Terraria v1.4.4.9
Terraria source code documentation
|
This is the complete list of members for Terraria.WorldGen, including all inherited members.
_coatingColors | Terraria.WorldGen | privatestatic |
_generator | Terraria.WorldGen | privatestatic |
_genRand | Terraria.WorldGen | static |
_genRandSeed | Terraria.WorldGen | static |
_lastSeed | Terraria.WorldGen | static |
_postGenActions | Terraria.WorldGen | privatestatic |
ActiveAndWalkableTile(int i, int j) | Terraria.WorldGen | inlinestatic |
AddBuriedChest(Point point, int contain=0, bool notNearOtherChests=false, int Style=-1) | Terraria.WorldGen | inlinestatic |
AddBuriedChest(int i, int j, int contain=0, bool notNearOtherChests=false, int Style=-1, bool trySlope=false, ushort chestTileType=0) | Terraria.WorldGen | inlinestatic |
AddGenerationPass(string name, WorldGenLegacyMethod method) | Terraria.WorldGen | inlineprivatestatic |
AddGenerationPass(GenPass pass) | Terraria.WorldGen | inlineprivatestatic |
AddGenerationPass(string name, double weight, WorldGenLegacyMethod method) | Terraria.WorldGen | inlineprivatestatic |
AddHellHouses() | Terraria.WorldGen | inlinestatic |
AddLifeCrystal(int i, int j) | Terraria.WorldGen | inlinestatic |
AddShadowOrb(int x, int y) | Terraria.WorldGen | inlinestatic |
AddTrees(bool undergroundOnly=false) | Terraria.WorldGen | inlinestatic |
AddUpAlignmentCounts(bool clearCounts=false) | Terraria.WorldGen | inlinestatic |
AllowedToSpreadInfections | Terraria.WorldGen | static |
AllowsSandfall(Tile tileTopCache) | Terraria.WorldGen | inlinestatic |
altarCount | Terraria.WorldGen | static |
AnchorValid(Tile tileCache, AnchorType anchor) | Terraria.WorldGen | inlinestatic |
AshTreeGroundTest(int tileType) | Terraria.WorldGen | inlinestatic |
AttemptFossilShattering(int i, int j, Tile tileCache, bool fail) | Terraria.WorldGen | inlineprivatestatic |
AttemptReorientingStinkbugBlocker(int x, int y, int wall, ref int style) | Terraria.WorldGen | inlinestatic |
AttemptToGeneratePlanteraBulbAt(int i, int j, bool forceBulb) | Terraria.WorldGen | inlineprivatestatic |
AttemptToGrowTreeFromSapling(int x, int y, bool underground) | Terraria.WorldGen | inlinestatic |
BackgroundsCache | Terraria.WorldGen | static |
badOceanCaveTiles(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
beachDistance | Terraria.WorldGen | static |
bestX | Terraria.WorldGen | static |
bestY | Terraria.WorldGen | static |
BiomeTileCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
bitStrip | Terraria.WorldGen | privatestatic |
BlockBelowMakesSandConvertIntoHardenedSand(int i, int j) | Terraria.WorldGen | inlinestatic |
BlockBelowMakesSandFall(int i, int j) | Terraria.WorldGen | inlinestatic |
BottomEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, Vector4 color) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, Vector3 color) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, int r, int g, int b) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, byte r, byte g, byte b) | Terraria.WorldGen | inlinestatic |
BroadcastText(NetworkText text, Color color) | Terraria.WorldGen | inlinestatic |
BUBBLES_SOLID_STATE_FOR_HOUSING | Terraria.WorldGen | static |
BunnyCannonCanFire() | Terraria.WorldGen | inlinestatic |
CactusFrame(int i, int j) | Terraria.WorldGen | inlinestatic |
cactusWaterHeight | Terraria.WorldGen | static |
cactusWaterLimit | Terraria.WorldGen | static |
cactusWaterWidth | Terraria.WorldGen | static |
CanCutTile(int x, int y, TileCuttingContext context) | Terraria.WorldGen | inlinestatic |
CanKillTile(int i, int j, SpecialKillTileContext context) | Terraria.WorldGen | inlinestatic |
CanKillTile(int i, int j) | Terraria.WorldGen | inlinestatic |
CanKillTile(int i, int j, out bool blockDamaged) | Terraria.WorldGen | inlinestatic |
CanPlaceProjectilePressurePad(int x, int y, int type=442, int style=0, int direction=0, int alternate=0) | Terraria.WorldGen | inlinestatic |
CanPlaceSink(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
CanPoundTile(int x, int y) | Terraria.WorldGen | inlinestatic |
canSpawn | Terraria.WorldGen | static |
CanUnderwaterPlantGrowHere(ushort type, int x, int y, bool ignoreSelf) | Terraria.WorldGen | inlinestatic |
catTailDistance | Terraria.WorldGen | privatestatic |
CaveOpenater(int i, int j) | Terraria.WorldGen | inlinestatic |
Caverer(int X, int Y) | Terraria.WorldGen | inlinestatic |
Cavinator(int i, int j, int steps) | Terraria.WorldGen | inlinestatic |
ChasmRunner(int i, int j, int steps, bool makeOrb=false) | Terraria.WorldGen | inlinestatic |
ChasmRunnerSideways(int i, int j, int direction, int steps) | Terraria.WorldGen | inlinestatic |
Check1x1(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
Check1x2(int x, int j, ushort type) | Terraria.WorldGen | inlinestatic |
Check1x2Top(int x, int j, ushort type) | Terraria.WorldGen | inlinestatic |
Check1xX(int x, int j, short type) | Terraria.WorldGen | inlinestatic |
Check2x1(int i, int y, ushort type) | Terraria.WorldGen | inlinestatic |
Check2x2(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check2x2Style(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check2x3Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check2x5(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check2xX(int i, int j, ushort type) | Terraria.WorldGen | inlinestatic |
Check3x1(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x2(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x2Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check3x3(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x3Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check3x4(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x5(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check3x6(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check4x2(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check4x3Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
Check5x4(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check6x3(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
Check6x4Wall(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckAchievement_RealEstateAndTownSlimes() | Terraria.WorldGen | inlinestatic |
CheckAlch(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckBamboo(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckBanner(int x, int j, byte type) | Terraria.WorldGen | inlinestatic |
CheckBoulderChest(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckCactus(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckCannon(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckCatTail(int x, int j) | Terraria.WorldGen | inlinestatic |
CheckChand(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckChest(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckDoorClosed(int i, int j, Tile tileCache, int type) | Terraria.WorldGen | inlineprivatestatic |
CheckDoorOpen(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
CheckDye(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckFoodPlatter(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckGnome(int x, int j) | Terraria.WorldGen | inlinestatic |
