terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HellHouse()

static void Terraria.WorldGen.HellHouse ( int i,
int j,
byte type = 76,
byte wall = 13 )
inlinestatic

Definition at line 5954 of file WorldGen.cs.

5955 {
5956 int num = 1;
5957 if (num == 0)
5958 {
5959 }
5960 UnifiedRandom genRand = WorldGen.genRand;
5961 int num2 = 8;
5962 int num3 = 20;
5963 int num4 = genRand.Next(num2, num3);
5965 int num5 = 1;
5966 int num6 = 3;
5967 int num7 = genRand2.Next(num5, num6);
5969 int num8 = 4;
5970 int num9 = 13;
5971 int num10 = genRand3.Next(num8, num9);
5972 if (num == 0)
5973 {
5974 }
5976 int num11 = 5;
5977 int num12 = 9;
5978 int num13 = genRand4.Next(num11, num12);
5979 WorldGen.HellRoom(i, j, num4, num13, type, wall);
5980 if (num == 0)
5981 {
5982 }
5984 int num14 = 5;
5985 int num15 = 9;
5986 int num16 = genRand5.Next(num14, num15);
5987 WorldGen.HellRoom(i, j, num4, num16, type, wall);
5988 if (num == 0)
5989 {
5990 }
5991 Tile tile;
5992 bool flag = tile.active();
5993 Tile tile2;
5994 ushort type2 = tile2.type;
5995 Tile tile3;
5996 ushort type3 = tile3.type;
5997 Tile tile4;
5998 ushort wall2 = tile4.wall;
5999 Tile tile5;
6000 ushort wall3 = tile5.wall;
6001 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom genRand
Definition WorldGen.cs:38

References Terraria.Tile.active(), Terraria.WorldGen.genRand, Terraria.WorldGen.HellRoom(), j__TPar, Terraria.Utilities.UnifiedRandom.Next(), Terraria.Tile.type, and Terraria.Tile.wall.