Definition at line 10454 of file WorldGen.cs.
10455 {
10456 int num = 1;
10460 if (num == 0)
10461 {
10462 }
10469 {
10470 if (num == 0)
10471 {
10472 }
10474 if (num == 0)
10475 {
10476 }
10477 if (num != 0)
10478 {
10479 if (num == 0)
10480 {
10481 }
10486 }
10487 if (num == 0)
10488 {
10489 }
10492 if (num == 0)
10493 {
10494 }
10499 tile.ClearTile();
10506 if (num == 0)
10507 {
10508 }
10512 return false;
10513 }
10518 {
10519 if (num == 0)
10520 {
10521 }
10527 if (num == 0)
10528 {
10529 }
10531 int num20 =
true.ToDirectionInt();
10534 if (num == 0)
10535 {
10536 }
10537 if (num != 0)
10538 {
10539 if (num == 0)
10540 {
10541 }
10543 if (num == 0)
10544 {
10545 }
10546 if (num != 0)
10547 {
10548 if (num == 0)
10549 {
10550 }
10555 }
10559 if (num == 0)
10560 {
10561 }
10563 if (num != 0)
10564 {
10565 if (num == 0)
10566 {
10567 }
10572 }
10573 TileColorCache
tileColorCache = Framing.GetTileSafely(0, (
int)
num23).BlockColorAndCoating();
10574 if (num == 0)
10575 {
10576 }
10578 int num28 =
true.ToInt();
10582 if (num == 0)
10583 {
10584 }
10586 num31 =
true.ToInt();
10590 }
10591 }
10592 if (!false)
10593 {
10594 }
10596 if (!false)
10597 {
10598 }
10599 if (false)
10600 {
10601 if (!false)
10602 {
10603 }
10609 }
10610 if (!false)
10611 {
10612 }
10615 if (!false)
10616 {
10617 }
10626 if (!false)
10627 {
10628 }
10632 return false;
10633 }
class f__AnonymousType0<< Count > j__TPar
References Terraria.Tile.active(), Terraria.Tile.ClearTile(), Terraria.Collision.EmptyTile(), Terraria.Framing.GetTileSafely(), Terraria.WorldGen.GetTopLeftAndStyles(), j__TPar, Terraria.WorldGen.KillTile(), System.L, Terraria.Main.LogicHost, Terraria.Wiring.SkipWire(), Terraria.WorldGen.TileFrame(), and Terraria.Tile.type.