CheckGolf1x1(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckJunglePlant(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckLilyPad(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckLogicTiles(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckMan(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckMB(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckOasisPlant(int i, int j, int type=530) | Terraria.WorldGen | inlinestatic |
CheckOnTable1x1(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckOrb(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
CheckPalmTree(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckPile(int i, int y) | Terraria.WorldGen | inlinestatic |
CheckPot(int i, int j, int type=28) | Terraria.WorldGen | inlinestatic |
CheckProjectilePressurePad(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckProjectilePressurePad_GetPossiblePlacementDirections(int i, int j, out bool canUp, out bool canLeft, out bool canRight, out bool canDown) | Terraria.WorldGen | inlineprivatestatic |
CheckRockGolemHead(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckRoom(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckSeaOat(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
CheckSign(int x, int y, ushort type) | Terraria.WorldGen | inlinestatic |
CheckSpecialTownNPCSpawningConditions(int type) | Terraria.WorldGen | inlinestatic |
CheckStinkbugBlocker(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckSunflower(int i, int j, int type=27) | Terraria.WorldGen | inlinestatic |
CheckSuper(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckTallGate(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckTight(int x, int j) | Terraria.WorldGen | inlinestatic |
CheckTileAnchors(int sx, int sy, int w, int h, int mode, AnchorType anchor) | Terraria.WorldGen | inlinestatic |
CheckTileBreakability(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckTileBreakability2_ShouldTileSurvive(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckTileFrames(int type, int sx, int sy, int w, int h, int styleX, int frameXinc, int styleY, int frameYinc) | Terraria.WorldGen | inlinestatic |
CheckTorch(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckTrapDoor(int x, int y, int type) | Terraria.WorldGen | inlinestatic |
CheckTree(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckTreeWithSettings(int x, int y, CheckTreeSettings settings) | Terraria.WorldGen | inlinestatic |
checkUnderground(int x, int y) | Terraria.WorldGen | inlinestatic |
CheckUnderwaterPlant(ushort type, int x, int y) | Terraria.WorldGen | inlinestatic |
CheckWeaponsRack(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckWoman(int i, int j) | Terraria.WorldGen | inlinestatic |
CheckXmasTree(int x, int y) | Terraria.WorldGen | inlinestatic |
checkXmasTreeDrop(int x, int y, int obj) | Terraria.WorldGen | inlinestatic |
Chlorophyte(int i, int j) | Terraria.WorldGen | inlinestatic |
ChlorophyteDefense(int x, int y) | Terraria.WorldGen | inlinestatic |
ClearAllBrokenTraps() | Terraria.WorldGen | inlinestatic |
ClearBrokenTraps(Point startTileCoords, List< Point > pointsWeAlreadyWentOver) | Terraria.WorldGen | inlinestatic |
clearWorld() | Terraria.WorldGen | inlinestatic |
CloseDoor(int i, int j, bool forced=false) | Terraria.WorldGen | inlinestatic |
CloudIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
CloudLake(int i, int j) | Terraria.WorldGen | inlinestatic |
coatingColor(int coating) | Terraria.WorldGen | inlinestatic |
coatingColors(Tile tile, bool block) | Terraria.WorldGen | inlinestatic |
ConsumePostGenActions(StructureMap structures) | Terraria.WorldGen | inlinestatic |
Convert(int i, int j, int conversionType, int size=4) | Terraria.WorldGen | inlinestatic |
ConvertSkyIslands(int convertType, bool growTrees) | Terraria.WorldGen | inlineprivatestatic |
corruptBG | Terraria.WorldGen | static |
countDirtTiles(int x, int y) | Terraria.WorldGen | inlinestatic |
CountedTiles | Terraria.WorldGen | static |
CountGrowingPlantTiles(int x, int y, int range, int type) | Terraria.WorldGen | inlineprivatestatic |
CountNearBlocksTypes(int i, int j, int radius, int cap=0, params int[] tiletypes) | Terraria.WorldGen | inlinestatic |
countTiles(int x, int y, bool jungle=false, bool lavaOk=false) | Terraria.WorldGen | inlinestatic |
CountTiles(int X) | Terraria.WorldGen | inlinestatic |
CountTileTypesInArea(int[] tileTypeCounts, int startX, int endX, int startY, int endY) | Terraria.WorldGen | inlinestatic |
CountTileTypesInWorld(params int[] oreTypes) | Terraria.WorldGen | inlinestatic |
countWires(int x, int y, int size) | Terraria.WorldGen | inlinestatic |
CreateNewWorld(GenerationProgress progress=null) | Terraria.WorldGen | inlinestatic |
CrimEnt(Vector2D position, int crimDir) | Terraria.WorldGen | inlinestatic |
CrimPlaceHearts() | Terraria.WorldGen | inlinestatic |
crimson | Terraria.WorldGen | static |
crimsonBG | Terraria.WorldGen | static |
CrimStart(int i, int j) | Terraria.WorldGen | inlinestatic |
CrimVein(Vector2D position, Vector2D velocity) | Terraria.WorldGen | inlinestatic |
currentlyTryingToUseAlternateHousingSpot | Terraria.WorldGen | privatestatic |
currentWorldSeed | Terraria.WorldGen | static |
DefaultTreeWallTest(int wallType) | Terraria.WorldGen | inlinestatic |
desertBG | Terraria.WorldGen | static |
DesertCloudIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
DestroyHeart(int i, int j) | Terraria.WorldGen | inlinestatic |
destroyObject | Terraria.WorldGen | static |
DiamondTileFrame(int i, int j) | Terraria.WorldGen | inlinestatic |
digTunnel(double X, double Y, double xDir, double yDir, int Steps, int Size, bool Wet=false) | Terraria.WorldGen | inlinestatic |
DirtyRockRunner(int i, int j) | Terraria.WorldGen | inlinestatic |
DoesWindBlowAtThisHeight(int tileY) | Terraria.WorldGen | inlinestatic |
DontStarveTryWateringTile(int x, int y) | Terraria.WorldGen | inlinestatic |
dontStarveWorldGen | Terraria.WorldGen | static |
DropDoorItem(int x, int y, int doorStyle) | Terraria.WorldGen | inlinestatic |
dropMeteor() | Terraria.WorldGen | inlinestatic |
dropXmasTree(int x, int y, int obj) | Terraria.WorldGen | inlinestatic |
drunkWorldGen | Terraria.WorldGen | static |
drunkWorldGenText | Terraria.WorldGen | static |
DungeonEnt(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
DungeonHalls(int i, int j, ushort tileType, int wallType, bool forceX=false) | Terraria.WorldGen | inlinestatic |
DungeonPitTrap(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
DungeonRoom(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
DungeonStairs(int i, int j, ushort tileType, int wallType) | Terraria.WorldGen | inlinestatic |
EligibleForSpawnProtection(Item item) | Terraria.WorldGen | inlineprivatestatic |
EmptyLiquid(int x, int y) | Terraria.WorldGen | inlinestatic |
EmptyTileCheck(int startX, int endX, int startY, int endY, int ignoreID=-1) | Terraria.WorldGen | inlinestatic |
everythingWorldGen | Terraria.WorldGen | static |
EveryTileFrame() | Terraria.WorldGen | inlinestatic |
ExplodeMine(int i, int j, bool fromWiring) | Terraria.WorldGen | inlinestatic |
ExploitDestroyQueue | Terraria.WorldGen | static |
FillWallHolesInArea(Rectangle worldCoordsArea) | Terraria.WorldGen | inlinestatic |
FillWallHolesInColumn(int x, int startY, int endY) | Terraria.WorldGen | inlineprivatestatic |
