terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ShootFromCannon()

static void Terraria.WorldGen.ShootFromCannon ( int x,
int y,
int angle,
int ammo,
int Damage,
float KnockBack,
int owner,
bool fromWire )
inlinestatic

Definition at line 10128 of file WorldGen.cs.

10129 {
10130 int num = 162;
10131 int num2 = 281;
10132 if (num == 0)
10133 {
10134 }
10135 if (num == 0)
10136 {
10137 }
10138 bool flag = WorldGen.BunnyCannonCanFire();
10139 if (num == 0)
10140 {
10141 }
10142 int myPlayer = Main.myPlayer;
10143 if (num == 0)
10144 {
10145 }
10146 bool netHost = Main.NetHost;
10147 if (num == 0)
10148 {
10149 }
10150 int myPlayer2 = Main.myPlayer;
10151 if (num == 0)
10152 {
10153 }
10154 if (num2 == 0)
10155 {
10156 }
10157 if (num2 == 0)
10158 {
10159 }
10160 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.WorldGen.BunnyCannonCanFire(), j__TPar, Terraria.Main.myPlayer, and Terraria.Main.NetHost.