terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetNextJungleChestItem()

static int Terraria.WorldGen.GetNextJungleChestItem ( )
inlinestatic

Definition at line 2229 of file WorldGen.cs.

2230 {
2231 int num = 1;
2232 if (num == 0)
2233 {
2234 }
2235 if (num == 0)
2236 {
2237 }
2238 UnifiedRandom genRand = WorldGen.genRand;
2239 int num2 = 50;
2240 if (genRand.Next(num2) == 0)
2241 {
2242 int num3;
2243 return num3;
2244 }
2245 if (num == 0)
2246 {
2247 }
2249 int num4 = 15;
2250 int num6;
2251 if (genRand2.Next(num4) != 0)
2252 {
2253 if (num == 0)
2254 {
2255 }
2257 int num5 = 20;
2258 int num3 = genRand3.Next(num5);
2259 num6 = 3017;
2260 return num3;
2261 }
2262 int num7 = 2292;
2263 if (num6 == 0)
2264 {
2265 }
2266 return num7;
2267 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, j__TPar, and Terraria.Utilities.UnifiedRandom.Next().