldGen | inlinestatic |
Place6x4Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
PlaceActuator(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceAlch(int x, int y, int style) | Terraria.WorldGen | inlinestatic |
PlaceBamboo(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
PlaceBanner(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceCannon(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceCatTail(int x, int j) | Terraria.WorldGen | inlinestatic |
PlaceChand(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceChest(int x, int y, ushort type=21, bool notNearOtherChests=false, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceChestDirect(int x, int y, ushort type, int style, int id) | Terraria.WorldGen | inlinestatic |
PlaceDoor(int i, int j, int type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceDresserDirect(int x, int y, ushort type, int style, int id) | Terraria.WorldGen | inlinestatic |
PlaceDye(int x, int y, int style) | Terraria.WorldGen | inlinestatic |
PlaceGnome(int x, int y, int style) | Terraria.WorldGen | inlinestatic |
PlaceJunglePlant(int X2, int Y2, ushort type, int styleX, int styleY) | Terraria.WorldGen | inlinestatic |
placeLavaTrap(int x, int y) | Terraria.WorldGen | inlinestatic |
PlaceLilyPad(int x, int j) | Terraria.WorldGen | inlinestatic |
PlaceLiquid(int x, int y, byte liquidType, byte amount) | Terraria.WorldGen | inlinestatic |
PlaceLogicTiles(int x, int y, int type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceMan(int i, int j, int dir) | Terraria.WorldGen | inlinestatic |
PlaceMB(int X, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
PlaceOasis(int X, int Y) | Terraria.WorldGen | inlinestatic |
PlaceOasisPlant(int X, int Y, ushort type=530) | Terraria.WorldGen | inlinestatic |
PlaceObject(int x, int y, int type, bool mute=false, int style=0, int alternate=0, int random=-1, int direction=-1) | Terraria.WorldGen | inlinestatic |
PlaceOnTable1x1(int x, int y, int type, int style=0) | Terraria.WorldGen | inlinestatic |
PlacePot(int x, int y, ushort type=28, int style=0) | Terraria.WorldGen | inlinestatic |
PlacePumpkin(int x, int superY) | Terraria.WorldGen | inlinestatic |
PlaceSandTrap(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceSign(int x, int y, ushort type, int Style=0) | Terraria.WorldGen | inlinestatic |
PlaceSmallPile(int i, int j, int X, int Y, ushort type=185) | Terraria.WorldGen | inlinestatic |
PlaceStatueTrap(int x, int y) | Terraria.WorldGen | inlinestatic |
PlaceSunflower(int x, int y, ushort type=27) | Terraria.WorldGen | inlinestatic |
PlaceTight(int x, int y, bool spiders=false) | Terraria.WorldGen | inlinestatic |
PlaceTile(int i, int j, int Type, bool mute=false, bool forced=false, int plr=-1, int style=0) | Terraria.WorldGen | inlinestatic |
placeTNTBarrel(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
placeTrap(int x2, int y2, int type=-1) | Terraria.WorldGen | inlinestatic |
PlaceUncheckedStalactite(int x, int y, bool preferSmall, int variation, bool spiders) | Terraria.WorldGen | inlinestatic |
PlaceUnderwaterPlant(ushort type, int x, int y) | Terraria.WorldGen | inlinestatic |
PlaceWall(int i, int j, int type, bool mute=false) | Terraria.WorldGen | inlinestatic |
PlaceWire(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWire2(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWire3(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWire4(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWoman(int i, int j, int dir) | Terraria.WorldGen | inlinestatic |