FillWallHolesInSpot(int originX, int originY, int maxWallsThreshold) | Terraria.WorldGen | inlineprivatestatic |
FindAHomelessNPC() | Terraria.WorldGen | inlineprivatestatic |
FinishDrunkGen() | Terraria.WorldGen | inlineprivatestatic |
FinishGetGoodWorld() | Terraria.WorldGen | inlineprivatestatic |
FinishNoTraps() | Terraria.WorldGen | inlineprivatestatic |
FinishNotTheBees() | Terraria.WorldGen | inlineprivatestatic |
FinishRemixWorld() | Terraria.WorldGen | inlineprivatestatic |
FinishTenthAnniversaryWorld() | Terraria.WorldGen | inlineprivatestatic |
FixChand(int i, int j) | Terraria.WorldGen | inlinestatic |
FixChands() | Terraria.WorldGen | inlinestatic |
FixHeart(int i, int j) | Terraria.WorldGen | inlinestatic |
FixHearts() | Terraria.WorldGen | inlinestatic |
FixSunflower(int i, int j) | Terraria.WorldGen | inlinestatic |
FixSunflowers() | Terraria.WorldGen | inlinestatic |
FloatingIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
fossilBreak | Terraria.WorldGen | privatestatic |
gem | Terraria.WorldGen | privatestatic |
gemCave(int x, int y) | Terraria.WorldGen | inlinestatic |
GemTreeGroundTest(int tileType) | Terraria.WorldGen | inlinestatic |
GemTreeWallTest(int wallType) | Terraria.WorldGen | inlinestatic |
gen | Terraria.WorldGen | static |
GeneratePlanteraBulbOnAllMechsDefeated() | Terraria.WorldGen | inlinestatic |
GenerateWorld(int seed, GenerationProgress customProgressObject=null) | Terraria.WorldGen | inlinestatic |
generatingWorld | Terraria.WorldGen | static |
genRand | Terraria.WorldGen | static |
GERunner(int i, int j, double speedX=0.0, double speedY=0.0, bool good=true) | Terraria.WorldGen | inlinestatic |
GetAdjustedFloorPosition(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetAshTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
GetBiomeInfluence(int startX, int endX, int startY, int endY, out int corruptCount, out int crimsonCount, out int hallowedCount) | Terraria.WorldGen | inlinestatic |
GetCactusType(int tileX, int tileY, int frameX, int frameY, out bool evil, out bool good, out bool crimson) | Terraria.WorldGen | inlinestatic |
GetCampfireItemDrop(int style) | Terraria.WorldGen | inlineprivatestatic |
GetChestItemDrop(int x, int y, int type) | Terraria.WorldGen | inlineprivatestatic |
GetCommonTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
GetDesiredStalagtiteStyle(int x, int j, out bool fail, out int desiredStyle, out int height, out int y) | Terraria.WorldGen | inlineprivatestatic |
GetDresserItemDrop(int style) | Terraria.WorldGen | inlineprivatestatic |
GetGemTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
getGoodWorldGen | Terraria.WorldGen | static |
GetHollowTreeFoliageStyle() | Terraria.WorldGen | inlinestatic |
GetItemDrop_Benches(int style) | Terraria.WorldGen | inlinestatic |
GetItemDrop_Chair(int style) | Terraria.WorldGen | inlinestatic |
GetItemDrop_PicnicTables(int style) | Terraria.WorldGen | inlinestatic |
GetItemDrop_Toilet(int style) | Terraria.WorldGen | inlinestatic |
GetItemSource_FromTileBreak(int x, int y) | Terraria.WorldGen | inlinestatic |
GetItemSource_FromTreeShake(int x, int y) | Terraria.WorldGen | inlinestatic |
GetItemSource_FromWallBreak(int x, int y) | Terraria.WorldGen | inlinestatic |
GetItemSource_ShakeTree(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetLiquidChangeType(int liquidType, int otherLiquidType) | Terraria.WorldGen | inlinestatic |
GetNextJungleChestItem() | Terraria.WorldGen | inlinestatic |
GetNPCSource_ShakeTree(int x, int y) | Terraria.WorldGen | inlinestatic |
GetNPCSource_TileBreak(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetPlayerForTile(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetProjectileSource_PlayerOrWires(int x, int y, bool fromWiring, Player player) | Terraria.WorldGen | inlineprivatestatic |
GetProjectileSource_ShakeTree(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetProjectileSource_TileBreak(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetRidOfCultists() | Terraria.WorldGen | inlinestatic |
GetSandfallProjData(int type, out int projType, out int dmg) | Terraria.WorldGen | inlineprivatestatic |
GetSectionBounds(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive, out int tileStartX, out int tileEndX, out int tileStartY, out int tileEndY) | Terraria.WorldGen | inlinestatic |
GetStalagtiteStyle(int x, int y, out int style, out bool fail) | Terraria.WorldGen | inlineprivatestatic |
GetTileMossColor(int tileType) | Terraria.WorldGen | inlinestatic |
GetTileTypeCountByCategory(int[] tileTypeCounts, TileScanGroup group) | Terraria.WorldGen | inlinestatic |
GetTileVisualHitbox(int x, int y) | Terraria.WorldGen | inlinestatic |
GetTopLeftAndStyles(ref int x, ref int y, int w, int h, int frameXinc, int frameYinc) | Terraria.WorldGen | inlinestatic |
GetTreeBottom(int i, int j, out int x, out int y) | Terraria.WorldGen | inlinestatic |
GetTreeFoliageDataMethod(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) | Terraria.WorldGen | |
GetTreeFrame(Tile t) | Terraria.WorldGen | inlinestatic |
GetTreeLeaf(int x, Tile topTile, Tile t, ref int treeHeight, out int treeFrame, out int passStyle) | Terraria.WorldGen | inlinestatic |
GetTreeType(int tileType) | Terraria.WorldGen | inlinestatic |
GetVanityTreeFoliageData(int i, int j, int xoffset, ref int treeFrame, ref int treeStyle, out int floorY, out int topTextureFrameWidth, out int topTextureFrameHeight) | Terraria.WorldGen | inlinestatic |
GetVineTop(int i, int j, out int x, out int y) | Terraria.WorldGen | inlineprivatestatic |
GetWaterDepth(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GetWorldSize() | Terraria.WorldGen | inlinestatic |
GetWorldUpdateRate() | Terraria.WorldGen | inlinestatic |
GiveItemGoodPrefixes(Item item) | Terraria.WorldGen | inlineprivatestatic |
grassSpread | Terraria.WorldGen | static |
GrowAlch(int x, int y) | Terraria.WorldGen | inlinestatic |
GrowCactus(int i, int j) | Terraria.WorldGen | inlinestatic |
GrowCatTail(int x, int j) | Terraria.WorldGen | inlinestatic |
GrowCheckSeaweed(int x, int y) | Terraria.WorldGen | inlinestatic |
GrowDungeonTree(int i, int j, bool patch=false) | Terraria.WorldGen | inlinestatic |
GrowDungeonTree_MakePassage(int j, int W, ref int minl, ref int minr, bool noSecretRoom=false) | Terraria.WorldGen | inlineprivatestatic |
GrowEpicTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowGlowTulips() | Terraria.WorldGen | inlineprivatestatic |
growGrassUnderground | Terraria.WorldGen | privatestatic |
GrowLivingTree(int i, int j, bool patch=false) | Terraria.WorldGen | inlinestatic |
GrowLivingTree_HorizontalTunnel(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
GrowLivingTree_MakePassage(int j, int W, ref int minl, ref int minr, bool noSecretRoom=false) | Terraria.WorldGen | inlineprivatestatic |
GrowLivingTreePassageRoom(int minl, int minr, int Y) | Terraria.WorldGen | inlineprivatestatic |
GrowMoreVines(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GrowPalmTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowPumpkin(int i, int j, int type) | Terraria.WorldGen | inlinestatic |
GrowSeaOat(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
