terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckProjectilePressurePad_GetPossiblePlacementDirections()

static void Terraria.WorldGen.CheckProjectilePressurePad_GetPossiblePlacementDirections ( int i,
int j,
[Out] bool canUp,
[Out] bool canLeft,
[Out] bool canRight,
[Out] bool canDown )
inlinestaticprivate

Definition at line 17670 of file WorldGen.cs.

17671 {
17672 if (!true)
17673 {
17674 }
17675 Tile tile;
17676 bool flag = tile.nactive();
17677 }

References Terraria.Tile.nactive().

Referenced by Terraria.WorldGen.CanPlaceProjectilePressurePad().