Terraria v1.4.4.9
Terraria source code documentation
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Terraria.WorldGen Member List

This is the complete list of members for Terraria.WorldGen, including all inherited members.

_coatingColorsTerraria.WorldGenprivatestatic
_generatorTerraria.WorldGenprivatestatic
_genRandTerraria.WorldGenstatic
_genRandSeedTerraria.WorldGenstatic
_lastSeedTerraria.WorldGenstatic
_postGenActionsTerraria.WorldGenprivatestatic
ActiveAndWalkableTile(int i, int j)Terraria.WorldGeninlinestatic
AddBuriedChest(Point point, int contain=0, bool notNearOtherChests=false, int Style=-1)Terraria.WorldGeninlinestatic
AddBuriedChest(int i, int j, int contain=0, bool notNearOtherChests=false, int Style=-1, bool trySlope=false, ushort chestTileType=0)Terraria.WorldGeninlinestatic
AddGenerationPass(string name, WorldGenLegacyMethod method)Terraria.WorldGeninlineprivatestatic
AddGenerationPass(GenPass pass)Terraria.WorldGeninlineprivatestatic
AddGenerationPass(string name, double weight, WorldGenLegacyMethod method)Terraria.WorldGeninlineprivatestatic
AddHellHouses()Terraria.WorldGeninlinestatic
AddLifeCrystal(int i, int j)Terraria.WorldGeninlinestatic
AddShadowOrb(int x, int y)Terraria.WorldGeninlinestatic
AddTrees(bool undergroundOnly=false)Terraria.WorldGeninlinestatic
AddUpAlignmentCounts(bool clearCounts=false)Terraria.WorldGeninlinestatic
AllowedToSpreadInfectionsTerraria.WorldGenstatic
AllowsSandfall(Tile tileTopCache)Terraria.WorldGeninlinestatic
altarCountTerraria.WorldGenstatic
AnchorValid(Tile tileCache, AnchorType anchor)Terraria.WorldGeninlinestatic
AshTreeGroundTest(int tileType)Terraria.WorldGeninlinestatic
AttemptFossilShattering(int i, int j, Tile tileCache, bool fail)Terraria.WorldGeninlineprivatestatic
AttemptReorientingStinkbugBlocker(int x, int y, int wall, ref int style)Terraria.WorldGeninlinestatic
AttemptToGeneratePlanteraBulbAt(int i, int j, bool forceBulb)Terraria.WorldGeninlineprivatestatic
AttemptToGrowTreeFromSapling(int x, int y, bool underground)Terraria.WorldGeninlinestatic
BackgroundsCacheTerraria.WorldGenstatic
badOceanCaveTiles(int x, int y)Terraria.WorldGeninlineprivatestatic
beachDistanceTerraria.WorldGenstatic
bestXTerraria.WorldGenstatic
bestYTerraria.WorldGenstatic
BiomeTileCheck(int x, int y)Terraria.WorldGeninlinestatic
bitStripTerraria.WorldGenprivatestatic
BlockBelowMakesSandConvertIntoHardenedSand(int i, int j)Terraria.WorldGeninlinestatic
BlockBelowMakesSandFall(int i, int j)Terraria.WorldGeninlinestatic
BottomEdgeCanBeAttachedTo(int i, int j)Terraria.WorldGeninlinestatic
BroadcastText(NetworkText text, Vector4 color)Terraria.WorldGeninlinestatic
BroadcastText(NetworkText text, Vector3 color)Terraria.WorldGeninlinestatic
BroadcastText(NetworkText text, int r, int g, int b)Terraria.WorldGeninlinestatic
BroadcastText(NetworkText text, byte r, byte g, byte b)Terraria.WorldGeninlinestatic
BroadcastText(NetworkText text, Color color)Terraria.WorldGeninlinestatic
BUBBLES_SOLID_STATE_FOR_HOUSINGTerraria.WorldGenstatic
BunnyCannonCanFire()Terraria.WorldGeninlinestatic
CactusFrame(int i, int j)Terraria.WorldGeninlinestatic
cactusWaterHeightTerraria.WorldGenstatic
cactusWaterLimitTerraria.WorldGenstatic
cactusWaterWidthTerraria.WorldGenstatic
CanCutTile(int x, int y, TileCuttingContext context)Terraria.WorldGeninlinestatic
CanKillTile(int i, int j, SpecialKillTileContext context)Terraria.WorldGeninlinestatic
CanKillTile(int i, int j)Terraria.WorldGeninlinestatic
CanKillTile(int i, int j, out bool blockDamaged)Terraria.WorldGeninlinestatic
CanPlaceProjectilePressurePad(int x, int y, int type=442, int style=0, int direction=0, int alternate=0)Terraria.WorldGeninlinestatic
CanPlaceSink(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
CanPoundTile(int x, int y)Terraria.WorldGeninlinestatic
canSpawnTerraria.WorldGenstatic
CanUnderwaterPlantGrowHere(ushort type, int x, int y, bool ignoreSelf)Terraria.WorldGeninlinestatic
catTailDistanceTerraria.WorldGenprivatestatic
CaveOpenater(int i, int j)Terraria.WorldGeninlinestatic
Caverer(int X, int Y)Terraria.WorldGeninlinestatic
Cavinator(int i, int j, int steps)Terraria.WorldGeninlinestatic
ChasmRunner(int i, int j, int steps, bool makeOrb=false)Terraria.WorldGeninlinestatic
ChasmRunnerSideways(int i, int j, int direction, int steps)Terraria.WorldGeninlinestatic
Check1x1(int x, int y, int type)Terraria.WorldGeninlinestatic
Check1x2(int x, int j, ushort type)Terraria.WorldGeninlinestatic
Check1x2Top(int x, int j, ushort type)Terraria.WorldGeninlinestatic
Check1xX(int x, int j, short type)Terraria.WorldGeninlinestatic
Check2x1(int i, int y, ushort type)Terraria.WorldGeninlinestatic
Check2x2(int i, int j, int type)Terraria.WorldGeninlinestatic
Check2x2Style(int i, int j, int type)Terraria.WorldGeninlinestatic
Check2x3Wall(int x, int y)Terraria.WorldGeninlinestatic
Check2x5(int i, int j, int type)Terraria.WorldGeninlinestatic
Check2xX(int i, int j, ushort type)Terraria.WorldGeninlinestatic
Check3x1(int i, int j, int type)Terraria.WorldGeninlinestatic
Check3x2(int i, int j, int type)Terraria.WorldGeninlinestatic
Check3x2Wall(int x, int y)Terraria.WorldGeninlinestatic
Check3x3(int i, int j, int type)Terraria.WorldGeninlinestatic
Check3x3Wall(int x, int y)Terraria.WorldGeninlinestatic
Check3x4(int i, int j, int type)Terraria.WorldGeninlinestatic
Check3x5(int i, int j, int type)Terraria.WorldGeninlinestatic
Check3x6(int i, int j, int type)Terraria.WorldGeninlinestatic
Check4x2(int i, int j, int type)Terraria.WorldGeninlinestatic
Check4x3Wall(int x, int y)Terraria.WorldGeninlinestatic
Check5x4(int i, int j, int type)Terraria.WorldGeninlinestatic
Check6x3(int i, int j, int type)Terraria.WorldGeninlinestatic
Check6x4Wall(int x, int y)Terraria.WorldGeninlinestatic
CheckAchievement_RealEstateAndTownSlimes()Terraria.WorldGeninlinestatic
CheckAlch(int x, int y)Terraria.WorldGeninlinestatic
CheckBamboo(int x, int y)Terraria.WorldGeninlinestatic
CheckBanner(int x, int j, byte type)Terraria.WorldGeninlinestatic
CheckBoulderChest(int i, int j)Terraria.WorldGeninlinestatic
CheckCactus(int i, int j)Terraria.WorldGeninlinestatic
CheckCannon(int i, int j, int type)Terraria.WorldGeninlinestatic
CheckCatTail(int x, int j)Terraria.WorldGeninlinestatic
CheckChand(int i, int j, int type)Terraria.WorldGeninlinestatic
CheckChest(int i, int j, int type)Terraria.WorldGeninlinestatic
CheckDoorClosed(int i, int j, Tile tileCache, int type)Terraria.WorldGeninlineprivatestatic
CheckDoorOpen(int i, int j, Tile tileCache)Terraria.WorldGeninlineprivatestatic
CheckDye(int x, int y)Terraria.WorldGeninlinestatic
CheckFoodPlatter(int x, int y, int type)Terraria.WorldGeninlinestatic
