terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ EveryTileFrame()

static void Terraria.WorldGen.EveryTileFrame ( )
inlinestatic

Definition at line 17063 of file WorldGen.cs.

17064 {
17065 int num = 1;
17066 if (num == 0)
17067 {
17068 }
17069 int num2 = 1;
17070 long num3 = 0L;
17071 if (num == 0)
17072 {
17073 }
17074 if (num2 == 0)
17075 {
17076 }
17077 if (num2 == 0)
17078 {
17079 }
17080 string text2;
17081 string text = text2 + " " + text2 + "%";
17082 long num4 = 0L;
17083 if (text == null)
17084 {
17085 }
17086 if (num2 == 0)
17087 {
17088 }
17089 Tile tile;
17090 bool flag = tile.active();
17091 int num5 = 1;
17092 long num6 = 0L;
17093 WorldGen.TileFrame((int)num3, (int)num4, num5 != 0, num6 != 0L);
17094 Tile tile2;
17095 ushort wall = tile2.wall;
17096 int num7 = 1;
17097 Framing.WallFrame((int)num3, (int)num4, num7 != 0);
17098 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), j__TPar, System.L, System.text, Terraria.WorldGen.TileFrame(), Terraria.Tile.wall, and Terraria.Framing.WallFrame().