terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Lakinater()

static void Terraria.WorldGen.Lakinater ( int i,
int j,
double strengthMultiplier = 1::0 )
inlinestatic

Definition at line 16709 of file WorldGen.cs.

16710 {
16711 if (!true)
16712 {
16713 }
16714 UnifiedRandom genRand = WorldGen.genRand;
16715 int num = 25;
16716 int num2 = 50;
16717 int num3 = genRand.Next(num, num2);
16719 int num4 = 30;
16720 int num5 = 80;
16721 int num6 = genRand2.Next(num4, num5);
16723 int num7 = 5;
16724 int num8 = genRand3.Next(num7);
16726 int num9 = 11;
16727 int num10 = genRand4.Next(num7, num9);
16728 int num11 = WorldGen.genRand.Next(num7, num9);
16729 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.WorldGen.genRand, j__TPar, and Terraria.Utilities.UnifiedRandom.Next().