GrowShroom(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowSpike(int i, int j, ushort spikeType, ushort landType) | Terraria.WorldGen | inlinestatic |
GrowTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowTreeWithSettings(int checkedX, int checkedY, GrowTreeSettings settings) | Terraria.WorldGen | inlinestatic |
GrowUndergroundTree(int i, int y) | Terraria.WorldGen | inlinestatic |
GrowWeb(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
hallowBG | Terraria.WorldGen | static |
hardUpdateWorld(int i, int j) | Terraria.WorldGen | inlinestatic |
HasAnyWireNearby(int sourceX, int sourceY, int boxSpread) | Terraria.WorldGen | inlinestatic |
HasValidGroundForAbigailsFlowerBelowSpot(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
HasValidGroundForGlowTulipBelowSpot(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
heartCount | Terraria.WorldGen | privatestatic |
heartPos | Terraria.WorldGen | privatestatic |
HellFort(int i, int j, ushort tileType=75, byte wallType=14) | Terraria.WorldGen | inlinestatic |
HellHouse(int i, int j, byte type=76, byte wall=13) | Terraria.WorldGen | inlinestatic |
HellRoom(int i, int j, int width, int height, byte type=76, byte wall=13) | Terraria.WorldGen | inlinestatic |
hiScore | Terraria.WorldGen | static |
houseTile | Terraria.WorldGen | static |
Housing_CheckIfInRoom(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
Housing_CheckIfIsCeiling(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
Housing_GetTestedRoomBounds(out int startX, out int endX, out int startY, out int endY) | Terraria.WorldGen | inlinestatic |
iceCount | Terraria.WorldGen | static |
ImproveAllChestContents() | Terraria.WorldGen | inlineprivatestatic |
InAPlaceWithWind(Vector2 position, int width, int height) | Terraria.WorldGen | inlinestatic |
InAPlaceWithWind(int x, int y, int width, int height) | Terraria.WorldGen | inlinestatic |
InfectionAndGrassSpreadOuterWorldBuffer | Terraria.WorldGen | static |
InWorld(int x, int y, int fluff=0) | Terraria.WorldGen | inlinestatic |
IsAContainer(Tile t) | Terraria.WorldGen | inlinestatic |
IsBackgroundConsideredTheSame(int oldBG, int newBG) | Terraria.WorldGen | inlinestatic |
IsBelowANonHammeredPlatform(int x, int y) | Terraria.WorldGen | inlinestatic |
IsChestRigged(int x, int y) | Terraria.WorldGen | inlinestatic |
IsDungeon(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
IsFitToPlaceFlowerIn(int x, int y, int typeAttemptedToPlace) | Terraria.WorldGen | inlinestatic |
IsGeneratingHardMode | Terraria.WorldGen | static |
IsHarvestableHerbWithSeed(int type, int style) | Terraria.WorldGen | inlinestatic |
IsItATrap(Tile tile) | Terraria.WorldGen | inlinestatic |
IsItATrigger(Tile tile) | Terraria.WorldGen | inlinestatic |
IslandHouse(int i, int j, int islandStyle) | Terraria.WorldGen | inlinestatic |
IsLockedDoor(int x, int y) | Terraria.WorldGen | inlinestatic |
IsLockedDoor(Tile t) | Terraria.WorldGen | inlinestatic |
IsNPCEvictable(int n) | Terraria.WorldGen | inlinestatic |
IsOpenDoorAnchorFrame(int x, int y) | Terraria.WorldGen | inlinestatic |
IsPalmOasisTree(int x) | Terraria.WorldGen | inlinestatic |
IsRoomConsideredAlreadyOccupied(int spawnTileX, int spawnTileY, int npcTypeToSpawn) | Terraria.WorldGen | inlineprivatestatic |
IsRoomConsideredOccupiedForNPCIndex(int npc) | Terraria.WorldGen | inlineprivatestatic |
IsRope(int x, int y) | Terraria.WorldGen | inlinestatic |
IsSafeFromRain(int startX, int startY) | Terraria.WorldGen | inlinestatic |
IsThereASpawnablePrioritizedTownNPC(int x, int y, ref bool canSpawnNewTownNPC) | Terraria.WorldGen | inlinestatic |
IsThereASpawnablePrioritizedTownNPC_Old(int x, int y) | Terraria.WorldGen | inlinestatic |
IsThisAMushroomTree(int i, int j) | Terraria.WorldGen | inlinestatic |
IsTileALeafyTreeTop(int i, int j) | Terraria.WorldGen | inlinestatic |
IsTileNearby(int x, int y, int type, int distance) | Terraria.WorldGen | inlinestatic |
IsTileReplacable(int x, int y) | Terraria.WorldGen | inlinestatic |
IsTileTypeFitForTree(ushort type) | Terraria.WorldGen | inlinestatic |
IsTreeType(int tree) | Terraria.WorldGen | inlinestatic |
IsUndergroundDesert(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
ItemSpawnProtectionTime | Terraria.WorldGen | privatestatic |
jungleBG | Terraria.WorldGen | static |
JustQuit() | Terraria.WorldGen | inlinestatic |
kickOut(int n) | Terraria.WorldGen | inlinestatic |
KillActuator(int i, int j) | Terraria.WorldGen | inlinestatic |
KillTile(int i, int j, bool fail=false, bool effectOnly=false, bool noItem=false) | Terraria.WorldGen | inlinestatic |
KillTile_DropBait(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillTile_DropItems(int x, int y, Tile tileCache, bool includeLargeObjectDrops=false) | Terraria.WorldGen | inlineprivatestatic |
KillTile_GetItemDrops(int x, int y, Tile tileCache, out int dropItem, out int dropItemStack, out int secondaryItem, out int secondaryItemStack, bool includeLargeObjectDrops=false) | Terraria.WorldGen | inlinestatic |
KillTile_GetTileDustAmount(bool fail, Tile tileCache) | Terraria.WorldGen | inlinestatic |
KillTile_GetTreeDrops(int i, int j, Tile tileCache, ref bool bonusWood, ref int dropItem, ref int secondaryItem) | Terraria.WorldGen | inlineprivatestatic |
KillTile_MakeTileDust(int i, int j, Tile tileCache) | Terraria.WorldGen | inlinestatic |
KillTile_PlaySounds(int i, int j, bool fail, Tile tileCache) | Terraria.WorldGen | inlinestatic |
KillTile_ShouldDropSeeds(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
KillWall(int i, int j, bool fail=false) | Terraria.WorldGen | inlinestatic |
KillWall_CheckFailure(bool fail, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_DropItems(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_GetItemDrops(Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_MakeWallDust(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWall_PlaySounds(int i, int j, Tile tileCache) | Terraria.WorldGen | inlineprivatestatic |
KillWire(int i, int j) | Terraria.WorldGen | inlinestatic |
KillWire2(int i, int j) | Terraria.WorldGen | inlinestatic |
KillWire3(int i, int j) | Terraria.WorldGen | inlinestatic |
KillWire4(int i, int j) | Terraria.WorldGen | inlinestatic |
Lakinater(int i, int j, double strengthMultiplier=1.0) | Terraria.WorldGen | inlinestatic |
lastMaxTilesX | Terraria.WorldGen | privatestatic |
lastMaxTilesY | Terraria.WorldGen | privatestatic |
LaunchRocket(int x, int y, bool fromWiring) | Terraria.WorldGen | inlinestatic |
LaunchRocketSmall(int x, int y, bool fromWiring) | Terraria.WorldGen | inlinestatic |
lavaCount | Terraria.WorldGen | static |
LeftEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
loadBackup | Terraria.WorldGen | static |
loadFailed | Terraria.WorldGen | static |
loadSuccess | Terraria.WorldGen | static |
MakeDungeon(int x, int y) | Terraria.WorldGen | inlinestatic |
MakeDungeon_Banners(int[] roomWall, double count) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_GroundFurniture(int wallType) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_Lights(ushort tileType, ref int failCount, int failMax, ref int numAdd, int[] roomWall) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_Pictures(int[] roomWall, double count) | Terraria.WorldGen | inlineprivatestatic |
