terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SolidTileAllowBottomSlope()

static bool Terraria.WorldGen.SolidTileAllowBottomSlope ( int i,
int j )
inlinestatic

Definition at line 14632 of file WorldGen.cs.

14633 {
14634 int num = 1;
14635 if (num == 0)
14636 {
14637 }
14638 Tile tile;
14639 bool isLoaded = tile.IsLoaded;
14640 if (num == 0)
14641 {
14642 }
14643 if (num == 0)
14644 {
14645 if (num == 0)
14646 {
14647 }
14648 if (num == 0)
14649 {
14650 return;
14651 }
14652 }
14653 if (num == 0)
14654 {
14655 }
14656 if (num != 0)
14657 {
14658 short num2;
14659 bool flag = WorldGen.PlatformProperTopFrame(num2);
14660 return;
14661 }
14662 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.IsLoaded, j__TPar, and Terraria.WorldGen.PlatformProperTopFrame().

Referenced by Terraria.NPC.AI_003_Fighters(), Terraria.WorldGen.AttemptReorientingStinkbugBlocker(), Terraria.WorldGen.Check1x1(), Terraria.WorldGen.Check6x3(), Terraria.WorldGen.CheckFoodPlatter(), Terraria.WorldGen.CheckGolf1x1(), Terraria.WorldGen.CheckMan(), Terraria.WorldGen.CheckRockGolemHead(), Terraria.WorldGen.CheckWoman(), Terraria.Player.DoBootsEffect_PlaceFlamesOnTile(), Terraria.GameContent.Tile_Entities.TEDisplayDoll.Framing_CheckTile(), Terraria.GameContent.Tile_Entities.TEHatRack.Framing_CheckTile(), Terraria.GameContent.Tile_Entities.TETeleportationPylon.Framing_CheckTile(), Terraria.WorldGen.HasValidGroundForAbigailsFlowerBelowSpot(), Terraria.WorldGen.HasValidGroundForGlowTulipBelowSpot(), Terraria.Player.MinionRestTargetAim(), and Terraria.Player.PetAnimal().