PlaceXmasTree(int x, int y, ushort type=171) | Terraria.WorldGen | inlinestatic |
PlaceXmasTree_Direct(int x, int y, int type, int style, int dir, int alternate) | Terraria.WorldGen | inlinestatic |
placingTraps | Terraria.WorldGen | static |
PlantAlch() | Terraria.WorldGen | inlinestatic |
PlantCactus(int i, int j) | Terraria.WorldGen | inlinestatic |
PlantCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
plantDye(int i, int j, bool exoticPlant=false) | Terraria.WorldGen | inlinestatic |
PlantSeaOat(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
PlatformProperSides(int x, int y, bool acceptNonOpposing=false) | Terraria.WorldGen | inlinestatic |
PlatformProperTopFrame(short frameX) | Terraria.WorldGen | inlinestatic |
PlayerLOS(int x, int y) | Terraria.WorldGen | inlinestatic |
PlayLiquidChangeSound(TileChangeType eventType, int x, int y, int count=1) | Terraria.WorldGen | inlinestatic |
playWorld() | Terraria.WorldGen | inlinestatic |
playWorldCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
PoundPlatform(int x, int y) | Terraria.WorldGen | inlinestatic |
PoundTile(int i, int j) | Terraria.WorldGen | inlinestatic |
PrefixItemFromOptions(Item item, int[] options) | Terraria.WorldGen | inlineprivatestatic |
prioritizedTownNPCType | Terraria.WorldGen | static |
Pyramid(int i, int j) | Terraria.WorldGen | inlinestatic |
QueuePostGenAction(Action< StructureMap > action) | Terraria.WorldGen | inlinestatic |
QuickFindHome(int npc) | Terraria.WorldGen | inlinestatic |
RandBonePicture() | Terraria.WorldGen | inlinestatic |
randGem() | Terraria.WorldGen | inlinestatic |
randGemTile() | Terraria.WorldGen | inlinestatic |
RandHellPicture() | Terraria.WorldGen | inlinestatic |
RandHousePicture() | Terraria.WorldGen | inlinestatic |
RandHousePictureDesert() | Terraria.WorldGen | inlinestatic |
randMoss(bool justNeon=false) | Terraria.WorldGen | inlinestatic |
RandomizeBackgroundBasedOnPlayer(UnifiedRandom random, Player player) | Terraria.WorldGen | inlinestatic |
RandomizeBackgrounds(UnifiedRandom random) | Terraria.WorldGen | inlinestatic |
RandomizeCaveBackgrounds() | Terraria.WorldGen | inlinestatic |
RandomizeMoonState(UnifiedRandom random, bool garenteeNewStyle=false) | Terraria.WorldGen | inlinestatic |
RandomizeTreeStyle() | Terraria.WorldGen | inlinestatic |
RandomizeWeather() | Terraria.WorldGen | inlinestatic |
RandomRectanglePoint(Rectangle rectangle) | Terraria.WorldGen | inlinestatic |
RandomRectanglePoint(int x, int y, int width, int height) | Terraria.WorldGen | inlinestatic |
RandomWorldPoint(int padding) | Terraria.WorldGen | inlinestatic |
RandomWorldPoint(int top=0, int right=0, int bottom=0, int left=0) | Terraria.WorldGen | inlinestatic |
RandPictureTile() | Terraria.WorldGen | inlinestatic |
RangeFrame(int startX, int startY, int endX, int endY) | Terraria.WorldGen | inlinestatic |
Reframe(int x, int y, bool resetFrame=false) | Terraria.WorldGen | inlinestatic |
RefreshSection(int sectionX, int sectionY) | Terraria.WorldGen | inlinestatic |
RefreshSections(int startX, int startY, int endX, int endY) | Terraria.WorldGen | inlinestatic |
RefreshStrip(int xStart, int yStart, int xEnd, int yEnd, int totalEcho, int totalFramed) | Terraria.WorldGen | inlinestatic |
remixWorldGen | Terraria.WorldGen | static |
RenameWorld(WorldFileData data, string newName, [Optional] Action< string > callback) | Terraria.WorldGen | inlinestatic |
RenameWorldCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
ReplaceTile(int x, int y, ushort targetType, int targetStyle) | Terraria.WorldGen | inlinestatic |
ReplaceTIle_DoActualReplacement(ushort targetType, int targetStyle, int topLeftX, int topLeftY, Tile t) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_DoActualReplacement_Area(ushort targetType, int targetStyle, int topLeftX, int topLeftY, int areaSizeX, int areaSizeY) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_DoActualReplacement_Single(ushort targetType, int targetStyle, int topLeftX, int topLeftY, Tile t) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_EliminateNaturalExtras(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidCampfire(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidChest(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidDresser(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidPlatform(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidSolid(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidTorch(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceWall(int x, int y, ushort targetWall) | Terraria.WorldGen | inlinestatic |
ResetGenerator() | Terraria.WorldGen | inlineprivatestatic |
ResetTreeShakes() | Terraria.WorldGen | inlinestatic |
RightEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
rockCount | Terraria.WorldGen | static |
RollRandomForestBGStyle(UnifiedRandom random) | Terraria.WorldGen | inlineprivatestatic |
RollRandomSeaShellStyle() | Terraria.WorldGen | inlineprivatestatic |
roomCeilingsCount | Terraria.WorldGen | static |
roomCeilingX | Terraria.WorldGen | static |
roomCeilingY | Terraria.WorldGen | static |
roomChair | Terraria.WorldGen | privatestatic |
roomCheckFailureReason | Terraria.WorldGen | static |
roomDoor | Terraria.WorldGen | privatestatic |
roomEvil | Terraria.WorldGen | privatestatic |
roomHasEchoStinkbug | Terraria.WorldGen | privatestatic |
roomHasStinkbug | Terraria.WorldGen | privatestatic |
RoomNeeds(int npcType) | Terraria.WorldGen | inlinestatic |
roomOccupied | Terraria.WorldGen | privatestatic |
roomTable | Terraria.WorldGen | privatestatic |
roomTorch | Terraria.WorldGen | privatestatic |
roomX | Terraria.WorldGen | static |
roomX1 | Terraria.WorldGen | static |
roomX2 | Terraria.WorldGen | static |
roomY | Terraria.WorldGen | static |
roomY1 | Terraria.WorldGen | static |
roomY2 | Terraria.WorldGen | static |
sandCount | Terraria.WorldGen | static |
saveAndPlay() | Terraria.WorldGen | inlinestatic |
saveAndPlayCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
SaveAndQuit() | Terraria.WorldGen | inlinestatic |
SaveAndQuitCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
saveToonWhilePlaying() | Terraria.WorldGen | inlinestatic |
saveToonWhilePlayingCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
SavingPlayer | Terraria.WorldGen | static |
SavingSettings | Terraria.WorldGen | static |
Scan3By3(int topLeftX, int topLeftY, [Out] bool isEmpty, [Out] bool hasFloor) | Terraria.WorldGen | inlineprivatestatic |
ScanTileColumnAndRemoveClumps(int x) | Terraria.WorldGen | inlineprivatestatic |
ScoreRoom(int ignoreNPC=-1, int npcTypeAskingToScoreRoom=-1) | Terraria.WorldGen | inlinestatic |
ScoreRoom_CanBeHomeSpot(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
ScoreRoom_IsThisRoomOccupiedBySomeone(int ignoreNPC=-1, int npcTypeAsking=-1) | Terraria.WorldGen | inlineprivatestatic |