CheckGnome(int x, int j)Terraria.WorldGeninlinestatic
CheckGolf1x1(int x, int y, int type)Terraria.WorldGeninlinestatic
CheckJunglePlant(int i, int j, int type)Terraria.WorldGeninlinestatic
CheckLilyPad(int x, int y)Terraria.WorldGeninlinestatic
CheckLogicTiles(int x, int y, int type)Terraria.WorldGeninlinestatic
CheckMan(int i, int j)Terraria.WorldGeninlinestatic
CheckMB(int i, int j, int type)Terraria.WorldGeninlinestatic
CheckOasisPlant(int i, int j, int type=530)Terraria.WorldGeninlinestatic
CheckOnTable1x1(int x, int y, int type)Terraria.WorldGeninlinestatic
CheckOrb(int i, int j, int type)Terraria.WorldGeninlinestatic
CheckPalmTree(int i, int j)Terraria.WorldGeninlinestatic
CheckPile(int i, int y)Terraria.WorldGeninlinestatic
CheckPot(int i, int j, int type=28)Terraria.WorldGeninlinestatic
CheckProjectilePressurePad(int i, int j)Terraria.WorldGeninlinestatic
CheckProjectilePressurePad_GetPossiblePlacementDirections(int i, int j, out bool canUp, out bool canLeft, out bool canRight, out bool canDown)Terraria.WorldGeninlineprivatestatic
CheckRockGolemHead(int x, int y)Terraria.WorldGeninlinestatic
CheckRoom(int x, int y)Terraria.WorldGeninlinestatic
CheckSeaOat(int x, int y)Terraria.WorldGeninlineprivatestatic
CheckSign(int x, int y, ushort type)Terraria.WorldGeninlinestatic
CheckSpecialTownNPCSpawningConditions(int type)Terraria.WorldGeninlinestatic
CheckStinkbugBlocker(int x, int y)Terraria.WorldGeninlinestatic
CheckSunflower(int i, int j, int type=27)Terraria.WorldGeninlinestatic
CheckSuper(int x, int y, int type)Terraria.WorldGeninlinestatic
CheckTallGate(int x, int y, int type)Terraria.WorldGeninlinestatic
CheckTight(int x, int j)Terraria.WorldGeninlinestatic
CheckTileAnchors(int sx, int sy, int w, int h, int mode, AnchorType anchor)Terraria.WorldGeninlinestatic
CheckTileBreakability(int x, int y)Terraria.WorldGeninlinestatic
CheckTileBreakability2_ShouldTileSurvive(int x, int y)Terraria.WorldGeninlinestatic
CheckTileFrames(int type, int sx, int sy, int w, int h, int styleX, int frameXinc, int styleY, int frameYinc)Terraria.WorldGeninlinestatic
CheckTorch(int x, int y)Terraria.WorldGeninlinestatic
CheckTrapDoor(int x, int y, int type)Terraria.WorldGeninlinestatic
CheckTree(int i, int j)Terraria.WorldGeninlinestatic
CheckTreeWithSettings(int x, int y, CheckTreeSettings settings)Terraria.WorldGeninlinestatic
checkUnderground(int x, int y)Terraria.WorldGeninlinestatic
CheckUnderwaterPlant(ushort type, int x, int y)Terraria.WorldGeninlinestatic
CheckWeaponsRack(int i, int j)Terraria.WorldGeninlinestatic
CheckWoman(int i, int j)Terraria.WorldGeninlinestatic
CheckXmasTree(int x, int y)Terraria.WorldGeninlinestatic
checkXmasTreeDrop(int x, int y, int obj)Terraria.WorldGeninlinestatic
Chlorophyte(int i, int j)Terraria.WorldGeninlinestatic
ChlorophyteDefense(int x, int y)Terraria.WorldGeninlinestatic
ClearAllBrokenTraps()Terraria.WorldGeninlinestatic
ClearBrokenTraps(Point startTileCoords, List< Point > pointsWeAlreadyWentOver)Terraria.WorldGeninlinestatic
clearWorld()Terraria.WorldGeninlinestatic
CloseDoor(int i, int j, bool forced=false)Terraria.WorldGeninlinestatic
CloudIsland(int i, int j)Terraria.WorldGeninlinestatic
CloudLake(int i, int j)Terraria.WorldGeninlinestatic
coatingColor(int coating)Terraria.WorldGeninlinestatic
coatingColors(Tile tile, bool block)Terraria.WorldGeninlinestatic
ConsumePostGenActions(StructureMap structures)Terraria.WorldGeninlinestatic
Convert(int i, int j, int conversionType, int size=4)Terraria.WorldGeninlinestatic
ConvertSkyIslands(int convertType, bool growTrees)Terraria.WorldGeninlineprivatestatic
corruptBGTerraria.WorldGenstatic
countDirtTiles(int x, int y)Terraria.WorldGeninlinestatic
CountedTilesTerraria.WorldGenstatic
CountGrowingPlantTiles(int x, int y, int range, int type)Terraria.WorldGeninlineprivatestatic
CountNearBlocksTypes(int i, int j, int radius, int cap=0, params int[] tiletypes)Terraria.WorldGeninlinestatic
countTiles(int x, int y, bool jungle=false, bool lavaOk=false)Terraria.WorldGeninlinestatic
CountTiles(int X)Terraria.WorldGeninlinestatic
CountTileTypesInArea(int[] tileTypeCounts, int startX, int endX, int startY, int endY)Terraria.WorldGeninlinestatic
CountTileTypesInWorld(params int[] oreTypes)Terraria.WorldGeninlinestatic
countWires(int x, int y, int size)Terraria.WorldGeninlinestatic
CreateNewWorld(GenerationProgress progress=null)Terraria.WorldGeninlinestatic
CrimEnt(Vector2D position, int crimDir)Terraria.WorldGeninlinestatic
CrimPlaceHearts()Terraria.WorldGeninlinestatic
crimsonTerraria.WorldGenstatic
crimsonBGTerraria.WorldGenstatic
CrimStart(int i, int j)Terraria.WorldGeninlinestatic
CrimVein(Vector2D position, Vector2D velocity)Terraria.WorldGeninlinestatic
currentlyTryingToUseAlternateHousingSpotTerraria.WorldGenprivatestatic
currentWorldSeedTerraria.WorldGenstatic
DefaultTreeWallTest(int wallType)Terraria.WorldGeninlinestatic
desertBGTerraria.WorldGenstatic
DesertCloudIsland(int i, int j)Terraria.WorldGeninlinestatic
DestroyHeart(int i, int j)Terraria.WorldGeninlinestatic
destroyObjectTerraria.WorldGenstatic
DiamondTileFrame(int i, int j)Terraria.WorldGeninlinestatic
digTunnel(double X, double Y, double xDir, double yDir, int Steps, int Size, bool Wet=false)Terraria.WorldGeninlinestatic
DirtyRockRunner(int i, int j)Terraria.WorldGeninlinestatic
DoesWindBlowAtThisHeight(int tileY)Terraria.WorldGeninlinestatic
DontStarveTryWateringTile(int x, int y)Terraria.WorldGeninlinestatic
dontStarveWorldGenTerraria.WorldGenstatic
DropDoorItem(int x, int y, int doorStyle)Terraria.WorldGeninlinestatic
dropMeteor()Terraria.WorldGeninlinestatic
dropXmasTree(int x, int y, int obj)Terraria.WorldGeninlinestatic
drunkWorldGenTerraria.WorldGenstatic
drunkWorldGenTextTerraria.WorldGenstatic
DungeonEnt(int i, int j, ushort tileType, int wallType)Terraria.WorldGeninlinestatic
DungeonHalls(int i, int j, ushort tileType, int wallType, bool forceX=false)Terraria.WorldGeninlinestatic
DungeonPitTrap(int i, int j, ushort tileType, int wallType)Terraria.WorldGeninlinestatic
DungeonRoom(int i, int j, ushort tileType, int wallType)Terraria.WorldGeninlinestatic
DungeonStairs(int i, int j, ushort tileType, int wallType)Terraria.WorldGeninlinestatic
EligibleForSpawnProtection(Item item)Terraria.WorldGeninlineprivatestatic
EmptyLiquid(int x, int y)Terraria.WorldGeninlinestatic
EmptyTileCheck(int startX, int endX, int startY, int endY, int ignoreID=-1)Terraria.WorldGeninlinestatic
everythingWorldGenTerraria.WorldGenstatic
EveryTileFrame()Terraria.WorldGeninlinestatic
ExplodeMine(int i, int j, bool fromWiring)Terraria.WorldGeninlinestatic
ExploitDestroyQueueTerraria.WorldGenstatic
