terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FinaliseOnMainThread()

static void Terraria.WorldGen.FinaliseOnMainThread ( object threadContext)
inlinestatic

Definition at line 1301 of file WorldGen.cs.

1302 {
1303 long num;
1304 if (threadContext != null)
1305 {
1306 num = 0L;
1307 return;
1308 }
1310 int num2 = 1;
1311 bool gameMenu = Main.gameMenu;
1312 WaterfallManager waterfallManager;
1313 waterfallManager.Reset();
1314 Main.gameMenu = false;
1315 if (num2 != 0)
1316 {
1317 }
1318 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Main.gameMenu, j__TPar, System.L, Terraria.WaterfallManager.Reset(), and Terraria.GameContent.Creative.CreativePowerManager.SyncSplitScreenPlayer().