terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ MineHouse()

static void Terraria.WorldGen.MineHouse ( int i,
int j )
inlinestatic

Definition at line 15002 of file WorldGen.cs.

15003 {
15004 if (!true)
15005 {
15006 }
15007 UnifiedRandom genRand = WorldGen.genRand;
15008 int num = 6;
15009 int num2 = 12;
15010 int num3 = genRand.Next(num, num2);
15012 int num4 = 3;
15013 int num5 = 6;
15014 int num6 = genRand2.Next(num4, num5);
15016 int num7 = 15;
15017 int num8 = 30;
15018 int num9 = genRand3.Next(num7, num8);
15020 int num10 = 15;
15021 int num11 = 30;
15022 int num12 = genRand4.Next(num10, num11);
15023 long num13 = 0L;
15024 bool flag = WorldGen.SolidTile(i, j, num13 != 0L);
15025 Tile tile;
15026 ushort wall = tile.wall;
15027 long num14 = 0L;
15028 Tile tile2;
15029 ushort wall2 = tile2.wall;
15030 long num15 = 0L;
15031 bool flag2 = WorldGen.SolidTile(0, (int)num14, num15 != 0L);
15032 int num16 = 30;
15033 long num17 = 0L;
15034 bool flag3 = WorldGen.SolidTile(0, num16, num17 != 0L);
15035 if (!false)
15036 {
15037 }
15038 Tile tile3;
15039 bool flag4 = tile3.halfBrick();
15040 if (!false)
15041 {
15042 }
15043 Tile tile4;
15044 byte b = tile4.slope();
15045 if (!false)
15046 {
15047 }
15048 int num18 = 30;
15049 Tile tile5;
15050 tile5.type = (ushort)num18;
15051 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, Terraria.Tile.halfBrick(), j__TPar, System.L, Terraria.Utilities.UnifiedRandom.Next(), Terraria.Tile.slope(), Terraria.WorldGen.SolidTile(), and Terraria.Tile.wall.