FillWallHolesInArea(Rectangle worldCoordsArea)Terraria.WorldGeninlinestatic
FillWallHolesInColumn(int x, int startY, int endY)Terraria.WorldGeninlineprivatestatic
FillWallHolesInSpot(int originX, int originY, int maxWallsThreshold)Terraria.WorldGeninlineprivatestatic
FindAHomelessNPC()Terraria.WorldGeninlineprivatestatic
FinishDrunkGen()Terraria.WorldGeninlineprivatestatic
FinishGetGoodWorld()Terraria.WorldGeninlineprivatestatic
FinishNoTraps()Terraria.WorldGeninlineprivatestatic
FinishNotTheBees()Terraria.WorldGeninlineprivatestatic
FinishRemixWorld()Terraria.WorldGeninlineprivatestatic
FinishTenthAnniversaryWorld()Terraria.WorldGeninlineprivatestatic
FixChand(int i, int j)Terraria.WorldGeninlinestatic
FixChands()Terraria.WorldGeninlinestatic
FixHeart(int i, int j)Terraria.WorldGeninlinestatic
FixHearts()Terraria.WorldGeninlinestatic
FixSunflower(int i, int j)Terraria.WorldGeninlinestatic
FixSunflowers()Terraria.WorldGeninlinestatic
FloatingIsland(int i, int j)Terraria.WorldGeninlinestatic
fossilBreakTerraria.WorldGenprivatestatic
gemTerraria.WorldGenprivatestatic
gemCave(int x, int y)Terraria.WorldGeninlinestatic
GemTreeGroundTest(int tileType)Terraria.WorldGeninlinestatic
GemTreeWallTest(int wallType)Terraria.WorldGeninlinestatic
genTerraria.WorldGenstatic
GeneratePlanteraBulbOnAllMechsDefeated()Terraria.WorldGeninlinestatic
GenerateWorld(int seed, GenerationProgress customProgressObject=null)Terraria.WorldGeninlinestatic
generatingWorldTerraria.WorldGenstatic
genRandTerraria.WorldGenstatic
GERunner(int i, int j, double speedX=0.0, double speedY=0.0, bool good=true)Terraria.WorldGeninlinestatic
GetAdjustedFloorPosition(int x, int y)Terraria.WorldGeninlineprivatestatic
GetAshTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight)Terraria.WorldGeninlinestatic
GetBiomeInfluence(int startX, int endX, int startY, int endY, out int corruptCount, out int crimsonCount, out int hallowedCount)Terraria.WorldGeninlinestatic
GetCactusType(int tileX, int tileY, int frameX, int frameY, out bool evil, out bool good, out bool crimson)Terraria.WorldGeninlinestatic
GetCampfireItemDrop(int style)Terraria.WorldGeninlineprivatestatic
GetChestItemDrop(int x, int y, int type)Terraria.WorldGeninlineprivatestatic
GetCommonTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight)Terraria.WorldGeninlinestatic
GetDesiredStalagtiteStyle(int x, int j, out bool fail, out int desiredStyle, out int height, out int y)Terraria.WorldGeninlineprivatestatic
GetDresserItemDrop(int style)Terraria.WorldGeninlineprivatestatic
GetGemTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight)Terraria.WorldGeninlinestatic
getGoodWorldGenTerraria.WorldGenstatic
GetHollowTreeFoliageStyle()Terraria.WorldGeninlinestatic
GetItemDrop_Benches(int style)Terraria.WorldGeninlinestatic
GetItemDrop_Chair(int style)Terraria.WorldGeninlinestatic
GetItemDrop_PicnicTables(int style)Terraria.WorldGeninlinestatic
GetItemDrop_Toilet(int style)Terraria.WorldGeninlinestatic
GetItemSource_FromTileBreak(int x, int y)Terraria.WorldGeninlinestatic
GetItemSource_FromTreeShake(int x, int y)Terraria.WorldGeninlinestatic
GetItemSource_FromWallBreak(int x, int y)Terraria.WorldGeninlinestatic
GetItemSource_ShakeTree(int x, int y)Terraria.WorldGeninlineprivatestatic
GetLiquidChangeType(int liquidType, int otherLiquidType)Terraria.WorldGeninlinestatic
GetNextJungleChestItem()Terraria.WorldGeninlinestatic
GetNPCSource_ShakeTree(int x, int y)Terraria.WorldGeninlinestatic
GetNPCSource_TileBreak(int x, int y)Terraria.WorldGeninlineprivatestatic
GetPlayerForTile(int x, int y)Terraria.WorldGeninlineprivatestatic
GetProjectileSource_PlayerOrWires(int x, int y, bool fromWiring, Player player)Terraria.WorldGeninlineprivatestatic
GetProjectileSource_ShakeTree(int x, int y)Terraria.WorldGeninlineprivatestatic
GetProjectileSource_TileBreak(int x, int y)Terraria.WorldGeninlineprivatestatic
GetRidOfCultists()Terraria.WorldGeninlinestatic
GetSandfallProjData(int type, out int projType, out int dmg)Terraria.WorldGeninlineprivatestatic
GetSectionBounds(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive, out int tileStartX, out int tileEndX, out int tileStartY, out int tileEndY)Terraria.WorldGeninlinestatic
GetStalagtiteStyle(int x, int y, out int style, out bool fail)Terraria.WorldGeninlineprivatestatic
GetTileMossColor(int tileType)Terraria.WorldGeninlinestatic
GetTileTypeCountByCategory(int[] tileTypeCounts, TileScanGroup group)Terraria.WorldGeninlinestatic
GetTileVisualHitbox(int x, int y)Terraria.WorldGeninlinestatic
GetTopLeftAndStyles(ref int x, ref int y, int w, int h, int frameXinc, int frameYinc)Terraria.WorldGeninlinestatic
GetTreeBottom(int i, int j, out int x, out int y)Terraria.WorldGeninlinestatic
GetTreeFoliageDataMethod(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight)Terraria.WorldGen
GetTreeFrame(Tile t)Terraria.WorldGeninlinestatic
GetTreeLeaf(int x, Tile topTile, Tile t, ref int treeHeight, out int treeFrame, out int passStyle)Terraria.WorldGeninlinestatic
GetTreeType(int tileType)Terraria.WorldGeninlinestatic
GetVanityTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight)Terraria.WorldGeninlinestatic
GetVineTop(int i, int j, out int x, out int y)Terraria.WorldGeninlineprivatestatic
GetWaterDepth(int x, int y)Terraria.WorldGeninlineprivatestatic
GetWorldSize()Terraria.WorldGeninlinestatic
GetWorldUpdateRate()Terraria.WorldGeninlinestatic
GiveItemGoodPrefixes(Item item)Terraria.WorldGeninlineprivatestatic
grassSpreadTerraria.WorldGenstatic
GrowAlch(int x, int y)Terraria.WorldGeninlinestatic
GrowCactus(int i, int j)Terraria.WorldGeninlinestatic
GrowCatTail(int x, int j)Terraria.WorldGeninlinestatic
GrowCheckSeaweed(int x, int y)Terraria.WorldGeninlinestatic
GrowDungeonTree(int i, int j, bool patch=false)Terraria.WorldGeninlinestatic
GrowDungeonTree_MakePassage(int j, int W, ref int minl, ref int minr, bool noSecretRoom=false)Terraria.WorldGeninlineprivatestatic
GrowEpicTree(int i, int y)Terraria.WorldGeninlinestatic
GrowGlowTulips()Terraria.WorldGeninlineprivatestatic
growGrassUndergroundTerraria.WorldGenprivatestatic
GrowLivingTree(int i, int j, bool patch=false)Terraria.WorldGeninlinestatic
GrowLivingTree_HorizontalTunnel(int i, int j)Terraria.WorldGeninlineprivatestatic
GrowLivingTree_MakePassage(int j, int W, ref int minl, ref int minr, bool noSecretRoom=false)Terraria.WorldGeninlineprivatestatic
GrowLivingTreePassageRoom(int minl, int minr, int Y)Terraria.WorldGeninlineprivatestatic
GrowMoreVines(int x, int y)Terraria.WorldGeninlineprivatestatic
GrowPalmTree(int i, int y)Terraria.WorldGeninlinestatic
GrowPumpkin(int i, int j, int type)Terraria.WorldGeninlinestatic
GrowSeaOat(int x, int y)Terraria.WorldGeninlineprivatestatic
