terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Cavinator()

static void Terraria.WorldGen.Cavinator ( int i,
int j,
int steps )
inlinestatic

Definition at line 16763 of file WorldGen.cs.

16764 {
16765 if (!true)
16766 {
16767 }
16768 UnifiedRandom genRand = WorldGen.genRand;
16769 int num = 7;
16770 int num2 = 15;
16771 int num3 = genRand.Next(num, num2);
16773 int num4 = 2;
16774 int num5 = genRand2.Next(num4);
16776 int num6 = 20;
16777 int num7 = 40;
16778 int num8 = genRand3.Next(num6, num7);
16780 int num9 = 10;
16781 int num10 = 20;
16782 int num11 = genRand4.Next(num9, num10);
16783 if (32752 == 0)
16784 {
16785 }
16786 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, j__TPar, and Terraria.Utilities.UnifiedRandom.Next().