MakeDungeon_Traps(ref int failCount, int failMax, ref int numAdd) | Terraria.WorldGen | inlineprivatestatic |
makeTemple(int x, int y) | Terraria.WorldGen | inlinestatic |
MakeWateryIceThing(int i, int j) | Terraria.WorldGen | inlinestatic |
MarblePileWithStatues(int X, int Y) | Terraria.WorldGen | inlinestatic |
MatureTheHerbPlants() | Terraria.WorldGen | inlineprivatestatic |
maxRoomTiles | Terraria.WorldGen | static |
maxTileCount | Terraria.WorldGen | static |
maxTreeShakes | Terraria.WorldGen | privatestatic |
maxWallOut2 | Terraria.WorldGen | static |
mayanTrap(int x2, int y2) | Terraria.WorldGen | inlinestatic |
mergeDown | Terraria.WorldGen | privatestatic |
mergeLeft | Terraria.WorldGen | privatestatic |
mergeRight | Terraria.WorldGen | privatestatic |
mergeUp | Terraria.WorldGen | privatestatic |
MessageLunarApocalypse() | Terraria.WorldGen | inlinestatic |
meteor(int i, int j, bool ignorePlayers=false) | Terraria.WorldGen | inlinestatic |
MineHouse(int i, int j) | Terraria.WorldGen | inlinestatic |
MossConversion(int thisType, int otherType) | Terraria.WorldGen | inlineprivatestatic |
mossType | Terraria.WorldGen | privatestatic |
Mountinater(int i, int j) | Terraria.WorldGen | inlinestatic |
MoveReplaceTileAnchor(ref int x, ref int y, ushort targetType, Tile t) | Terraria.WorldGen | inlineprivatestatic |
moveRoom(int x, int y, int n) | Terraria.WorldGen | inlinestatic |
MoveTownNPC(int x, int y, int n) | Terraria.WorldGen | inlinestatic |
MudWallRunner(int i, int j) | Terraria.WorldGen | inlinestatic |
mushroomBG | Terraria.WorldGen | static |
mysticLogsEvent | Terraria.WorldGen | static |
nearbyChlorophyte(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
NearFriendlyWall(int x, int y) | Terraria.WorldGen | inlinestatic |
nearPicture(int x, int y) | Terraria.WorldGen | inlinestatic |
nearPicture2(int x, int y) | Terraria.WorldGen | inlinestatic |
neonMossBiome(int i, int j, int maxY=99999) | Terraria.WorldGen | inlinestatic |
neonMossType | Terraria.WorldGen | privatestatic |
nextCount(int x, int y, bool jungle=false, bool lavaOk=false) | Terraria.WorldGen | inlinestatic |
nextDirtCount(int x, int y) | Terraria.WorldGen | inlinestatic |
noLiquidCheck | Terraria.WorldGen | static |
noMapUpdate | Terraria.WorldGen | static |
noMapUpdateRefresh | Terraria.WorldGen | static |
NoNearbyAbigailsFlower(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
NoNearbyGlowTulips(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
noTileActions | Terraria.WorldGen | static |
noTrapsWorldGen | Terraria.WorldGen | static |
NotTheBees() | Terraria.WorldGen | inlineprivatestatic |
notTheBees | Terraria.WorldGen | static |
numRoomTiles | Terraria.WorldGen | static |
numTileCount | Terraria.WorldGen | static |
numTreeShakes | Terraria.WorldGen | privatestatic |
OasisPlantWaterCheck(int x, int y, bool boost=false) | Terraria.WorldGen | inlineprivatestatic |
oceanBG | Terraria.WorldGen | static |
oceanCave(int i, int j) | Terraria.WorldGen | inlinestatic |
oceanDepths(int x, int y) | Terraria.WorldGen | inlinestatic |
oceanDistance | Terraria.WorldGen | static |
oceanLevel | Terraria.WorldGen | static |
OpenDoor(int i, int j, int direction) | Terraria.WorldGen | inlinestatic |
OreHelper(int X, int Y) | Terraria.WorldGen | inlinestatic |
OrePatch(int X, int Y) | Terraria.WorldGen | inlinestatic |
OreRunner(int i, int j, double strength, int steps, ushort type) | Terraria.WorldGen | inlinestatic |
outerTempled(int x, int y) | Terraria.WorldGen | inlinestatic |
paintCoatEffect(int x, int y, byte paintCoatId, List< Color > oldColors) | Terraria.WorldGen | inlinestatic |
paintCoatTile(int x, int y, byte paintCoatId, bool broadcast=false) | Terraria.WorldGen | inlinestatic |
paintCoatWall(int x, int y, byte paintCoatId, bool broadcast=false) | Terraria.WorldGen | inlinestatic |
paintColor(int color) | Terraria.WorldGen | inlinestatic |
paintEffect(int x, int y, byte color, byte oldColor) | Terraria.WorldGen | inlinestatic |
PaintTheClouds(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheDungeon(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheLivingTrees(byte livingTreePaintColor, byte livingTreeWallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheMushrooms() | Terraria.WorldGen | inlineprivatestatic |
PaintThePurityGrass(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintThePyramids(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheSand(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheTemple(byte tilePaintColor, byte wallPaintColor) | Terraria.WorldGen | inlineprivatestatic |
PaintTheTrees() | Terraria.WorldGen | inlineprivatestatic |
paintTile(int x, int y, byte color, bool broadCast=false) | Terraria.WorldGen | inlinestatic |
paintWall(int x, int y, byte color, bool broadCast=false) | Terraria.WorldGen | inlinestatic |
Place1x1(int x, int y, int type, int style=0) | Terraria.WorldGen | inlinestatic |
Place1x2(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place1x2Top(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place1xX(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place2x1(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place2x2(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place2x2Horizontal(int x, int y, ushort type, int Style=0) | Terraria.WorldGen | inlinestatic |
Place2x2Style(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place2x3Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place2xX(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x1(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x2(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x2Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place3x3(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
Place3x3Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place3x4(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place4x2(int x, int y, ushort type, int direction=-1, int style=0) | Terraria.WorldGen | inlinestatic |
Place4x3Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place5x4(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
Place6x3(int x, int y, ushort type, int direction=-1, int style=0) | Terraria.WorldGen | inlinestatic |
Place6x4Wall(int x, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
PlaceActuator(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceAlch(int x, int y, int style) | Terraria.WorldGen | inlinestatic |
PlaceBamboo(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
PlaceBanner(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceCannon(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceCatTail(int x, int j) | Terraria.WorldGen | inlinestatic |
PlaceChand(int x, int y, ushort type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceChest(int x, int y, ushort type=21, bool notNearOtherChests=false, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceChestDirect(int x, int y, ushort type, int style, int id) | Terraria.WorldGen | inlinestatic |
PlaceDoor(int i, int j, int type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceDresserDirect(int x, int y, ushort type, int style, int id) | Terraria.WorldGen | inlinestatic |
PlaceDye(int x, int y, int style) | Terraria.WorldGen | inlinestatic |