GrowShroom(int i, int y)Terraria.WorldGeninlinestatic
GrowSpike(int i, int j, ushort spikeType, ushort landType)Terraria.WorldGeninlinestatic
GrowTree(int i, int y)Terraria.WorldGeninlinestatic
GrowTreeWithSettings(int checkedX, int checkedY, GrowTreeSettings settings)Terraria.WorldGeninlinestatic
GrowUndergroundTree(int i, int y)Terraria.WorldGeninlinestatic
GrowWeb(int i, int j)Terraria.WorldGeninlineprivatestatic
hallowBGTerraria.WorldGenstatic
hardUpdateWorld(int i, int j)Terraria.WorldGeninlinestatic
HasAnyWireNearby(int sourceX, int sourceY, int boxSpread)Terraria.WorldGeninlinestatic
HasValidGroundForAbigailsFlowerBelowSpot(int x, int y)Terraria.WorldGeninlineprivatestatic
HasValidGroundForGlowTulipBelowSpot(int x, int y)Terraria.WorldGeninlineprivatestatic
heartCountTerraria.WorldGenprivatestatic
heartPosTerraria.WorldGenprivatestatic
HellFort(int i, int j, ushort tileType=75, byte wallType=14)Terraria.WorldGeninlinestatic
HellHouse(int i, int j, byte type=76, byte wall=13)Terraria.WorldGeninlinestatic
HellRoom(int i, int j, int width, int height, byte type=76, byte wall=13)Terraria.WorldGeninlinestatic
hiScoreTerraria.WorldGenstatic
houseTileTerraria.WorldGenstatic
Housing_CheckIfInRoom(int i, int j)Terraria.WorldGeninlineprivatestatic
Housing_CheckIfIsCeiling(int i, int j)Terraria.WorldGeninlineprivatestatic
Housing_GetTestedRoomBounds(out int startX, out int endX, out int startY, out int endY)Terraria.WorldGeninlinestatic
iceCountTerraria.WorldGenstatic
ImproveAllChestContents()Terraria.WorldGeninlineprivatestatic
InAPlaceWithWind(Vector2 position, int width, int height)Terraria.WorldGeninlinestatic
InAPlaceWithWind(int x, int y, int width, int height)Terraria.WorldGeninlinestatic
InfectionAndGrassSpreadOuterWorldBufferTerraria.WorldGenstatic
InWorld(int x, int y, int fluff=0)Terraria.WorldGeninlinestatic
IsAContainer(Tile t)Terraria.WorldGeninlinestatic
IsBackgroundConsideredTheSame(int oldBG, int newBG)Terraria.WorldGeninlinestatic
IsBelowANonHammeredPlatform(int x, int y)Terraria.WorldGeninlinestatic
IsChestRigged(int x, int y)Terraria.WorldGeninlinestatic
IsDungeon(int x, int y)Terraria.WorldGeninlineprivatestatic
IsFitToPlaceFlowerIn(int x, int y, int typeAttemptedToPlace)Terraria.WorldGeninlinestatic
IsGeneratingHardModeTerraria.WorldGenstatic
IsHarvestableHerbWithSeed(int type, int style)Terraria.WorldGeninlinestatic
IsItATrap(Tile tile)Terraria.WorldGeninlinestatic
IsItATrigger(Tile tile)Terraria.WorldGeninlinestatic
IslandHouse(int i, int j, int islandStyle)Terraria.WorldGeninlinestatic
IsLockedDoor(int x, int y)Terraria.WorldGeninlinestatic
IsLockedDoor(Tile t)Terraria.WorldGeninlinestatic
IsNPCEvictable(int n)Terraria.WorldGeninlinestatic
IsOpenDoorAnchorFrame(int x, int y)Terraria.WorldGeninlinestatic
IsPalmOasisTree(int x)Terraria.WorldGeninlinestatic
IsRoomConsideredAlreadyOccupied(int spawnTileX, int spawnTileY, int npcTypeToSpawn)Terraria.WorldGeninlineprivatestatic
IsRoomConsideredOccupiedForNPCIndex(int npc)Terraria.WorldGeninlineprivatestatic
IsRope(int x, int y)Terraria.WorldGeninlinestatic
IsSafeFromRain(int startX, int startY)Terraria.WorldGeninlinestatic
IsThereASpawnablePrioritizedTownNPC(int x, int y, ref bool canSpawnNewTownNPC)Terraria.WorldGeninlinestatic
IsThereASpawnablePrioritizedTownNPC_Old(int x, int y)Terraria.WorldGeninlinestatic
IsThisAMushroomTree(int i, int j)Terraria.WorldGeninlinestatic
IsTileALeafyTreeTop(int i, int j)Terraria.WorldGeninlinestatic
IsTileNearby(int x, int y, int type, int distance)Terraria.WorldGeninlinestatic
IsTileReplacable(int x, int y)Terraria.WorldGeninlinestatic
IsTileTypeFitForTree(ushort type)Terraria.WorldGeninlinestatic
IsTreeType(int tree)Terraria.WorldGeninlinestatic
IsUndergroundDesert(int x, int y)Terraria.WorldGeninlineprivatestatic
ItemSpawnProtectionTimeTerraria.WorldGenprivatestatic
jungleBGTerraria.WorldGenstatic
JustQuit()Terraria.WorldGeninlinestatic
kickOut(int n)Terraria.WorldGeninlinestatic
KillActuator(int i, int j)Terraria.WorldGeninlinestatic
KillTile(int i, int j, bool fail=false, bool effectOnly=false, bool noItem=false)Terraria.WorldGeninlinestatic
KillTile_DropBait(int i, int j, Tile tileCache)Terraria.WorldGeninlineprivatestatic
KillTile_DropItems(int x, int y, Tile tileCache, bool includeLargeObjectDrops=false)Terraria.WorldGeninlineprivatestatic
KillTile_GetItemDrops(int x, int y, Tile tileCache, out int dropItem, out int dropItemStack, out int secondaryItem, out int secondaryItemStack, bool includeLargeObjectDrops=false)Terraria.WorldGeninlinestatic
KillTile_GetTileDustAmount(bool fail, Tile tileCache)Terraria.WorldGeninlinestatic
KillTile_GetTreeDrops(int i, int j, Tile tileCache, ref bool bonusWood, ref int dropItem, ref int secondaryItem)Terraria.WorldGeninlineprivatestatic
KillTile_MakeTileDust(int i, int j, Tile tileCache)Terraria.WorldGeninlinestatic
KillTile_PlaySounds(int i, int j, bool fail, Tile tileCache)Terraria.WorldGeninlinestatic
KillTile_ShouldDropSeeds(int x, int y)Terraria.WorldGeninlineprivatestatic
KillWall(int i, int j, bool fail=false)Terraria.WorldGeninlinestatic
KillWall_CheckFailure(bool fail, Tile tileCache)Terraria.WorldGeninlineprivatestatic
KillWall_DropItems(int i, int j, Tile tileCache)Terraria.WorldGeninlineprivatestatic
KillWall_GetItemDrops(Tile tileCache)Terraria.WorldGeninlineprivatestatic
KillWall_MakeWallDust(int i, int j, Tile tileCache)Terraria.WorldGeninlineprivatestatic
KillWall_PlaySounds(int i, int j, Tile tileCache)Terraria.WorldGeninlineprivatestatic
KillWire(int i, int j)Terraria.WorldGeninlinestatic
KillWire2(int i, int j)Terraria.WorldGeninlinestatic
KillWire3(int i, int j)Terraria.WorldGeninlinestatic
KillWire4(int i, int j)Terraria.WorldGeninlinestatic
Lakinater(int i, int j, double strengthMultiplier=1.0)Terraria.WorldGeninlinestatic
lastMaxTilesXTerraria.WorldGenprivatestatic
lastMaxTilesYTerraria.WorldGenprivatestatic
LaunchRocket(int x, int y, bool fromWiring)Terraria.WorldGeninlinestatic
LaunchRocketSmall(int x, int y, bool fromWiring)Terraria.WorldGeninlinestatic
lavaCountTerraria.WorldGenstatic
LeftEdgeCanBeAttachedTo(int i, int j)Terraria.WorldGeninlinestatic
loadBackupTerraria.WorldGenstatic
loadFailedTerraria.WorldGenstatic
loadSuccessTerraria.WorldGenstatic
MakeDungeon(int x, int y)Terraria.WorldGeninlinestatic
MakeDungeon_Banners(int[] roomWall, double count)Terraria.WorldGeninlineprivatestatic
MakeDungeon_GroundFurniture(int wallType)Terraria.WorldGeninlineprivatestatic
MakeDungeon_Lights(ushort tileType, ref int failCount, int failMax, ref int numAdd, int[] roomWall)Terraria.WorldGeninlineprivatestatic
MakeDungeon_Pictures(int[] roomWall, double count)Terraria.WorldGeninlineprivatestatic
