terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CrimEnt()

static void Terraria.WorldGen.CrimEnt ( Vector2D position,
int crimDir )
inlinestatic

Definition at line 15929 of file WorldGen.cs.

15930 {
15931 if (!true)
15932 {
15933 }
15934 UnifiedRandom genRand = WorldGen.genRand;
15935 int num = 6;
15936 int num2 = 11;
15937 int num3 = genRand.Next(num, num2);
15939 long num4 = 0L;
15940 int num5 = genRand2.Next(num, (int)num4);
15941 long num6 = 0L;
15943 int num7 = 11;
15944 int num8 = genRand3.Next((int)num6, num7);
15945 Tile tile;
15946 bool flag = tile.active();
15947 Tile tile2;
15948 ushort type = tile2.type;
15949 long num9 = 0L;
15950 Tile tile3;
15951 tile3.active(num9 != 0L);
15952 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.Tile.active(), Terraria.WorldGen.genRand, j__TPar, System.L, Terraria.Utilities.UnifiedRandom.Next(), and Terraria.Tile.type.