terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FixHeart()

static void Terraria.WorldGen.FixHeart ( int i,
int j )
inlinestatic

Definition at line 11269 of file WorldGen.cs.

11270 {
11271 if (!true)
11272 {
11273 }
11274 Tile tile;
11275 bool flag = tile.active();
11276 long num = 0L;
11277 long num2 = 0L;
11278 long num3 = 0L;
11279 WorldGen.KillTile(i, 0, num != 0L, num2 != 0L, num3 != 0L);
11280 long num4 = 0L;
11281 long num5 = 0L;
11282 long num6 = 0L;
11283 WorldGen.KillTile(0, 0, num4 != 0L, num5 != 0L, num6 != 0L);
11284 int num7;
11285 if (num7 != 0)
11286 {
11287 }
11288 int num8;
11289 if (num8 != 0)
11290 {
11291 return;
11292 }
11293 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.active(), j__TPar, Terraria.WorldGen.KillTile(), and System.L.

Referenced by Terraria.WorldGen.FixHearts().