terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SolidTile2() [1/2]

static bool Terraria.WorldGen.SolidTile2 ( int i,
int j )
inlinestatic

Definition at line 14913 of file WorldGen.cs.

14914 {
14915 int num = 1;
14916 if (num == 0)
14917 {
14918 }
14919 Tile tile;
14920 bool isLoaded = tile.IsLoaded;
14921 if (num == 0)
14922 {
14923 }
14924 Tile tile2;
14925 bool flag = tile2.active();
14926 if (num == 0)
14927 {
14928 }
14929 Tile tile3;
14930 ushort type = tile3.type;
14931 if (num != 0)
14932 {
14933 if (num == 0)
14934 {
14935 }
14936 Tile tile4;
14937 ushort type2 = tile4.type;
14938 Tile tile5;
14939 bool flag2 = tile5.halfBrick();
14940 Tile tile6;
14941 bool flag3 = tile6.topSlope();
14942 Tile tile7;
14943 byte b = tile7.slope();
14944 Tile tile8;
14945 bool flag4 = tile8.halfBrick();
14946 Tile tile9;
14947 bool flag5 = tile9.inActive();
14948 return;
14949 }
14950 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.halfBrick(), Terraria.Tile.inActive(), Terraria.Tile.IsLoaded, j__TPar, Terraria.Tile.slope(), Terraria.Tile.topSlope(), and Terraria.Tile.type.