MakeDungeon_Traps(ref int failCount, int failMax, ref int numAdd)Terraria.WorldGeninlineprivatestatic
makeTemple(int x, int y)Terraria.WorldGeninlinestatic
MakeWateryIceThing(int i, int j)Terraria.WorldGeninlinestatic
MarblePileWithStatues(int X, int Y)Terraria.WorldGeninlinestatic
MatureTheHerbPlants()Terraria.WorldGeninlineprivatestatic
maxRoomTilesTerraria.WorldGenstatic
maxTileCountTerraria.WorldGenstatic
maxTreeShakesTerraria.WorldGenprivatestatic
maxWallOut2Terraria.WorldGenstatic
mayanTrap(int x2, int y2)Terraria.WorldGeninlinestatic
mergeDownTerraria.WorldGenprivatestatic
mergeLeftTerraria.WorldGenprivatestatic
mergeRightTerraria.WorldGenprivatestatic
mergeUpTerraria.WorldGenprivatestatic
MessageLunarApocalypse()Terraria.WorldGeninlinestatic
meteor(int i, int j, bool ignorePlayers=false)Terraria.WorldGeninlinestatic
MineHouse(int i, int j)Terraria.WorldGeninlinestatic
MossConversion(int thisType, int otherType)Terraria.WorldGeninlineprivatestatic
mossTypeTerraria.WorldGenprivatestatic
Mountinater(int i, int j)Terraria.WorldGeninlinestatic
MoveReplaceTileAnchor(ref int x, ref int y, ushort targetType, Tile t)Terraria.WorldGeninlineprivatestatic
moveRoom(int x, int y, int n)Terraria.WorldGeninlinestatic
MoveTownNPC(int x, int y, int n)Terraria.WorldGeninlinestatic
MudWallRunner(int i, int j)Terraria.WorldGeninlinestatic
mushroomBGTerraria.WorldGenstatic
mysticLogsEventTerraria.WorldGenstatic
nearbyChlorophyte(int i, int j)Terraria.WorldGeninlineprivatestatic
NearFriendlyWall(int x, int y)Terraria.WorldGeninlinestatic
nearPicture(int x, int y)Terraria.WorldGeninlinestatic
nearPicture2(int x, int y)Terraria.WorldGeninlinestatic
neonMossBiome(int i, int j, int maxY=99999)Terraria.WorldGeninlinestatic
neonMossTypeTerraria.WorldGenprivatestatic
nextCount(int x, int y, bool jungle=false, bool lavaOk=false)Terraria.WorldGeninlinestatic
nextDirtCount(int x, int y)Terraria.WorldGeninlinestatic
noLiquidCheckTerraria.WorldGenstatic
noMapUpdateTerraria.WorldGenstatic
noMapUpdateRefreshTerraria.WorldGenstatic
NoNearbyAbigailsFlower(int i, int j)Terraria.WorldGeninlineprivatestatic
NoNearbyGlowTulips(int i, int j)Terraria.WorldGeninlineprivatestatic
noTileActionsTerraria.WorldGenstatic
noTrapsWorldGenTerraria.WorldGenstatic
NotTheBees()Terraria.WorldGeninlineprivatestatic
notTheBeesTerraria.WorldGenstatic
numRoomTilesTerraria.WorldGenstatic
numTileCountTerraria.WorldGenstatic
numTreeShakesTerraria.WorldGenprivatestatic
OasisPlantWaterCheck(int x, int y, bool boost=false)Terraria.WorldGeninlineprivatestatic
oceanBGTerraria.WorldGenstatic
oceanCave(int i, int j)Terraria.WorldGeninlinestatic
oceanDepths(int x, int y)Terraria.WorldGeninlinestatic
oceanDistanceTerraria.WorldGenstatic
oceanLevelTerraria.WorldGenstatic
OpenDoor(int i, int j, int direction)Terraria.WorldGeninlinestatic
OreHelper(int X, int Y)Terraria.WorldGeninlinestatic
OrePatch(int X, int Y)Terraria.WorldGeninlinestatic
OreRunner(int i, int j, double strength, int steps, ushort type)Terraria.WorldGeninlinestatic
outerTempled(int x, int y)Terraria.WorldGeninlinestatic
paintCoatEffect(int x, int y, byte paintCoatId, List< Color > oldColors)Terraria.WorldGeninlinestatic
paintCoatTile(int x, int y, byte paintCoatId, bool broadcast=false)Terraria.WorldGeninlinestatic
paintCoatWall(int x, int y, byte paintCoatId, bool broadcast=false)Terraria.WorldGeninlinestatic
paintColor(int color)Terraria.WorldGeninlinestatic
paintEffect(int x, int y, byte color, byte oldColor)Terraria.WorldGeninlinestatic
PaintTheClouds(byte tilePaintColor, byte wallPaintColor)Terraria.WorldGeninlineprivatestatic
PaintTheDungeon(byte tilePaintColor, byte wallPaintColor)Terraria.WorldGeninlineprivatestatic
PaintTheLivingTrees(byte livingTreePaintColor, byte livingTreeWallPaintColor)Terraria.WorldGeninlineprivatestatic
PaintTheMushrooms()Terraria.WorldGeninlineprivatestatic
PaintThePurityGrass(byte tilePaintColor, byte wallPaintColor)Terraria.WorldGeninlineprivatestatic
PaintThePyramids(byte tilePaintColor, byte wallPaintColor)Terraria.WorldGeninlineprivatestatic
PaintTheSand(byte tilePaintColor, byte wallPaintColor)Terraria.WorldGeninlineprivatestatic
PaintTheTemple(byte tilePaintColor, byte wallPaintColor)Terraria.WorldGeninlineprivatestatic
PaintTheTrees()Terraria.WorldGeninlineprivatestatic
paintTile(int x, int y, byte color, bool broadCast=false)Terraria.WorldGeninlinestatic
paintWall(int x, int y, byte color, bool broadCast=false)Terraria.WorldGeninlinestatic
Place1x1(int x, int y, int type, int style=0)Terraria.WorldGeninlinestatic
Place1x2(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place1x2Top(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place1xX(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
Place2x1(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
Place2x2(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place2x2Horizontal(int x, int y, ushort type, int Style=0)Terraria.WorldGeninlinestatic
Place2x2Style(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
Place2x3Wall(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place2xX(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
Place3x1(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
Place3x2(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
Place3x2Wall(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place3x3(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
Place3x3Wall(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place3x4(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place4x2(int x, int y, ushort type, int direction=-1, int style=0)Terraria.WorldGeninlinestatic
Place4x3Wall(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place5x4(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
Place6x3(int x, int y, ushort type, int direction=-1, int style=0)Terraria.WorldGeninlinestatic
Place6x4Wall(int x, int y, ushort type, int style)Terraria.WorldGeninlinestatic
PlaceActuator(int i, int j)Terraria.WorldGeninlinestatic
PlaceAlch(int x, int y, int style)Terraria.WorldGeninlinestatic
PlaceBamboo(int x, int y)Terraria.WorldGeninlineprivatestatic
PlaceBanner(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
PlaceCannon(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
PlaceCatTail(int x, int j)Terraria.WorldGeninlinestatic
PlaceChand(int x, int y, ushort type, int style=0)Terraria.WorldGeninlinestatic
PlaceChest(int x, int y, ushort type=21, bool notNearOtherChests=false, int style=0)Terraria.WorldGeninlinestatic
PlaceChestDirect(int x, int y, ushort type, int style, int id)Terraria.WorldGeninlinestatic
PlaceDoor(int i, int j, int type, int style=0)Terraria.WorldGeninlinestatic
