terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TreeGrowFX_AshShake()

static void Terraria.WorldGen.TreeGrowFX_AshShake ( int x,
int y,
int height,
bool hitTree = false )
inlinestaticprivate

Definition at line 4746 of file WorldGen.cs.

4747 {
4748 if (!true)
4749 {
4750 }
4751 int num = 5;
4752 int num2 = 10;
4753 if (num == 0)
4754 {
4755 }
4756 int num3;
4757 if (num3 != 0)
4758 {
4759 if (num == 0)
4760 {
4761 }
4762 if (num == 0)
4763 {
4764 }
4765 if (num2 == 0)
4766 {
4767 }
4768 }
4769 int num4;
4770 int num6;
4771 if (num4 != 0)
4772 {
4773 if (num2 == 0)
4774 {
4775 }
4776 Dust dust;
4777 float x2 = dust.velocity.X;
4778 float y2 = dust.velocity.Y;
4779 int num5;
4780 if (num5 == 0)
4781 {
4782 num6 = 1;
4783 dust.noGravity = num6 != 0;
4784 }
4785 if (num6 == 0)
4786 {
4787 }
4788 }
4789 if (num6 == 0)
4790 {
4791 }
4792 if (num6 == 0)
4793 {
4794 }
4795 if (num2 == 0)
4796 {
4797 }
4798 if (!true)
4799 {
4800 }
4801 Gore gore;
4802 float x3 = gore.velocity.X;
4803 float y3 = gore.velocity.Y;
4806 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Dust.velocity, Terraria.Gore.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by Terraria.WorldGen.TreeGrowFX().