terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RandomizeCaveBackgrounds()

static void Terraria.WorldGen.RandomizeCaveBackgrounds ( )
inlinestatic

Definition at line 1611 of file WorldGen.cs.

1612 {
1613 long num2;
1614 if (true)
1615 {
1616 UnifiedRandom genRand = WorldGen.genRand;
1617 int num = WorldGen.genRand.Next(8);
1619 num2 = 0L;
1620 int num3 = genRand2.Next(8);
1621 return;
1622 }
1623 if (4200 == 0)
1624 {
1625 }
1626 if (4200 == 0)
1627 {
1628 }
1629 int num4 = WorldGen.genRand.Next(8, (int)num2);
1630 int num5 = WorldGen.genRand.Next(8, (int)num2);
1631 int num6 = WorldGen.genRand.Next(8);
1632 int num7 = WorldGen.genRand.Next(8);
1633 int num8 = WorldGen.genRand.Next(8);
1634 int num9 = WorldGen.genRand.Next(8);
1635 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, j__TPar, System.L, and Terraria.Utilities.UnifiedRandom.Next().