PlaceGnome(int x, int y, int style) | Terraria.WorldGen | inlinestatic |
PlaceJunglePlant(int X2, int Y2, ushort type, int styleX, int styleY) | Terraria.WorldGen | inlinestatic |
placeLavaTrap(int x, int y) | Terraria.WorldGen | inlinestatic |
PlaceLilyPad(int x, int j) | Terraria.WorldGen | inlinestatic |
PlaceLiquid(int x, int y, byte liquidType, byte amount) | Terraria.WorldGen | inlinestatic |
PlaceLogicTiles(int x, int y, int type, int style=0) | Terraria.WorldGen | inlinestatic |
PlaceMan(int i, int j, int dir) | Terraria.WorldGen | inlinestatic |
PlaceMB(int X, int y, ushort type, int style) | Terraria.WorldGen | inlinestatic |
PlaceOasis(int X, int Y) | Terraria.WorldGen | inlinestatic |
PlaceOasisPlant(int X, int Y, ushort type=530) | Terraria.WorldGen | inlinestatic |
PlaceObject(int x, int y, int type, bool mute=false, int style=0, int alternate=0, int random=-1, int direction=-1) | Terraria.WorldGen | inlinestatic |
PlaceOnTable1x1(int x, int y, int type, int style=0) | Terraria.WorldGen | inlinestatic |
PlacePot(int x, int y, ushort type=28, int style=0) | Terraria.WorldGen | inlinestatic |
PlacePumpkin(int x, int superY) | Terraria.WorldGen | inlinestatic |
PlaceSandTrap(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceSign(int x, int y, ushort type, int Style=0) | Terraria.WorldGen | inlinestatic |
PlaceSmallPile(int i, int j, int X, int Y, ushort type=185) | Terraria.WorldGen | inlinestatic |
PlaceStatueTrap(int x, int y) | Terraria.WorldGen | inlinestatic |
PlaceSunflower(int x, int y, ushort type=27) | Terraria.WorldGen | inlinestatic |
PlaceTight(int x, int y, bool spiders=false) | Terraria.WorldGen | inlinestatic |
PlaceTile(int i, int j, int Type, bool mute=false, bool forced=false, int plr=-1, int style=0) | Terraria.WorldGen | inlinestatic |
placeTNTBarrel(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
placeTrap(int x2, int y2, int type=-1) | Terraria.WorldGen | inlinestatic |
PlaceUncheckedStalactite(int x, int y, bool preferSmall, int variation, bool spiders) | Terraria.WorldGen | inlinestatic |
PlaceUnderwaterPlant(ushort type, int x, int y) | Terraria.WorldGen | inlinestatic |
PlaceWall(int i, int j, int type, bool mute=false) | Terraria.WorldGen | inlinestatic |
PlaceWire(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWire2(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWire3(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWire4(int i, int j) | Terraria.WorldGen | inlinestatic |
PlaceWoman(int i, int j, int dir) | Terraria.WorldGen | inlinestatic |
PlaceXmasTree(int x, int y, ushort type=171) | Terraria.WorldGen | inlinestatic |
PlaceXmasTree_Direct(int x, int y, int type, int style, int dir, int alternate) | Terraria.WorldGen | inlinestatic |
placingTraps | Terraria.WorldGen | static |
PlantAlch() | Terraria.WorldGen | inlinestatic |
PlantCactus(int i, int j) | Terraria.WorldGen | inlinestatic |
PlantCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
plantDye(int i, int j, bool exoticPlant=false) | Terraria.WorldGen | inlinestatic |
PlantSeaOat(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
PlatformProperSides(int x, int y, bool acceptNonOpposing=false) | Terraria.WorldGen | inlinestatic |
PlatformProperTopFrame(short frameX) | Terraria.WorldGen | inlinestatic |
PlayerLOS(int x, int y) | Terraria.WorldGen | inlinestatic |
PlayLiquidChangeSound(TileChangeType eventType, int x, int y, int count=1) | Terraria.WorldGen | inlinestatic |
playWorld() | Terraria.WorldGen | inlinestatic |
playWorldCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
PoundPlatform(int x, int y) | Terraria.WorldGen | inlinestatic |
PoundTile(int i, int j) | Terraria.WorldGen | inlinestatic |
PrefixItemFromOptions(Item item, int[] options) | Terraria.WorldGen | inlineprivatestatic |
prioritizedTownNPCType | Terraria.WorldGen | static |
Pyramid(int i, int j) | Terraria.WorldGen | inlinestatic |
QueuePostGenAction(Action< StructureMap > action) | Terraria.WorldGen | inlinestatic |
QuickFindHome(int npc) | Terraria.WorldGen | inlinestatic |
RandBonePicture() | Terraria.WorldGen | inlinestatic |
randGem() | Terraria.WorldGen | inlinestatic |
randGemTile() | Terraria.WorldGen | inlinestatic |
RandHellPicture() | Terraria.WorldGen | inlinestatic |
RandHousePicture() | Terraria.WorldGen | inlinestatic |
RandHousePictureDesert() | Terraria.WorldGen | inlinestatic |
randMoss(bool justNeon=false) | Terraria.WorldGen | inlinestatic |
RandomizeBackgroundBasedOnPlayer(UnifiedRandom random, Player player) | Terraria.WorldGen | inlinestatic |
RandomizeBackgrounds(UnifiedRandom random) | Terraria.WorldGen | inlinestatic |
RandomizeCaveBackgrounds() | Terraria.WorldGen | inlinestatic |
RandomizeMoonState(UnifiedRandom random, bool garenteeNewStyle=false) | Terraria.WorldGen | inlinestatic |
RandomizeTreeStyle() | Terraria.WorldGen | inlinestatic |
RandomizeWeather() | Terraria.WorldGen | inlinestatic |
RandomRectanglePoint(Rectangle rectangle) | Terraria.WorldGen | inlinestatic |
RandomRectanglePoint(int x, int y, int width, int height) | Terraria.WorldGen | inlinestatic |
RandomWorldPoint(int padding) | Terraria.WorldGen | inlinestatic |
RandomWorldPoint(int top=0, int right=0, int bottom=0, int left=0) | Terraria.WorldGen | inlinestatic |
RandPictureTile() | Terraria.WorldGen | inlinestatic |
RangeFrame(int startX, int startY, int endX, int endY) | Terraria.WorldGen | inlinestatic |
Reframe(int x, int y, bool resetFrame=false) | Terraria.WorldGen | inlinestatic |
RefreshSection(int sectionX, int sectionY) | Terraria.WorldGen | inlinestatic |
RefreshSections(int startX, int startY, int endX, int endY) | Terraria.WorldGen | inlinestatic |
RefreshStrip(int xStart, int yStart, int xEnd, int yEnd, ref int totalEcho, ref int totalFramed) | Terraria.WorldGen | inlinestatic |
remixWorldGen | Terraria.WorldGen | static |
RenameWorld(WorldFileData data, string newName, Action< string > callback=null) | Terraria.WorldGen | inlinestatic |
RenameWorldCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
ReplaceTile(int x, int y, ushort targetType, int targetStyle) | Terraria.WorldGen | inlinestatic |
ReplaceTIle_DoActualReplacement(ushort targetType, int targetStyle, int topLeftX, int topLeftY, Tile t) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_DoActualReplacement_Area(ushort targetType, int targetStyle, int topLeftX, int topLeftY, int areaSizeX, int areaSizeY) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_DoActualReplacement_Single(ushort targetType, int targetStyle, int topLeftX, int topLeftY, Tile t) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_EliminateNaturalExtras(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidCampfire(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidChest(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidDresser(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidPlatform(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidSolid(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceTile_IsValidTorch(int type) | Terraria.WorldGen | inlineprivatestatic |
ReplaceWall(int x, int y, ushort targetWall) | Terraria.WorldGen | inlinestatic |
ResetGenerator() | Terraria.WorldGen | inlineprivatestatic |
