terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FinishRemixWorld()

static void Terraria.WorldGen.FinishRemixWorld ( )
inlinestaticprivate

Definition at line 3223 of file WorldGen.cs.

3224 {
3225 int num = 1;
3226 int num2 = 25;
3227 if (num == 0)
3228 {
3229 }
3230 if (num == 0)
3231 {
3232 }
3233 long num3 = 0L;
3234 long num4 = 0L;
3235 long num5 = 0L;
3236 long num6 = 0L;
3237 WorldGen.KillTile(num2, (int)num3, num4 != 0L, num5 != 0L, num6 != 0L);
3238 int num7 = 1;
3239 Tile tile;
3240 tile.lava(num7 != 0);
3241 ushort type = tile.type;
3242 long num8 = 0L;
3243 long num9 = 0L;
3244 long num10 = 0L;
3245 long num11 = 0L;
3246 WorldGen.KillTile(num2, (int)num8, num9 != 0L, num10 != 0L, num11 != 0L);
3247 long num12 = 0L;
3248 long num13 = 0L;
3249 long num14 = 0L;
3250 WorldGen.TileFrame(num2, (int)num12, num13 != 0L, num14 != 0L);
3251 UnifiedRandom genRand = WorldGen.genRand;
3252 int num15 = 3;
3253 int num16 = genRand.Next(num15);
3255 int num17 = 3;
3256 int num18 = genRand2.Next(num15, num17);
3257 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, j__TPar, Terraria.WorldGen.KillTile(), System.L, Terraria.Tile.lava(), Terraria.Utilities.UnifiedRandom.Next(), Terraria.WorldGen.TileFrame(), and Terraria.Tile.type.