Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 2380 of file WorldGen.cs.
References System.Math.Abs(), System.array, Terraria.ID.TileID.Sets.BasicChest, Terraria.WorldGen.bestX, Terraria.WorldGen.bestY, Terraria.ID.TileID.Count, Terraria.WorldGen.CountTileTypesInArea(), Terraria.WorldGen.GetTileTypeCountByCategory(), Terraria.WorldGen.hiScore, Terraria.WorldGen.Housing_CheckIfInRoom(), Terraria.WorldGen.Housing_CheckIfIsCeiling(), Terraria.WorldGen.Housing_GetTestedRoomBounds(), Terraria.ID.TileID.Sets.IgnoredInHouseScore, Terraria.WorldGen.IsOpenDoorAnchorFrame(), Terraria.Tile.nactive(), Terraria.WorldGen.roomEvil, Terraria.WorldGen.roomOccupied, Terraria.WorldGen.roomX1, Terraria.WorldGen.roomX2, Terraria.WorldGen.roomY1, Terraria.WorldGen.roomY2, Terraria.WorldGen.ScoreRoom_CanBeHomeSpot(), Terraria.WorldGen.ScoreRoom_IsThisRoomOccupiedBySomeone(), Terraria.WorldGen.sharedRoomX, Terraria.Collision.SolidTiles(), Terraria.Main.tile, Terraria.Main.tileSolid, Terraria.Main.tileSolidTop, and Terraria.Tile.type.
Referenced by Terraria.WorldGen.MoveTownNPC(), Terraria.WorldGen.QuickFindHome(), and Terraria.WorldGen.SpawnTownNPC().