terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ makeTemple()

static void Terraria.WorldGen.makeTemple ( int x,
int y )
inlinestatic

Definition at line 6085 of file WorldGen.cs.

6086 {
6087 UnifiedRandom genRand = WorldGen.genRand;
6088 int num = 32768;
6089 if (num == 0)
6090 {
6091 }
6093 int num2 = 2;
6094 int num3 = genRand2.Next(num2);
6095 if (num == 0)
6096 {
6097 }
6099 int num4 = 1;
6100 int num5 = 3;
6101 int num6 = genRand3.Next(num4, num5);
6103 int num7 = 25;
6104 int num8 = 50;
6105 int num9 = genRand4.Next(num7, num8);
6107 int num10 = 20;
6108 int num11 = 35;
6109 int num12 = genRand5.Next(num10, num11);
6111 int num13 = 55;
6112 int num14 = 65;
6113 int num15 = genRand6.Next(num13, num14);
6115 int num16 = 45;
6116 int num17 = 50;
6117 if (genRand7.Next(num16, num17) == 0)
6118 {
6119 }
6121 int num18 = 5;
6122 int num19 = 10;
6123 int num20 = genRand8.Next(num18, num19);
6124 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, j__TPar, and Terraria.Utilities.UnifiedRandom.Next().