terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ templePart2()

static void Terraria.WorldGen.templePart2 ( )
inlinestatic

Definition at line 6127 of file WorldGen.cs.

6128 {
6129 if (!true)
6130 {
6131 }
6132 UnifiedRandom genRand = WorldGen.genRand;
6133 int num = WorldGen.genRand.Next(1073741824, 43143168);
6134 int num2 = WorldGen.genRand.Next(1073741824, 43143168);
6135 Tile tile;
6136 ushort wall = tile.wall;
6137 Tile tile2;
6138 bool flag = tile2.active();
6139 bool flag2 = WorldGen.mayanTrap(num, num2);
6140 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.Tile.active(), Terraria.WorldGen.genRand, j__TPar, Terraria.WorldGen.mayanTrap(), Terraria.Utilities.UnifiedRandom.Next(), and Terraria.Tile.wall.