Definition at line 12837 of file WorldGen.cs.
12838 {
12839 int num = 1;
12840 if (num == 0)
12841 {
12842 }
12844 if (num == 0)
12845 {
12846 }
12848 byte liquid = tile.liquid;
12850 bool flag =
tile2.active();
12851 if (num == 0)
12852 {
12853 }
12855 ushort type =
tile3.type;
12856 if (num != 0)
12857 {
12858 if (num == 0)
12859 {
12860 }
12863 if (num == 0)
12864 {
12865 if (num == 0)
12866 {
12867 }
12870 if (num == 0)
12871 {
12872 }
12874 short frameX =
tile6.frameX;
12875 if (num == 0)
12876 {
12877 }
12880 if (num == 0)
12881 {
12882 }
12885 if (num != 0)
12886 {
12887 if (num == 0)
12888 {
12889 }
12894 if (num == 0)
12895 {
12896 }
12898 if (num == 0)
12899 {
12900 }
12901 }
12902 if (num == 0)
12903 {
12904 }
12907 if (num == 0)
12908 {
12909 }
12912 {
12927 short frameY =
tile13.frameY;
12928 return;
12929 }
12936 return;
12937 }
12938 }
12939 if (num == 0)
12940 {
12941 }
12942 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
References Terraria.Tile.active(), Terraria.Tile.frameX, Terraria.Tile.frameY, Terraria.WorldGen.genRand, j__TPar, Terraria.WorldGen.KillTile(), System.L, Terraria.Tile.liquid, Terraria.Main.LogicHost, Terraria.Main.NetHost, Terraria.Utilities.UnifiedRandom.Next(), Terraria.WorldGen.SquareTileFrame(), and Terraria.Tile.type.