terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DungeonPitTrap()

static bool Terraria.WorldGen.DungeonPitTrap ( int i,
int j,
ushort tileType,
int wallType )
inlinestatic

Definition at line 7007 of file WorldGen.cs.

7008 {
7009 if (!true)
7010 {
7011 }
7012 UnifiedRandom genRand = WorldGen.genRand;
7013 int num = 8;
7014 int num2 = 19;
7015 int num3 = genRand.Next(num, num2);
7017 int num4 = 19;
7018 int num5 = 46;
7019 int num6 = genRand2.Next(num4, num5);
7021 int num7 = 6;
7022 int num8 = 10;
7023 int num9 = genRand3.Next(num7, num8);
7025 int num10 = 6;
7026 int num11 = 10;
7027 int num12 = genRand4.Next(num10, num11);
7028 Tile tile;
7029 ushort wall = tile.wall;
7030 Tile tile2;
7031 bool flag = tile2.active();
7032 Tile tile3;
7033 bool flag2 = tile3.active();
7034 bool flag3;
7035 return flag3;
7036 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.Tile.active(), Terraria.WorldGen.genRand, j__TPar, Terraria.Utilities.UnifiedRandom.Next(), and Terraria.Tile.wall.