Terraria v1.4.4.9
Terraria source code documentation
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◆ PlaceXmasTree_Direct()

static int Terraria.WorldGen.PlaceXmasTree_Direct ( int x,
int y,
int type,
int style,
int dir,
int alternate )
inlinestatic

Definition at line 34119 of file WorldGen.cs.

34120 {
34121 for (short num = 0; num < 4; num++)
34122 {
34123 for (short num2 = 0; num2 < 8; num2++)
34124 {
34125 Tile tile = Main.tile[x + num, y + num2];
34126 tile.active(active: true);
34127 tile.type = (ushort)type;
34128 if (num == 0 && num2 == 0)
34129 {
34130 tile.frameX = 10;
34131 tile.frameY = 0;
34132 }
34133 else
34134 {
34135 tile.frameX = num;
34136 tile.frameY = num2;
34137 }
34138 }
34139 }
34140 return 0;
34141 }

References Terraria.Tile.active(), Terraria.Main.tile, and System.type.

Referenced by Terraria.ObjectData.TileObjectData.Initialize().