terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HellFort()

static void Terraria.WorldGen.HellFort ( int i,
int j,
ushort tileType = 75,
byte wallType = 14 )
inlinestatic

Definition at line 5916 of file WorldGen.cs.

5917 {
5918 int num = WorldGen.genRand.Next(43143168, (int)tileType);
5919 int num2 = WorldGen.genRand.Next(43143168, (int)tileType);
5920 int num3 = WorldGen.genRand.Next(43143168, (int)tileType);
5921 int num4 = WorldGen.genRand.Next(43143168, (int)tileType);
5922 int num5 = WorldGen.genRand.Next(43143168, (int)tileType);
5923 int num6 = WorldGen.genRand.Next(43143168, (int)tileType);
5924 UnifiedRandom genRand = WorldGen.genRand;
5925 int num7 = 6;
5926 int num8 = 12;
5927 int num9 = genRand.Next(num7, num8);
5928 wallType.m_value = (byte)j;
5930 int num10 = 6;
5931 int num11 = 12;
5932 int num12 = genRand2.Next(num10, num11);
5933 i.m_value = j;
5935 int num13 = 6;
5936 int num14 = 12;
5937 int num15 = genRand3.Next(num13, num14);
5939 int num16 = 3;
5940 if (genRand4.Next(num16) != 0)
5941 {
5942 }
5944 int num17 = 10;
5945 int num18 = genRand5.Next(num17);
5947 int num19 = 2;
5948 if (genRand6.Next(num19) != 0)
5949 {
5950 }
5951 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, j__TPar, and Terraria.Utilities.UnifiedRandom.Next().