SeaOatWaterCheck(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
SectionTileFrame(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive) | Terraria.WorldGen | inlinestatic |
SectionTileFrameWithCheck(int startX, int startY, int endX, int endY) | Terraria.WorldGen | inlinestatic |
serverLoadWorld() | Terraria.WorldGen | inlinestatic |
serverLoadWorldCallBack() | Terraria.WorldGen | inlinestatic |
setBG(int bg, int style) | Terraria.WorldGen | inlinestatic |
SetForestBGSet(int style, int[] mountainSet, int[] treeSet) | Terraria.WorldGen | inlineprivatestatic |
SetGemTreeDrops(int gemType, int seedType, Tile tileCache, int dropItem, int secondaryItem) | Terraria.WorldGen | inlineprivatestatic |
setMoss(int x, int y) | Terraria.WorldGen | inlinestatic |
SetupStatueList() | Terraria.WorldGen | inlinestatic |
SetVanityTreeDrops(int dropType, Tile tileCache, int dropItem) | Terraria.WorldGen | inlineprivatestatic |
setWorldSize() | Terraria.WorldGen | inlinestatic |
SetWorldSizeOnMainThread(object data) | Terraria.WorldGen | inlineprivatestatic |
setXmasTree(int x, int y, int obj, int style) | Terraria.WorldGen | inlinestatic |
shadowOrbCount | Terraria.WorldGen | static |
shadowOrbSmashed | Terraria.WorldGen | static |
ShakeTree(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
sharedRoomX | Terraria.WorldGen | privatestatic |
ShellPile(int X, int Y) | Terraria.WorldGen | inlinestatic |
ShiftTallGate(int x, int y, bool closing, bool forced=false) | Terraria.WorldGen | inlinestatic |
ShiftTrapdoor(int x, int y, bool playerAbove, int onlyCloseOrOpen=-1) | Terraria.WorldGen | inlinestatic |
Shimmerator(int x, int y, bool jungle=false, bool lavaOk=false) | Terraria.WorldGen | inlinestatic |
ShimmeratorNext(int x, int y) | Terraria.WorldGen | inlinestatic |
ShimmerCleanUp() | Terraria.WorldGen | inlineprivatestatic |
ShimmerMakeBiome(int X, int Y) | Terraria.WorldGen | inlinestatic |
ShimmerMakeBiomeOpening(int direction, int X, int Y, int caveOpenningSize) | Terraria.WorldGen | inlineprivatestatic |
ShimmerRemoveWater() | Terraria.WorldGen | inlinestatic |
shimmerSafetyDistance | Terraria.WorldGen | static |
ShimmerTiles | Terraria.WorldGen | privatestatic |
Shimminate() | Terraria.WorldGen | inlineprivatestatic |
ShootFromCannon(int x, int y, int angle, int ammo, int Damage, float KnockBack, int owner, bool fromWire) | Terraria.WorldGen | inlinestatic |
shroomCount | Terraria.WorldGen | static |
ShroomPatch(int i, int j) | Terraria.WorldGen | inlinestatic |
ShutDownServer() | Terraria.WorldGen | inlineprivatestatic |
SkipFramingBecauseOfGen | Terraria.WorldGen | static |
skipFramingDuringGen | Terraria.WorldGen | privatestatic |
SlopeTile(int i, int j, int slope=0, bool noEffects=false) | Terraria.WorldGen | inlinestatic |
SmallConsecutivesEliminated | Terraria.WorldGen | static |
SmallConsecutivesFound | Terraria.WorldGen | static |
SmashAltar(int i, int j) | Terraria.WorldGen | inlinestatic |
smCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
snowBG | Terraria.WorldGen | static |
SnowCloudIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidOrSlopedTile(Tile tile) | Terraria.WorldGen | inlinestatic |
SolidOrSlopedTile(int x, int y) | Terraria.WorldGen | inlinestatic |
SolidTile(short tileSHeader, ushort tileType) | Terraria.WorldGen | inlinestatic |
SolidTile(Tile testTile) | Terraria.WorldGen | inlinestatic |
SolidTile(Point p) | Terraria.WorldGen | inlinestatic |
SolidTile(int i, int j, bool noDoors=false) | Terraria.WorldGen | inlinestatic |
