Terraria v1.4.4.9
Terraria source code documentation
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◆ RollRandomSeaShellStyle()

static int Terraria.WorldGen.RollRandomSeaShellStyle ( )
inlinestaticprivate

Definition at line 36211 of file WorldGen.cs.

36212 {
36213 int result = genRand.Next(2);
36214 if (genRand.Next(10) == 0)
36215 {
36216 result = 2;
36217 }
36218 if (genRand.Next(10) == 0)
36219 {
36220 result = 3;
36221 }
36222 if (genRand.Next(50) == 0)
36223 {
36224 result = 4;
36225 }
36226 return result;
36227 }
static UnifiedRandom genRand
Definition WorldGen.cs:1215