PlaceDresserDirect(int x, int y, ushort type, int style, int id)Terraria.WorldGeninlinestatic
PlaceDye(int x, int y, int style)Terraria.WorldGeninlinestatic
PlaceGnome(int x, int y, int style)Terraria.WorldGeninlinestatic
PlaceJunglePlant(int X2, int Y2, ushort type, int styleX, int styleY)Terraria.WorldGeninlinestatic
placeLavaTrap(int x, int y)Terraria.WorldGeninlinestatic
PlaceLilyPad(int x, int j)Terraria.WorldGeninlinestatic
PlaceLiquid(int x, int y, byte liquidType, byte amount)Terraria.WorldGeninlinestatic
PlaceLogicTiles(int x, int y, int type, int style=0)Terraria.WorldGeninlinestatic
PlaceMan(int i, int j, int dir)Terraria.WorldGeninlinestatic
PlaceMB(int X, int y, ushort type, int style)Terraria.WorldGeninlinestatic
PlaceOasis(int X, int Y)Terraria.WorldGeninlinestatic
PlaceOasisPlant(int X, int Y, ushort type=530)Terraria.WorldGeninlinestatic
PlaceObject(int x, int y, int type, bool mute=false, int style=0, int alternate=0, int random=-1, int direction=-1)Terraria.WorldGeninlinestatic
PlaceOnTable1x1(int x, int y, int type, int style=0)Terraria.WorldGeninlinestatic
PlacePot(int x, int y, ushort type=28, int style=0)Terraria.WorldGeninlinestatic
PlacePumpkin(int x, int superY)Terraria.WorldGeninlinestatic
PlaceSandTrap(int i, int j)Terraria.WorldGeninlinestatic
PlaceSign(int x, int y, ushort type, int Style=0)Terraria.WorldGeninlinestatic
PlaceSmallPile(int i, int j, int X, int Y, ushort type=185)Terraria.WorldGeninlinestatic
PlaceStatueTrap(int x, int y)Terraria.WorldGeninlinestatic
PlaceSunflower(int x, int y, ushort type=27)Terraria.WorldGeninlinestatic
PlaceTight(int x, int y, bool spiders=false)Terraria.WorldGeninlinestatic
PlaceTile(int i, int j, int Type, bool mute=false, bool forced=false, int plr=-1, int style=0)Terraria.WorldGeninlinestatic
placeTNTBarrel(int x, int y)Terraria.WorldGeninlineprivatestatic
placeTrap(int x2, int y2, int type=-1)Terraria.WorldGeninlinestatic
PlaceUncheckedStalactite(int x, int y, bool preferSmall, int variation, bool spiders)Terraria.WorldGeninlinestatic
PlaceUnderwaterPlant(ushort type, int x, int y)Terraria.WorldGeninlinestatic
PlaceWall(int i, int j, int type, bool mute=false)Terraria.WorldGeninlinestatic
PlaceWire(int i, int j)Terraria.WorldGeninlinestatic
PlaceWire2(int i, int j)Terraria.WorldGeninlinestatic
PlaceWire3(int i, int j)Terraria.WorldGeninlinestatic
PlaceWire4(int i, int j)Terraria.WorldGeninlinestatic
PlaceWoman(int i, int j, int dir)Terraria.WorldGeninlinestatic
PlaceXmasTree(int x, int y, ushort type=171)Terraria.WorldGeninlinestatic
PlaceXmasTree_Direct(int x, int y, int type, int style, int dir, int alternate)Terraria.WorldGeninlinestatic
placingTrapsTerraria.WorldGenstatic
PlantAlch()Terraria.WorldGeninlinestatic
PlantCactus(int i, int j)Terraria.WorldGeninlinestatic
PlantCheck(int x, int y)Terraria.WorldGeninlinestatic
plantDye(int i, int j, bool exoticPlant=false)Terraria.WorldGeninlinestatic
PlantSeaOat(int x, int y)Terraria.WorldGeninlineprivatestatic
PlatformProperSides(int x, int y, bool acceptNonOpposing=false)Terraria.WorldGeninlinestatic
PlatformProperTopFrame(short frameX)Terraria.WorldGeninlinestatic
PlayerLOS(int x, int y)Terraria.WorldGeninlinestatic
PlayLiquidChangeSound(TileChangeType eventType, int x, int y, int count=1)Terraria.WorldGeninlinestatic
playWorld()Terraria.WorldGeninlinestatic
playWorldCallBack(object threadContext)Terraria.WorldGeninlinestatic
PoundPlatform(int x, int y)Terraria.WorldGeninlinestatic
PoundTile(int i, int j)Terraria.WorldGeninlinestatic
PrefixItemFromOptions(Item item, int[] options)Terraria.WorldGeninlineprivatestatic
prioritizedTownNPCTypeTerraria.WorldGenstatic
Pyramid(int i, int j)Terraria.WorldGeninlinestatic
QueuePostGenAction(Action< StructureMap > action)Terraria.WorldGeninlinestatic
QuickFindHome(int npc)Terraria.WorldGeninlinestatic
RandBonePicture()Terraria.WorldGeninlinestatic
randGem()Terraria.WorldGeninlinestatic
randGemTile()Terraria.WorldGeninlinestatic
RandHellPicture()Terraria.WorldGeninlinestatic
RandHousePicture()Terraria.WorldGeninlinestatic
RandHousePictureDesert()Terraria.WorldGeninlinestatic
randMoss(bool justNeon=false)Terraria.WorldGeninlinestatic
RandomizeBackgroundBasedOnPlayer(UnifiedRandom random, Player player)Terraria.WorldGeninlinestatic
RandomizeBackgrounds(UnifiedRandom random)Terraria.WorldGeninlinestatic
RandomizeCaveBackgrounds()Terraria.WorldGeninlinestatic
RandomizeMoonState(UnifiedRandom random, bool garenteeNewStyle=false)Terraria.WorldGeninlinestatic
RandomizeTreeStyle()Terraria.WorldGeninlinestatic
RandomizeWeather()Terraria.WorldGeninlinestatic
RandomRectanglePoint(Rectangle rectangle)Terraria.WorldGeninlinestatic
RandomRectanglePoint(int x, int y, int width, int height)Terraria.WorldGeninlinestatic
RandomWorldPoint(int padding)Terraria.WorldGeninlinestatic
RandomWorldPoint(int top=0, int right=0, int bottom=0, int left=0)Terraria.WorldGeninlinestatic
RandPictureTile()Terraria.WorldGeninlinestatic
RangeFrame(int startX, int startY, int endX, int endY)Terraria.WorldGeninlinestatic
Reframe(int x, int y, bool resetFrame=false)Terraria.WorldGeninlinestatic
RefreshSection(int sectionX, int sectionY)Terraria.WorldGeninlinestatic
RefreshSections(int startX, int startY, int endX, int endY)Terraria.WorldGeninlinestatic
RefreshStrip(int xStart, int yStart, int xEnd, int yEnd, ref int totalEcho, ref int totalFramed)Terraria.WorldGeninlinestatic
remixWorldGenTerraria.WorldGenstatic
RenameWorld(WorldFileData data, string newName, Action< string > callback=null)Terraria.WorldGeninlinestatic
RenameWorldCallBack(object threadContext)Terraria.WorldGeninlinestatic
ReplaceTile(int x, int y, ushort targetType, int targetStyle)Terraria.WorldGeninlinestatic
ReplaceTIle_DoActualReplacement(ushort targetType, int targetStyle, int topLeftX, int topLeftY, Tile t)Terraria.WorldGeninlineprivatestatic
ReplaceTile_DoActualReplacement_Area(ushort targetType, int targetStyle, int topLeftX, int topLeftY, int areaSizeX, int areaSizeY)Terraria.WorldGeninlineprivatestatic
ReplaceTile_DoActualReplacement_Single(ushort targetType, int targetStyle, int topLeftX, int topLeftY, Tile t)Terraria.WorldGeninlineprivatestatic
ReplaceTile_EliminateNaturalExtras(int x, int y)Terraria.WorldGeninlineprivatestatic
ReplaceTile_IsValidCampfire(int type)Terraria.WorldGeninlineprivatestatic
ReplaceTile_IsValidChest(int type)Terraria.WorldGeninlineprivatestatic
ReplaceTile_IsValidDresser(int type)Terraria.WorldGeninlineprivatestatic
ReplaceTile_IsValidPlatform(int type)Terraria.WorldGeninlineprivatestatic
ReplaceTile_IsValidSolid(int type)Terraria.WorldGeninlineprivatestatic
