Definition at line 16394 of file WorldGen.cs.
16395 {
16396 int num = 1;
16397 if (num == 0)
16398 {
16399 }
16401 bool flag = tile.active();
16402 if (num == 0)
16403 {
16404 }
16406 ushort type =
tile2.type;
16407 if (num != 0)
16408 {
16409 if (num == 0)
16410 {
16411 }
16414 if (num == 0)
16415 {
16417 }
16418 }
16419 if (num == 0)
16420 {
16421 }
16423 byte liquid =
tile4.liquid;
16425 if (num == 0)
16426 {
16427 }
16430 if (num == 0)
16431 {
16432 }
16435 if (num != 0)
16436 {
16437 if (num == 0)
16438 {
16439 }
16442 if (num == 0)
16443 {
16445 }
16446 }
16447 if (num == 0)
16448 {
16449 }
16453 if (num == 0)
16454 {
16455 }
16458 if (num == 0)
16459 {
16460 }
16463 if (num != 0)
16464 {
16465 if (num == 0)
16466 {
16467 }
16470 if (num == 0)
16471 {
16472 return;
16473 }
16474 }
16475 if (num == 0)
16476 {
16477 }
16480 }
class f__AnonymousType0<< Count > j__TPar
References Terraria.Tile.active(), j__TPar, Terraria.Tile.liquid, and Terraria.Tile.type.