ResetTreeShakes() | Terraria.WorldGen | inlinestatic |
RightEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
rockCount | Terraria.WorldGen | static |
RollRandomForestBGStyle(UnifiedRandom random) | Terraria.WorldGen | inlineprivatestatic |
RollRandomSeaShellStyle() | Terraria.WorldGen | inlineprivatestatic |
roomCeilingsCount | Terraria.WorldGen | static |
roomCeilingX | Terraria.WorldGen | static |
roomCeilingY | Terraria.WorldGen | static |
roomChair | Terraria.WorldGen | privatestatic |
roomCheckFailureReason | Terraria.WorldGen | static |
roomDoor | Terraria.WorldGen | privatestatic |
roomEvil | Terraria.WorldGen | privatestatic |
roomHasEchoStinkbug | Terraria.WorldGen | privatestatic |
roomHasStinkbug | Terraria.WorldGen | privatestatic |
RoomNeeds(int npcType) | Terraria.WorldGen | inlinestatic |
roomOccupied | Terraria.WorldGen | privatestatic |
roomTable | Terraria.WorldGen | privatestatic |
roomTorch | Terraria.WorldGen | privatestatic |
roomX | Terraria.WorldGen | static |
roomX1 | Terraria.WorldGen | static |
roomX2 | Terraria.WorldGen | static |
roomY | Terraria.WorldGen | static |
roomY1 | Terraria.WorldGen | static |
roomY2 | Terraria.WorldGen | static |
sandCount | Terraria.WorldGen | static |
saveAndPlay() | Terraria.WorldGen | inlinestatic |
saveAndPlayCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
SaveAndQuit(Action callback=null) | Terraria.WorldGen | inlinestatic |
SaveAndQuitCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
saveToonWhilePlaying() | Terraria.WorldGen | inlinestatic |
saveToonWhilePlayingCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
Scan3By3(int topLeftX, int topLeftY, out bool isEmpty, out bool hasFloor) | Terraria.WorldGen | inlineprivatestatic |
ScanTileColumnAndRemoveClumps(int x) | Terraria.WorldGen | inlineprivatestatic |
ScoreRoom(int ignoreNPC=-1, int npcTypeAskingToScoreRoom=-1) | Terraria.WorldGen | inlinestatic |
ScoreRoom_CanBeHomeSpot(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
ScoreRoom_IsThisRoomOccupiedBySomeone(int ignoreNPC=-1, int npcTypeAsking=-1) | Terraria.WorldGen | inlineprivatestatic |
SeaOatWaterCheck(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
SectionTileFrame(int sectionStartX, int sectionStartY, int sectionEndXInclusive, int sectionEndYInclusive) | Terraria.WorldGen | inlinestatic |
SectionTileFrameWithCheck(int startX, int startY, int endX, int endY) | Terraria.WorldGen | inlinestatic |
serverLoadWorld() | Terraria.WorldGen | inlinestatic |
serverLoadWorldCallBack() | Terraria.WorldGen | inlinestatic |
setBG(int bg, int style) | Terraria.WorldGen | inlinestatic |
SetForestBGSet(int style, int[] mountainSet, int[] treeSet) | Terraria.WorldGen | inlineprivatestatic |
SetGemTreeDrops(int gemType, int seedType, Tile tileCache, ref int dropItem, ref int secondaryItem) | Terraria.WorldGen | inlineprivatestatic |
setMoss(int x, int y) | Terraria.WorldGen | inlinestatic |
SetupStatueList() | Terraria.WorldGen | inlinestatic |
SetVanityTreeDrops(int dropType, Tile tileCache, ref int dropItem) | Terraria.WorldGen | inlineprivatestatic |
setWorldSize() | Terraria.WorldGen | inlinestatic |
setXmasTree(int x, int y, int obj, int style) | Terraria.WorldGen | inlinestatic |
shadowOrbCount | Terraria.WorldGen | static |
shadowOrbSmashed | Terraria.WorldGen | static |
ShakeTree(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
sharedRoomX | Terraria.WorldGen | privatestatic |
ShellPile(int X, int Y) | Terraria.WorldGen | inlinestatic |
ShiftTallGate(int x, int y, bool closing, bool forced=false) | Terraria.WorldGen | inlinestatic |
ShiftTrapdoor(int x, int y, bool playerAbove, int onlyCloseOrOpen=-1) | Terraria.WorldGen | inlinestatic |
Shimmerator(int x, int y, bool jungle=false, bool lavaOk=false) | Terraria.WorldGen | inlinestatic |
ShimmeratorNext(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
ShimmerCleanUp() | Terraria.WorldGen | inlineprivatestatic |
ShimmerMakeBiome(int X, int Y) | Terraria.WorldGen | inlinestatic |
ShimmerMakeBiomeOpening(int direction, int X, int Y, int caveOpenningSize) | Terraria.WorldGen | inlineprivatestatic |
ShimmerRemoveWater() | Terraria.WorldGen | inlinestatic |
shimmerSafetyDistance | Terraria.WorldGen | static |
Shimminate() | Terraria.WorldGen | inlineprivatestatic |
ShootFromCannon(int x, int y, int angle, int ammo, int Damage, float KnockBack, int owner, bool fromWire) | Terraria.WorldGen | inlinestatic |
shroomCount | Terraria.WorldGen | static |
ShroomPatch(int i, int j) | Terraria.WorldGen | inlinestatic |
SkipFramingBecauseOfGen | Terraria.WorldGen | static |
skipFramingDuringGen | Terraria.WorldGen | privatestatic |
SlopeTile(int i, int j, int slope=0, bool noEffects=false) | Terraria.WorldGen | inlinestatic |
SmallConsecutivesEliminated | Terraria.WorldGen | static |
SmallConsecutivesFound | Terraria.WorldGen | static |
SmashAltar(int i, int j) | Terraria.WorldGen | inlinestatic |
smCallBack(object threadContext) | Terraria.WorldGen | inlinestatic |
snowBG | Terraria.WorldGen | static |
SnowCloudIsland(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidOrSlopedTile(Tile tile) | Terraria.WorldGen | inlinestatic |
SolidOrSlopedTile(int x, int y) | Terraria.WorldGen | inlinestatic |
SolidTile(Tile testTile) | Terraria.WorldGen | inlinestatic |
SolidTile(Point p) | Terraria.WorldGen | inlinestatic |
SolidTile(int i, int j, bool noDoors=false) | Terraria.WorldGen | inlinestatic |
SolidTile2(Tile testTile) | Terraria.WorldGen | inlinestatic |
SolidTile2(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTile3(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTile3(Tile t) | Terraria.WorldGen | inlinestatic |
SolidTileAllowBottomSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileAllowLeftSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileAllowRightSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileAllowTopSlope(int i, int j) | Terraria.WorldGen | inlinestatic |
SolidTileNoAttach(int i, int j) | Terraria.WorldGen | inlinestatic |
SonOfLakinater(int i, int j, double strengthMultiplier=1.0) | Terraria.WorldGen | inlinestatic |
spawnDelay | Terraria.WorldGen | static |
spawnEye | Terraria.WorldGen | static |
SpawnFallingBlockProjectile(int i, int j, Tile tileCache, Tile tileTopCache, Tile tileBottomCache, int type) | Terraria.WorldGen | inlineprivatestatic |
spawnHardBoss | Terraria.WorldGen | static |
spawnMeteor | Terraria.WorldGen | static |
SpawnPlanteraThorns(Vector2 position) | Terraria.WorldGen | inlinestatic |
SpawnThingsFromPot(int i, int j, int x2, int y2, int style) | Terraria.WorldGen | inlineprivatestatic |
SpawnTownNPC(int x, int y) | Terraria.WorldGen | inlinestatic |
SpawnTravelNPC() | Terraria.WorldGen | inlinestatic |
SpecialKillTileContext enum name | Terraria.WorldGen | |
SpreadDesertWalls(int wallDist, int i, int j) | Terraria.WorldGen | inlinestatic |
SpreadGrass(int i, int j, int dirt=0, int grass=2, bool repeat=true, TileColorCache color=default(TileColorCache)) | Terraria.WorldGen | inlinestatic |
SquareTileFrame(int i, int j, bool resetFrame=true) | Terraria.WorldGen | inlinestatic |
SquareWallFrame(int i, int j, bool resetFrame=true) | Terraria.WorldGen | inlinestatic |