ReplaceTile_IsValidTorch(int type)Terraria.WorldGeninlineprivatestatic
ReplaceWall(int x, int y, ushort targetWall)Terraria.WorldGeninlinestatic
ResetGenerator()Terraria.WorldGeninlineprivatestatic
ResetTreeShakes()Terraria.WorldGeninlinestatic
RightEdgeCanBeAttachedTo(int i, int j)Terraria.WorldGeninlinestatic
rockCountTerraria.WorldGenstatic
RollRandomForestBGStyle(UnifiedRandom random)Terraria.WorldGeninlineprivatestatic
RollRandomSeaShellStyle()Terraria.WorldGeninlineprivatestatic
roomCeilingsCountTerraria.WorldGenstatic
roomCeilingXTerraria.WorldGenstatic
roomCeilingYTerraria.WorldGenstatic
roomChairTerraria.WorldGenprivatestatic
roomCheckFailureReasonTerraria.WorldGenstatic
roomDoorTerraria.WorldGenprivatestatic
roomEvilTerraria.WorldGenprivatestatic
roomHasEchoStinkbugTerraria.WorldGenprivatestatic
roomHasStinkbugTerraria.WorldGenprivatestatic
RoomNeeds(int npcType)Terraria.WorldGeninlinestatic
roomOccupiedTerraria.WorldGenprivatestatic
roomTableTerraria.WorldGenprivatestatic
roomTorchTerraria.WorldGenprivatestatic
roomXTerraria.WorldGenstatic
roomX1Terraria.WorldGenstatic
roomX2Terraria.WorldGenstatic
roomYTerraria.WorldGenstatic
roomY1Terraria.WorldGenstatic
roomY2Terraria.WorldGenstatic
sandCountTerraria.WorldGenstatic
saveAndPlay()Terraria.WorldGeninlinestatic
saveAndPlayCallBack(object threadContext)Terraria.WorldGeninlinestatic
SaveAndQuit(Action callback=null)Terraria.WorldGeninlinestatic
SaveAndQuitCallBack(object threadContext)Terraria.WorldGeninlinestatic
saveToonWhilePlaying()Terraria.WorldGeninlinestatic
saveToonWhilePlayingCallBack(object threadContext)Terraria.WorldGeninlinestatic
Scan3By3(int topLeftX, int topLeftY, out bool isEmpty, out bool hasFloor)Terraria.WorldGeninlineprivatestatic
ScanTileColumnAndRemoveClumps(int x)Terraria.WorldGeninlineprivatestatic
ScoreRoom(int ignoreNPC=-1, int npcTypeAskingToScoreRoom=-1)Terraria.WorldGeninlinestatic
ScoreRoom_CanBeHomeSpot(int x, int y)Terraria.WorldGeninlineprivatestatic
ScoreRoom_IsThisRoomOccupiedBySomeone(int ignoreNPC=-1, int npcTypeAsking=-1)Terraria.WorldGeninlineprivatestatic
SeaOatWaterCheck(int x, int y)Terraria.WorldGeninlineprivatestatic
SectionTileFrame(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive)Terraria.WorldGeninlinestatic
SectionTileFrameWithCheck(int startX, int startY, int endX, int endY)Terraria.WorldGeninlinestatic
serverLoadWorld()Terraria.WorldGeninlinestatic
serverLoadWorldCallBack()Terraria.WorldGeninlinestatic
setBG(int bg, int style)Terraria.WorldGeninlinestatic
SetForestBGSet(int style, int[] mountainSet, int[] treeSet)Terraria.WorldGeninlineprivatestatic
SetGemTreeDrops(int gemType, int seedType, Tile tileCache, ref int dropItem, ref int secondaryItem)Terraria.WorldGeninlineprivatestatic
setMoss(int x, int y)Terraria.WorldGeninlinestatic
SetupStatueList()Terraria.WorldGeninlinestatic
SetVanityTreeDrops(int dropType, Tile tileCache, ref int dropItem)Terraria.WorldGeninlineprivatestatic
setWorldSize()Terraria.WorldGeninlinestatic
setXmasTree(int x, int y, int obj, int style)Terraria.WorldGeninlinestatic
shadowOrbCountTerraria.WorldGenstatic
shadowOrbSmashedTerraria.WorldGenstatic
ShakeTree(int i, int j)Terraria.WorldGeninlineprivatestatic
sharedRoomXTerraria.WorldGenprivatestatic
ShellPile(int X, int Y)Terraria.WorldGeninlinestatic
ShiftTallGate(int x, int y, bool closing, bool forced=false)Terraria.WorldGeninlinestatic
ShiftTrapdoor(int x, int y, bool playerAbove, int onlyCloseOrOpen=-1)Terraria.WorldGeninlinestatic
Shimmerator(int x, int y, bool jungle=false, bool lavaOk=false)Terraria.WorldGeninlinestatic
ShimmeratorNext(int x, int y)Terraria.WorldGeninlineprivatestatic
ShimmerCleanUp()Terraria.WorldGeninlineprivatestatic
ShimmerMakeBiome(int X, int Y)Terraria.WorldGeninlinestatic
ShimmerMakeBiomeOpening(int direction, int X, int Y, int caveOpenningSize)Terraria.WorldGeninlineprivatestatic
ShimmerRemoveWater()Terraria.WorldGeninlinestatic
shimmerSafetyDistanceTerraria.WorldGenstatic
Shimminate()Terraria.WorldGeninlineprivatestatic
ShootFromCannon(int x, int y, int angle, int ammo, int Damage, float KnockBack, int owner, bool fromWire)Terraria.WorldGeninlinestatic
shroomCountTerraria.WorldGenstatic
ShroomPatch(int i, int j)Terraria.WorldGeninlinestatic
SkipFramingBecauseOfGenTerraria.WorldGenstatic
skipFramingDuringGenTerraria.WorldGenprivatestatic
SlopeTile(int i, int j, int slope=0, bool noEffects=false)Terraria.WorldGeninlinestatic
SmallConsecutivesEliminatedTerraria.WorldGenstatic
SmallConsecutivesFoundTerraria.WorldGenstatic
SmashAltar(int i, int j)Terraria.WorldGeninlinestatic
smCallBack(object threadContext)Terraria.WorldGeninlinestatic
snowBGTerraria.WorldGenstatic
SnowCloudIsland(int i, int j)Terraria.WorldGeninlinestatic
SolidOrSlopedTile(Tile tile)Terraria.WorldGeninlinestatic
SolidOrSlopedTile(int x, int y)Terraria.WorldGeninlinestatic
SolidTile(Tile testTile)Terraria.WorldGeninlinestatic
SolidTile(Point p)Terraria.WorldGeninlinestatic
SolidTile(int i, int j, bool noDoors=false)Terraria.WorldGeninlinestatic
SolidTile2(Tile testTile)Terraria.WorldGeninlinestatic
SolidTile2(int i, int j)Terraria.WorldGeninlinestatic
SolidTile3(int i, int j)Terraria.WorldGeninlinestatic
SolidTile3(Tile t)Terraria.WorldGeninlinestatic
SolidTileAllowBottomSlope(int i, int j)Terraria.WorldGeninlinestatic
SolidTileAllowLeftSlope(int i, int j)Terraria.WorldGeninlinestatic
SolidTileAllowRightSlope(int i, int j)Terraria.WorldGeninlinestatic
SolidTileAllowTopSlope(int i, int j)Terraria.WorldGeninlinestatic
SolidTileNoAttach(int i, int j)Terraria.WorldGeninlinestatic
SonOfLakinater(int i, int j, double strengthMultiplier=1.0)Terraria.WorldGeninlinestatic
spawnDelayTerraria.WorldGenstatic
spawnEyeTerraria.WorldGenstatic
SpawnFallingBlockProjectile(int i, int j, Tile tileCache, Tile tileTopCache, Tile tileBottomCache, int type)Terraria.WorldGeninlineprivatestatic
spawnHardBossTerraria.WorldGenstatic
spawnMeteorTerraria.WorldGenstatic
SpawnPlanteraThorns(Vector2 position)Terraria.WorldGeninlinestatic
SpawnThingsFromPot(int i, int j, int x2, int y2, int style)Terraria.WorldGeninlineprivatestatic
SpawnTownNPC(int x, int y)Terraria.WorldGeninlinestatic
SpawnTravelNPC()Terraria.WorldGeninlinestatic
SpecialKillTileContext enum nameTerraria.WorldGen
SpreadDesertWalls(int wallDist, int i, int j)Terraria.WorldGeninlinestatic
SpreadGrass(int i, int j, int dirt=0, int grass=2, bool repeat=true, TileColorCache color=default(TileColorCache))Terraria.WorldGeninlinestatic
SquareTileFrame(int i, int j, bool resetFrame=true)Terraria.WorldGeninlinestatic
SquareWallFrame(int i, int j, bool resetFrame=true)Terraria.WorldGeninlinestatic
StartHardmode()Terraria.WorldGeninlinestatic