SolidTile(Tile tileCache, bool noDoors=false) | Terraria.WorldGen | inlinestatic |
SolidTile2(Tile testTile) | Terraria.WorldGen | inlinestatic |
SolidTile2(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTile3(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTile3(Tile t) | Terraria.WorldGen | inlinestatic |
SolidTileAllowBottomSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileAllowLeftSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileAllowRightSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileAllowTopSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileNoAttach(int i, int j) | Terraria.WorldGen | inlinestatic |
SonOfLakinater(int i, int j, double strengthMultiplier=1.0) | Terraria.WorldGen | inlinestatic |
spawnDelay | Terraria.WorldGen | static |
spawnEye | Terraria.WorldGen | static |
SpawnFallingBlockProjectile(int i, int j, Tile tileCache, Tile tileTopCache, Tile tileBottomCache, int type) | Terraria.WorldGen | inlineprivatestatic |
spawnHardBoss | Terraria.WorldGen | static |
spawnMeteor | Terraria.WorldGen | static |
SpawnPlanteraThorns(Vector2 position) | Terraria.WorldGen | inlinestatic |
SpawnThingsFromPot(int i, int j, int x2, int y2, int style) | Terraria.WorldGen | inlineprivatestatic |
SpawnTownNPC(int x, int y) | Terraria.WorldGen | inlinestatic |
SpawnTravelNPC() | Terraria.WorldGen | inlinestatic |
SpecialKillTileContext enum name | Terraria.WorldGen | |
SpreadDesertWalls(int wallDist, int i, int j) | Terraria.WorldGen | inlinestatic |
SpreadGrass(int i, int j, int dirt=0, int grass=2, bool repeat=true, [Optional] TileColorCache color) | Terraria.WorldGen | inlinestatic |
SquareTileFrame(int i, int j, bool resetFrame=true) | Terraria.WorldGen | inlinestatic |
SquareWallFrame(int i, int j, bool resetFrame=true) | Terraria.WorldGen | inlinestatic |
StartHardmode() | Terraria.WorldGen | inlinestatic |
StartImpendingDoom(int countdownTime) | Terraria.WorldGen | inlinestatic |
StartRoomCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
Statue(int x, int y, byte paint) | Terraria.WorldGen | inlinestatic |
statusText | Terraria.WorldGen | static |
StonePatch(int X, int Y) | Terraria.WorldGen | inlinestatic |
stopDrops | Terraria.WorldGen | privatestatic |
StopMergingByInvsibility(int currentMerge, Tile block, bool wantedInvisibilityState) | Terraria.WorldGen | inlineprivatestatic |
strip_h | Terraria.WorldGen | privatestatic |
strip_w | Terraria.WorldGen | privatestatic |
SwitchCannon(int i, int j) | Terraria.WorldGen | inlinestatic |
SwitchFountain(int i, int j) | Terraria.WorldGen | inlinestatic |
SwitchMB(int i, int j) | Terraria.WorldGen | inlinestatic |
SwitchMonolith(int i, int j) | Terraria.WorldGen | inlinestatic |
tBlood | Terraria.WorldGen | static |
templeCleaner(int x, int y) | Terraria.WorldGen | inlinestatic |
templePart2() | Terraria.WorldGen | inlinestatic |
templePather(Vector2D templePath, int destX, int destY) | Terraria.WorldGen | inlinestatic |
tempRemixWorldGen | Terraria.WorldGen | static |
tempTenthAnniversaryWorldGen | Terraria.WorldGen | static |
tenthAnniversaryWorldGen | Terraria.WorldGen | static |
tEvil | Terraria.WorldGen | static |
tGood | Terraria.WorldGen | static |
threadInProgress | Terraria.WorldGen | privatestatic |
ThreadRunning | Terraria.WorldGen | privatestatic |
ThreadStarted | Terraria.WorldGen | privatestatic |
ThreadWaiting | Terraria.WorldGen | privatestatic |
tileCountAndDestroy() | Terraria.WorldGen | inlinestatic |
