terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SpawnFallingBlockProjectile()

static bool Terraria.WorldGen.SpawnFallingBlockProjectile ( int i,
int j,
Tile tileCache,
Tile tileTopCache,
Tile tileBottomCache,
int type )
inlinestaticprivate

Definition at line 17578 of file WorldGen.cs.

17579 {
17580 int num = 1;
17581 if (num == 0)
17582 {
17583 }
17584 if (num == 0)
17585 {
17586 }
17587 bool flag = WorldGen.BlockBelowMakesSandFall(0, i);
17588 if (num == 0)
17589 {
17590 }
17591 if (num == 0)
17592 {
17593 }
17594 tileBottomCache.ClearTile();
17595 if (num == 0)
17596 {
17597 }
17598 if (num == 0)
17599 {
17600 if (!false)
17601 {
17602 }
17603 int myPlayer = Main.myPlayer;
17604 int num2 = 1;
17605 int num3;
17606 WorldGen.SquareTileFrame(num3, i, num2 != 0);
17607 }
17608 bool netHost = Main.NetHost;
17609 int num4 = 8;
17610 int num5 = 10;
17611 if (num4 == 0)
17612 {
17613 }
17614 if (num5 != 0)
17615 {
17616 if (num5 == 0)
17617 {
17618 }
17619 int myPlayer2 = Main.myPlayer;
17620 if (num5 == 0)
17621 {
17622 }
17623 if (num5 == 0)
17624 {
17625 }
17626 }
17627 int myPlayer3 = Main.myPlayer;
17628 if (num5 == 0)
17629 {
17630 }
17631 int num6 = 1;
17632 WorldGen.SquareTileFrame(0, i, num6 != 0);
17633 return false;
17634 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.WorldGen.BlockBelowMakesSandFall(), j__TPar, Terraria.Main.myPlayer, Terraria.Main.NetHost, and Terraria.WorldGen.SquareTileFrame().