terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceCannon()

static void Terraria.WorldGen.PlaceCannon ( int x,
int y,
ushort type,
int style = 0 )
inlinestatic

Definition at line 10221 of file WorldGen.cs.

10222 {
10223 if (!true)
10224 {
10225 }
10226 long num = 2147483644L;
10227 long num2 = 0L;
10228 if (num == 0L)
10229 {
10230 }
10231 Tile tile;
10232 bool flag = tile.active();
10233 if (num == 0L)
10234 {
10235 }
10236 bool flag2 = WorldGen.SolidTile2(0, y);
10237 if (num == 0L)
10238 {
10239 }
10240 int num3 = 1;
10241 Tile tile2;
10242 tile2.active(num3 != 0);
10243 long num4 = 0L;
10244 tile2.frameY = (short)num4;
10245 tile2.frameX = (short)num2;
10246 tile2.type = type;
10247 int num5 = 1;
10248 Tile tile3;
10249 tile3.active(num5 != 0);
10250 long num6 = 0L;
10251 tile3.frameY = (short)num6;
10252 tile3.frameX = (short)num6;
10253 tile3.type = type;
10254 int num7 = 1;
10255 Tile tile4;
10256 tile4.active(num7 != 0);
10257 long num8 = 0L;
10258 tile4.frameY = (short)num8;
10259 tile4.frameX = (short)num8;
10260 tile4.type = type;
10261 int num9 = 1;
10262 Tile tile5;
10263 tile5.active(num9 != 0);
10264 long num10 = 0L;
10265 tile5.frameY = (short)num10;
10266 tile5.frameX = (short)num10;
10267 tile5.type = type;
10268 int num11 = 1;
10269 Tile tile6;
10270 tile6.active(num11 != 0);
10271 int num12 = 18;
10272 tile6.frameY = (short)num12;
10273 tile6.frameX = (short)num2;
10274 tile6.type = type;
10275 int num13 = 1;
10276 Tile tile7;
10277 tile7.active(num13 != 0);
10278 int num14 = 18;
10279 tile7.frameY = (short)num14;
10280 tile7.frameX = (short)num14;
10281 tile7.type = type;
10282 int num15 = 1;
10283 Tile tile8;
10284 tile8.active(num15 != 0);
10285 int num16 = 18;
10286 tile8.frameY = (short)num16;
10287 tile8.frameX = (short)y;
10288 tile8.type = type;
10289 int num17 = 1;
10290 Tile tile9;
10291 tile9.active(num17 != 0);
10292 int num18 = 18;
10293 tile9.frameY = (short)num18;
10294 tile9.frameX = (short)num18;
10295 tile9.type = type;
10296 int num19 = 1;
10297 Tile tile10;
10298 tile10.active(num19 != 0);
10299 int num20 = 36;
10300 tile10.frameY = (short)num20;
10301 tile10.frameX = (short)num2;
10302 tile10.type = type;
10303 int num21 = 1;
10304 Tile tile11;
10305 tile11.active(num21 != 0);
10306 int num22 = 36;
10307 tile11.frameY = (short)num22;
10308 tile11.frameX = (short)num22;
10309 tile11.type = type;
10310 int num23 = 1;
10311 Tile tile12;
10312 tile12.active(num23 != 0);
10313 int num24 = 36;
10314 tile12.frameY = (short)num24;
10315 tile12.frameX = (short)y;
10316 tile12.type = type;
10317 int num25 = 1;
10318 Tile tile13;
10319 tile13.active(num25 != 0);
10320 int num26 = 36;
10321 tile13.frameY = (short)num26;
10322 tile13.frameX = (short)num26;
10323 tile13.type = type;
10324 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), j__TPar, System.L, and Terraria.WorldGen.SolidTile2().