StartHardmode() | Terraria.WorldGen | inlinestatic |
StartImpendingDoom(int countdownTime) | Terraria.WorldGen | inlinestatic |
StartRoomCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
Statue(int x, int y, byte paint) | Terraria.WorldGen | inlinestatic |
statusText | Terraria.WorldGen | static |
StonePatch(int X, int Y) | Terraria.WorldGen | inlinestatic |
stopDrops | Terraria.WorldGen | privatestatic |
StopMergingByInvsibility(ref int currentMerge, Tile block, bool wantedInvisibilityState) | Terraria.WorldGen | inlineprivatestatic |
strip_h | Terraria.WorldGen | privatestatic |
strip_w | Terraria.WorldGen | privatestatic |
SwitchCannon(int i, int j) | Terraria.WorldGen | inlinestatic |
SwitchFountain(int i, int j) | Terraria.WorldGen | inlinestatic |
SwitchMB(int i, int j) | Terraria.WorldGen | inlinestatic |
SwitchMonolith(int i, int j) | Terraria.WorldGen | inlinestatic |
tBlood | Terraria.WorldGen | static |
templeCleaner(int x, int y) | Terraria.WorldGen | inlinestatic |
templePart2() | Terraria.WorldGen | inlinestatic |
templePather(Vector2D templePath, int destX, int destY) | Terraria.WorldGen | inlinestatic |
tempRemixWorldGen | Terraria.WorldGen | static |
tempTenthAnniversaryWorldGen | Terraria.WorldGen | static |
tenthAnniversaryWorldGen | Terraria.WorldGen | static |
tEvil | Terraria.WorldGen | static |
tGood | Terraria.WorldGen | static |
tileCountAndDestroy() | Terraria.WorldGen | inlinestatic |
tileCounter(int x, int y) | Terraria.WorldGen | inlinestatic |
tileCounterKill() | Terraria.WorldGen | inlinestatic |
tileCounterMax | Terraria.WorldGen | privatestatic |
tileCounterNext(int x, int y) | Terraria.WorldGen | inlinestatic |
tileCounterNum | Terraria.WorldGen | privatestatic |
tileCounterX | Terraria.WorldGen | privatestatic |
tileCounterY | Terraria.WorldGen | privatestatic |
tileCounts | Terraria.WorldGen | static |
TileEmpty(int i, int j) | Terraria.WorldGen | inlinestatic |
TileFrame(int i, int j, bool resetFrame=false, bool noBreak=false) | Terraria.WorldGen | inlinestatic |
TileIsExposedToAir(int x, int y) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttempt(int myType, bool[] lookfor, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttemptFrametest(int i, int j, int myType, int lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttemptFrametest(int i, int j, int myType, bool[] lookfor, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) | Terraria.WorldGen | inlinestatic |
TileMergeAttemptWeird(int myType, int changeTo, bool[] exclude, ref int up, ref int down, ref int left, ref int right, ref int upLeft, ref int upRight, ref int downLeft, ref int downRight) | Terraria.WorldGen | inlinestatic |
tileReframeCount | Terraria.WorldGen | static |
TileRunner(int i, int j, double strength, int steps, int type, bool addTile=false, double speedX=0.0, double speedY=0.0, bool noYChange=false, bool overRide=true, int ignoreTileType=-1) | Terraria.WorldGen | inlinestatic |
TileType(int x, int y) | Terraria.WorldGen | inlinestatic |
ToggleGemLock(int i, int j, bool on) | Terraria.WorldGen | inlinestatic |
TopEdgeCanBeAttachedTo(int i, int j) | Terraria.WorldGen | inlinestatic |
totalBlood | Terraria.WorldGen | static |
totalBlood2 | Terraria.WorldGen | static |
totalD | Terraria.WorldGen | static |
totalEvil | Terraria.WorldGen | static |
totalEvil2 | Terraria.WorldGen | static |
totalGood | Terraria.WorldGen | static |
totalGood2 | Terraria.WorldGen | static |
totalSolid | Terraria.WorldGen | static |
totalSolid2 | Terraria.WorldGen | static |
totalX | Terraria.WorldGen | static |
TownManager | Terraria.WorldGen | static |
trapDiag | Terraria.WorldGen | privatestatic |
treeBG1 | Terraria.WorldGen | static |
treeBG2 | Terraria.WorldGen | static |
treeBG3 | Terraria.WorldGen | static |
treeBG4 | Terraria.WorldGen | static |
TreeGrowFX(int x, int y, int height, int treeGore, bool hitTree=false) | Terraria.WorldGen | inlinestatic |
TreeGrowFX_AshShake(int x, int y, int height, bool hitTree=false) | Terraria.WorldGen | inlineprivatestatic |
TreeGrowFXCheck(int x, int y) | Terraria.WorldGen | inlinestatic |
treeShakeX | Terraria.WorldGen | privatestatic |
treeShakeY | Terraria.WorldGen | privatestatic |
TreeTops | Terraria.WorldGen | static |
TriggerLunarApocalypse() | Terraria.WorldGen | inlinestatic |
TryGrowingAbigailsFlower(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
TryGrowingGlowTulip(int i, int j) | Terraria.WorldGen | inlineprivatestatic |
TryGrowingTreeByType(int treeTileType, int checkedX, int checkedY) | Terraria.WorldGen | inlinestatic |
TryKillingReplaceableTile(int x, int y, int tileType) | Terraria.WorldGen | inlinestatic |
TryKillingTreesAboveIfTheyWouldBecomeInvalid(int i, int j, int newFloorType) | Terraria.WorldGen | inlinestatic |
TryProtectingSpawnedItems() | Terraria.WorldGen | inlinestatic |
TrySpawningTownNPC(int x, int y) | Terraria.WorldGen | inlineprivatestatic |
TryToggleLight(int x, int y, bool? forcedState, bool skipWires) | Terraria.WorldGen | inlinestatic |
TuneOceanDepth(int count, double depth, bool floridaStyle=false) | Terraria.WorldGen | inlineprivatestatic |
underworldBG | Terraria.WorldGen | static |
UndoSpawnedItemProtection() | Terraria.WorldGen | inlinestatic |
UnlockDoor(int i, int j) | Terraria.WorldGen | inlinestatic |
UnspawnTravelNPC() | Terraria.WorldGen | inlinestatic |
UpdateDesertHiveBounds(int x, int y) | Terraria.WorldGen | inlinestatic |
UpdateLunarApocalypse() | Terraria.WorldGen | inlinestatic |
UpdateMapTile(int i, int j, bool addToList=true) | Terraria.WorldGen | inlinestatic |
UpdateStalagtiteStyle(int x, int j) | Terraria.WorldGen | inlinestatic |
UpdateWorld() | Terraria.WorldGen | inlinestatic |
UpdateWorld_GrassGrowth(int i, int j, int minI, int maxI, int minJ, int maxJ, bool underground) | Terraria.WorldGen | inlineprivatestatic |
UpdateWorld_OvergroundTile(int i, int j, bool checkNPCSpawns, int wallDist) | Terraria.WorldGen | inlineprivatestatic |
UpdateWorld_UndergroundTile(int i, int j, bool checkNPCSpawns, int wallDist) | Terraria.WorldGen | inlineprivatestatic |
USE_FRAMING_SKIP_FOR_UNIMPORTANT_TILES_IN_WORLDGEN | Terraria.WorldGen | static |
VanityTreeGroundTest(int tileType) | Terraria.WorldGen | inlinestatic |
WaterCheck() | Terraria.WorldGen | inlinestatic |
WavyCaverer(int startX, int startY, double waveStrengthScalar, double wavePercentScalar, int steps, int type) | Terraria.WorldGen | inlinestatic |
WillWaterPlacedHereStayPut(int x, int y) | Terraria.WorldGen | inlinestatic |
worldBackup | Terraria.WorldGen | static |
worldCleared | Terraria.WorldGen | static |
worldGenCallback(object threadContext) | Terraria.WorldGen | inlinestatic |
WorldGenParam_Evil | Terraria.WorldGen | static |
WorldSizeLargeX | Terraria.WorldGen | static |
WorldSizeLargeY | Terraria.WorldGen | static |
WorldSizeMediumX | Terraria.WorldGen | static |
WorldSizeMediumY | Terraria.WorldGen | static |
WorldSizeSmallX | Terraria.WorldGen | static |
WorldSizeSmallY | Terraria.WorldGen | static |
WouldTileReplacementBeBlockedByLiquid(int x, int y, int liquidType) | Terraria.WorldGen | inlinestatic |
WouldTileReplacementWork(ushort attemptingToReplaceWith, int x, int y) | Terraria.WorldGen | inlinestatic |