StartImpendingDoom(int countdownTime)Terraria.WorldGeninlinestatic
StartRoomCheck(int x, int y)Terraria.WorldGeninlinestatic
Statue(int x, int y, byte paint)Terraria.WorldGeninlinestatic
statusTextTerraria.WorldGenstatic
StonePatch(int X, int Y)Terraria.WorldGeninlinestatic
stopDropsTerraria.WorldGenprivatestatic
StopMergingByInvsibility(ref int currentMerge, Tile block, bool wantedInvisibilityState)Terraria.WorldGeninlineprivatestatic
strip_hTerraria.WorldGenprivatestatic
strip_wTerraria.WorldGenprivatestatic
SwitchCannon(int i, int j)Terraria.WorldGeninlinestatic
SwitchFountain(int i, int j)Terraria.WorldGeninlinestatic
SwitchMB(int i, int j)Terraria.WorldGeninlinestatic
SwitchMonolith(int i, int j)Terraria.WorldGeninlinestatic
tBloodTerraria.WorldGenstatic
templeCleaner(int x, int y)Terraria.WorldGeninlinestatic
templePart2()Terraria.WorldGeninlinestatic
templePather(Vector2D templePath, int destX, int destY)Terraria.WorldGeninlinestatic
tempRemixWorldGenTerraria.WorldGenstatic
tempTenthAnniversaryWorldGenTerraria.WorldGenstatic
tenthAnniversaryWorldGenTerraria.WorldGenstatic
tEvilTerraria.WorldGenstatic
tGoodTerraria.WorldGenstatic
tileCountAndDestroy()Terraria.WorldGeninlinestatic
tileCounter(int x, int y)Terraria.WorldGeninlinestatic
tileCounterKill()Terraria.WorldGeninlinestatic
tileCounterMaxTerraria.WorldGenprivatestatic
tileCounterNext(int x, int y)Terraria.WorldGeninlinestatic
tileCounterNumTerraria.WorldGenprivatestatic
tileCounterXTerraria.WorldGenprivatestatic
tileCounterYTerraria.WorldGenprivatestatic
tileCountsTerraria.WorldGenstatic
TileEmpty(int i, int j)Terraria.WorldGeninlinestatic
TileFrame(int i, int j, bool resetFrame=false, bool noBreak=false)Terraria.WorldGeninlinestatic
TileIsExposedToAir(int x, int y)Terraria.WorldGeninlinestatic
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right)Terraria.WorldGeninlinestatic
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right)Terraria.WorldGeninlinestatic
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight)Terraria.WorldGeninlinestatic
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight)Terraria.WorldGeninlinestatic
TileMergeAttempt(int myType, bool[] lookfor, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight)Terraria.WorldGeninlinestatic
TileMergeAttemptFrametest(int i, int j, int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight)Terraria.WorldGeninlinestatic
TileMergeAttemptFrametest(int i, int j, int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight)Terraria.WorldGeninlinestatic
TileMergeAttemptWeird(int myType, int changeTo, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight)Terraria.WorldGeninlinestatic
tileReframeCountTerraria.WorldGenstatic
TileRunner(int i, int j, double strength, int steps, int type, bool addTile=false, double speedX=0.0, double speedY=0.0, bool noYChange=false, bool overRide=true, int ignoreTileType=-1)Terraria.WorldGeninlinestatic
TileType(int x, int y)Terraria.WorldGeninlinestatic
ToggleGemLock(int i, int j, bool on)Terraria.WorldGeninlinestatic
TopEdgeCanBeAttachedTo(int i, int j)Terraria.WorldGeninlinestatic
totalBloodTerraria.WorldGenstatic
totalBlood2Terraria.WorldGenstatic
totalDTerraria.WorldGenstatic
totalEvilTerraria.WorldGenstatic
totalEvil2Terraria.WorldGenstatic
totalGoodTerraria.WorldGenstatic
totalGood2Terraria.WorldGenstatic
totalSolidTerraria.WorldGenstatic
totalSolid2Terraria.WorldGenstatic
totalXTerraria.WorldGenstatic
TownManagerTerraria.WorldGenstatic
trapDiagTerraria.WorldGenprivatestatic
treeBG1Terraria.WorldGenstatic
treeBG2Terraria.WorldGenstatic
treeBG3Terraria.WorldGenstatic
treeBG4Terraria.WorldGenstatic
TreeGrowFX(int x, int y, int height, int treeGore, bool hitTree=false)Terraria.WorldGeninlinestatic
TreeGrowFX_AshShake(int x, int y, int height, bool hitTree=false)Terraria.WorldGeninlineprivatestatic
TreeGrowFXCheck(int x, int y)Terraria.WorldGeninlinestatic
treeShakeXTerraria.WorldGenprivatestatic
treeShakeYTerraria.WorldGenprivatestatic
TreeTopsTerraria.WorldGenstatic
TriggerLunarApocalypse()Terraria.WorldGeninlinestatic
TryGrowingAbigailsFlower(int i, int j)Terraria.WorldGeninlineprivatestatic
TryGrowingGlowTulip(int i, int j)Terraria.WorldGeninlineprivatestatic
TryGrowingTreeByType(int treeTileType, int checkedX, int checkedY)Terraria.WorldGeninlinestatic
TryKillingReplaceableTile(int x, int y, int tileType)Terraria.WorldGeninlinestatic
TryKillingTreesAboveIfTheyWouldBecomeInvalid(int i, int j, int newFloorType)Terraria.WorldGeninlinestatic
TryProtectingSpawnedItems()Terraria.WorldGeninlinestatic
TrySpawningTownNPC(int x, int y)Terraria.WorldGeninlineprivatestatic
TryToggleLight(int x, int y, bool? forcedState, bool skipWires)Terraria.WorldGeninlinestatic
TuneOceanDepth(int count, double depth, bool floridaStyle=false)Terraria.WorldGeninlineprivatestatic
underworldBGTerraria.WorldGenstatic
UndoSpawnedItemProtection()Terraria.WorldGeninlinestatic
UnlockDoor(int i, int j)Terraria.WorldGeninlinestatic
UnspawnTravelNPC()Terraria.WorldGeninlinestatic
UpdateDesertHiveBounds(int x, int y)Terraria.WorldGeninlinestatic
UpdateLunarApocalypse()Terraria.WorldGeninlinestatic
UpdateMapTile(int i, int j, bool addToList=true)Terraria.WorldGeninlinestatic
UpdateStalagtiteStyle(int x, int j)Terraria.WorldGeninlinestatic
UpdateWorld()Terraria.WorldGeninlinestatic
UpdateWorld_GrassGrowth(int i, int j, int minI, int maxI, int minJ, int maxJ, bool underground)Terraria.WorldGeninlineprivatestatic
UpdateWorld_OvergroundTile(int i, int j, bool checkNPCSpawns, int wallDist)Terraria.WorldGeninlineprivatestatic
UpdateWorld_UndergroundTile(int i, int j, bool checkNPCSpawns, int wallDist)Terraria.WorldGeninlineprivatestatic
USE_FRAMING_SKIP_FOR_UNIMPORTANT_TILES_IN_WORLDGENTerraria.WorldGenstatic
VanityTreeGroundTest(int tileType)Terraria.WorldGeninlinestatic
WaterCheck()Terraria.WorldGeninlinestatic
WavyCaverer(int startX, int startY, double waveStrengthScalar, double wavePercentScalar, int steps, int type)Terraria.WorldGeninlinestatic
WillWaterPlacedHereStayPut(int x, int y)Terraria.WorldGeninlinestatic
worldBackupTerraria.WorldGenstatic
worldClearedTerraria.WorldGenstatic
worldGenCallback(object threadContext)Terraria.WorldGeninlinestatic
WorldGenParam_EvilTerraria.WorldGenstatic
WorldSizeLargeXTerraria.WorldGenstatic
WorldSizeLargeYTerraria.WorldGenstatic
WorldSizeMediumXTerraria.WorldGenstatic
WorldSizeMediumYTerraria.WorldGenstatic
WorldSizeSmallXTerraria.WorldGenstatic
WorldSizeSmallYTerraria.WorldGenstatic
WouldTileReplacementBeBlockedByLiquid(int x, int y, int liquidType)Terraria.WorldGeninlinestatic
WouldTileReplacementWork(ushort attemptingToReplaceWith, int x, int y)Terraria.WorldGeninlinestatic