terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AddHellHouses()

static void Terraria.WorldGen.AddHellHouses ( )
inlinestatic

Definition at line 5880 of file WorldGen.cs.

5881 {
5882 int num = 1;
5883 if (num == 0)
5884 {
5885 }
5886 long num2 = 32752L;
5887 if (num == 0)
5888 {
5889 }
5890 if (num == 0)
5891 {
5892 }
5893 if (num2 != 0L)
5894 {
5895 return;
5896 }
5897 if (num2 == 0L)
5898 {
5899 }
5900 if (num == 0 || num == 0)
5901 {
5902 }
5903 if (num == 0)
5904 {
5905 }
5906 if (num2 != 0L || num2 == 0L)
5907 {
5908 }
5909 Tile tile;
5910 bool flag = tile.active();
5911 Tile tile2;
5912 byte liquid = tile2.liquid;
5913 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), j__TPar, System.L, and Terraria.Tile.liquid.