tileCounter(int x, int y) | Terraria.WorldGen | inlinestatic |
tileCounterKill() | Terraria.WorldGen | inlinestatic |
tileCounterMax | Terraria.WorldGen | privatestatic |
tileCounterNext(int x, int y) | Terraria.WorldGen | inlinestatic |
tileCounterNum | Terraria.WorldGen | privatestatic |
tileCounterX | Terraria.WorldGen | privatestatic |
tileCounterY | Terraria.WorldGen | privatestatic |
tileCounts | Terraria.WorldGen | static |
TileEmpty(int i, int j) | Terraria.WorldGen | inlinestatic |
TileFrame(int i, int j, bool resetFrame=false, bool noBreak=false) | Terraria.WorldGen | inlinestatic |
TileFrameDoWork(int i, int j, bool resetFrame, bool noBreak, bool mapCheck) | Terraria.WorldGen | inlinestatic |
TileIsExposedToAir(int x, int y) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, int lookfor, int up, int down, int left, int right) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, bool[] lookfor, int up, int down, int left, int right) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, int lookfor, int up, int down, int left, int right, int upLeft, int upRight, int downLeft, int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, bool[] lookfor, int up, int down, int left, int right, int upLeft, int upRight, int downLeft, int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, bool[] lookfor, bool[] exclude, int up, int down, int left, int right, int upLeft, int upRight, int downLeft, int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttemptFrametest(int i, int j, int myType, int lookfor, int up, int down, int left, int right, int upLeft, int upRight, int downLeft, int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttemptFrametest(int i, int j, int myType, bool[] lookfor, int up, int down, int left, int right, int upLeft, int upRight, int downLeft, int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttemptWeird(int myType, int changeTo, bool[] exclude, int up, int down, int left, int right, int upLeft, int upRight, int downLeft, int downRight) | Terraria.WorldGen | inlinestatic |
tileReframeCount | Terraria.WorldGen | static |
TileRunner(int i, int j, double strength, int steps, int type, bool addTile=false, double speedX=0.0, double speedY=0.0, bool noYChange=false, bool overRide=true, int ignoreTileType=-1) | Terraria.WorldGen | inlinestatic |
TileType(int x, int y) | Terraria.WorldGen | inlinestatic |
ToggleGemLock(int i, int j, bool on) | Terraria.WorldGen | inlinestatic |
TopEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
totalBlood | Terraria.WorldGen | static |
totalBlood2 | Terraria.WorldGen | static |
totalD | Terraria.WorldGen | static |
totalEvil | Terraria.WorldGen | static |
totalEvil2 | Terraria.WorldGen | static |
totalGood | Terraria.WorldGen | static |
totalGood2 | Terraria.WorldGen | static |
totalSolid | Terraria.WorldGen | static |
totalSolid2 | Terraria.WorldGen | static |
totalX | Terraria.WorldGen | static |
TownManager | Terraria.WorldGen | static |
trapDiag | Terraria.WorldGen | privatestatic |
treeBG1 | Terraria.WorldGen | static |
treeBG2 | Terraria.WorldGen | static |
treeBG3 | Terraria.WorldGen | static |
treeBG4 | Terraria.WorldGen | static |
TreeGrowFX(int x, int y, int height, int treeGore, bool hitTree=false) | Terraria.WorldGen | inlinestatic |
TreeGrowFX_AshShake(int x, int y, int height, bool hitTree=false) | Terraria.WorldGen | inlineprivatestatic |
TreeGrowFXCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
