terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckChest()

static void Terraria.WorldGen.CheckChest ( int i,
int j,
int type )
inlinestatic

Definition at line 12176 of file WorldGen.cs.

12177 {
12178 int num = 1;
12179 if (num == 0)
12180 {
12181 }
12182 if (num == 0)
12183 {
12184 if (num == 0)
12185 {
12186 }
12187 Tile tile;
12188 short frameX = tile.frameX;
12189 Tile tile2;
12190 short frameY = tile2.frameY;
12191 int num2 = 65533;
12192 if (num2 == 0)
12193 {
12194 }
12195 Tile tile3;
12196 short frameX2 = tile3.frameX;
12197 Tile tile4;
12198 bool flag = tile4.active();
12199 if (num2 == 0)
12200 {
12201 }
12202 Tile tile5;
12203 ushort type2 = tile5.type;
12204 if (num2 == 0)
12205 {
12206 }
12207 Tile tile6;
12208 short frameY2 = tile6.frameY;
12209 return;
12210 }
12211 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.frameX, Terraria.Tile.frameY, j__TPar, and Terraria.Tile.type.