terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ clearWorld()

static void Terraria.WorldGen.clearWorld ( )
inlinestatic

Definition at line 1452 of file WorldGen.cs.

1453 {
1454 int num = 1;
1455 if (num == 0)
1456 {
1457 }
1458 WorldGen.ResetTreeShakes();
1459 if (num == 0)
1460 {
1461 }
1462 if (num == 0)
1463 {
1464 }
1465 NPC.ResetBadgerHatTime();
1466 Main.mapDelay = 2;
1467 Main.waterStyle = 0;
1468 Main.ResetWindCounter(true);
1470 NPC.ResetKillCount();
1472 TileEntity.Clear();
1473 Main.checkXMas();
1474 Main.checkHalloween();
1476 Wiring.ClearAll();
1477 bool mapReady = Main.mapReady;
1478 }
class f__AnonymousType0<< Count > j__TPar
static void ResetMapData()
Definition MapHelper.cs:34

References Terraria.Main.checkHalloween(), Terraria.Main.checkXMas(), Terraria.DataStructures.TileEntity.Clear(), Terraria.Wiring.ClearAll(), j__TPar, Terraria.Main.mapReady, Terraria.GameContent.DontStarveDarknessDamageDealer.Reset(), Terraria.GameContent.PressurePlateHelper.Reset(), Terraria.NPC.ResetBadgerHatTime(), Terraria.NPC.ResetKillCount(), Terraria.Map.MapHelper.ResetMapData(), Terraria.WorldGen.ResetTreeShakes(), and Terraria.Main.ResetWindCounter().

Referenced by Terraria.WorldBuilding.WorldUtils.DebugRegen(), Terraria.IO.WorldFile_OldMobile.loadWorldData(), and Terraria.WorldGen.worldGenCallback().