terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TileEmpty()

static bool Terraria.WorldGen.TileEmpty ( int i,
int j )
inlinestatic

Definition at line 14474 of file WorldGen.cs.

14475 {
14476 if (!true)
14477 {
14478 }
14479 Tile tile;
14480 bool isLoaded = tile.IsLoaded;
14481 if (!true)
14482 {
14483 }
14484 Tile tile2;
14485 bool flag = tile2.active();
14486 if (!true)
14487 {
14488 }
14489 Tile tile3;
14490 return tile3.inActive();
14491 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), Terraria.Tile.inActive(), Terraria.Tile.IsLoaded, and j__TPar.

Referenced by Terraria.Tile.SmoothSlope(), and Terraria.Tile_PC.SmoothSlope().