treeShakeX | Terraria.WorldGen | privatestatic |
treeShakeY | Terraria.WorldGen | privatestatic |
TreeTops | Terraria.WorldGen | static |
TriggerLunarApocalypse() | Terraria.WorldGen | inlinestatic |
TryGrowingAbigailsFlower(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
TryGrowingGlowTulip(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
TryGrowingTreeByType(int treeTileType, int checkedX, int checkedY) | Terraria.WorldGen | inlinestatic |
TryKillingReplaceableTile(int x, int y, int tileType) | Terraria.WorldGen | inlinestatic |
TryKillingTreesAboveIfTheyWouldBecomeInvalid(int i, int j, int newFloorType) | Terraria.WorldGen | inlinestatic |
TryProtectingSpawnedItems() | Terraria.WorldGen | inlinestatic |
TrySpawningTownNPC(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
TryToggleLight(int x, int y, bool? forcedState, bool skipWires) | Terraria.WorldGen | inlinestatic |
TuneOceanDepth(int count, double depth, bool floridaStyle=false) | Terraria.WorldGen | inlineprivatestatic |
underworldBG | Terraria.WorldGen | static |
UndoSpawnedItemProtection() | Terraria.WorldGen | inlinestatic |
UnlockDoor(int i, int j) | Terraria.WorldGen | inlinestatic |
UnspawnTravelNPC() | Terraria.WorldGen | inlinestatic |
UpdateDesertHiveBounds(int x, int y) | Terraria.WorldGen | inlinestatic |
UpdateLunarApocalypse() | Terraria.WorldGen | inlinestatic |
UpdateMapTile(int i, int j, bool addToList=true) | Terraria.WorldGen | inlinestatic |
UpdateStalagtiteStyle(int x, int j) | Terraria.WorldGen | inlinestatic |
UpdateWorld() | Terraria.WorldGen | inlinestatic |
UpdateWorld_GrassGrowth(int i, int j, int minI, int maxI, int minJ, int maxJ, bool underground) | Terraria.WorldGen | inlineprivatestatic |
UpdateWorld_OvergroundTile(int i, int j, bool checkNPCSpawns, int wallDist) | Terraria.WorldGen | inlineprivatestatic |
UpdateWorld_UndergroundTile(int i, int j, bool checkNPCSpawns, int wallDist) | Terraria.WorldGen | inlineprivatestatic |
USE_FRAMING_SKIP_FOR_UNIMPORTANT_TILES_IN_WORLDGEN | Terraria.WorldGen | static |
ValidateTypes() | Terraria.WorldGen | inlinestatic |
VanityTreeGroundTest(int tileType) | Terraria.WorldGen | inlinestatic |
WaitForFileSync() | Terraria.WorldGen | inlineprivatestatic |
WaitForThreadTime() | Terraria.WorldGen | inlineprivatestatic |
WaitingLock | Terraria.WorldGen | privatestatic |
WaterCheck() | Terraria.WorldGen | inlinestatic |
WavyCaverer(int startX, int startY, double waveStrengthScalar, double wavePercentScalar, int steps, int type) | Terraria.WorldGen | inlinestatic |
WillWaterPlacedHereStayPut(int x, int y) | Terraria.WorldGen | inlinestatic |
worldBackup | Terraria.WorldGen | static |
worldCleared | Terraria.WorldGen | static |
WorldGen() | Terraria.WorldGen | inline |
WorldGen() | Terraria.WorldGen | inlineprivatestatic |
worldGenCallback(object threadContext) | Terraria.WorldGen | inlinestatic |
WorldGenParam_Evil | Terraria.WorldGen | static |
worldGenThread | Terraria.WorldGen | static |
WorldSizeLargeX | Terraria.WorldGen | static |
WorldSizeLargeY | Terraria.WorldGen | static |
WorldSizeMediumX | Terraria.WorldGen | static |
WorldSizeMediumY | Terraria.WorldGen | static |
WorldSizeSmallX | Terraria.WorldGen | static |
WorldSizeSmallY | Terraria.WorldGen | static |
WouldTileReplacementBeBlockedByLiquid(int x, int y, int liquidType) | Terraria.WorldGen | inlinestatic |
WouldTileReplacementWork(ushort attemptingToReplaceWith, int x, int y) | Terraria.WorldGen | inlinestatic |