terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckTileBreakability()

static int Terraria.WorldGen.CheckTileBreakability ( int x,
int y )
inlinestatic

Definition at line 13346 of file WorldGen.cs.

13347 {
13348 int num = 1;
13349 if (num == 0)
13350 {
13351 }
13352 if (num == 0)
13353 {
13354 }
13355 Tile tile;
13356 bool isLoaded = tile.IsLoaded;
13357 long num2 = 0L;
13358 bool flag = WorldGen.IsLockedDoor(0, (int)num2);
13359 bool flag2 = WorldGen.IsLockedDoor(0, 43143168);
13360 long num3 = 0L;
13361 if (num3 != 0L)
13362 {
13363 if (num3 == 0L)
13364 {
13365 }
13366 if (num3 == 0L)
13367 {
13368 return 2;
13369 }
13370 }
13371 if (num3 == 0L)
13372 {
13373 }
13374 return 1;
13375 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.IsLoaded, Terraria.WorldGen.IsLockedDoor(), j__TPar, and System.L.

Referenced by Terraria.WorldGen.KillTile().