terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TileFrameDoWork()

static void Terraria.WorldGen.TileFrameDoWork ( int i,
int j,
bool resetFrame,
bool noBreak,
bool mapCheck )
inlinestatic

Definition at line 17536 of file WorldGen.cs.

17537 {
17538 int num = 1;
17539 if (num == 0)
17540 {
17541 }
17542 int num2 = 1;
17543 bool flag = WorldGen.CacheUpdateMapTile(i, j, num2 != 0);
17544 mapCheck.m_value = num != 0;
17545 if (num == 0)
17546 {
17547 }
17548 int num3 = 175;
17549 if (num3 == 0)
17550 {
17551 }
17552 if (num3 == 0)
17553 {
17554 }
17555 if (num3 == 0)
17556 {
17557 Liquid.AddWater(i, j);
17558 }
17559 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Liquid.AddWater(), Terraria.WorldGen.CacheUpdateMapTile(), and j__TPar.