terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ShakeTree()

static void Terraria.WorldGen.ShakeTree ( int i,
int j )
inlinestaticprivate

Definition at line 13835 of file WorldGen.cs.

13836 {
13837 int num = 1;
13838 if (num == 0)
13839 {
13840 }
13841 if (num == 0)
13842 {
13843 }
13844 if (num == 0)
13845 {
13846 }
13847 Tile tile;
13848 if (WorldGen.GetTreeType((int)tile.type) != TreeTypes.None)
13849 {
13850 if (num == 0)
13851 {
13852 }
13853 if (num == 0)
13854 {
13855 }
13856 if (num == 0)
13857 {
13858 }
13859 return;
13860 }
13861 }

References Terraria.WorldGen.GetTreeType(), and Terraria.Tile.type.