Definition at line 52915 of file WorldGen.cs.
52916 {
52918 if (i < 0 ||
j < 0 || i >= Main.maxTilesX ||
j >= Main.maxTilesY)
52919 {
52920 return false;
52921 }
52922 Tile tile = Main.tile[
i,
j];
52924 if (tile == null)
52925 {
52926 return false;
52927 }
52928 if (!tile.active())
52929 {
52930 return false;
52931 }
52933 {
52935 }
52937 {
52940 {
52941 return false;
52942 }
52944 {
52945 case 323:
52946 if (tile.type !=
type && (
tile2.frameX == 66 ||
tile2.frameX == 220))
52947 {
52948 return false;
52949 }
52950 break;
52951 case 21:
52952 case 26:
52953 case 72:
52954 case 77:
52955 case 88:
52956 case 467:
52957 case 488:
52958 if (tile.type !=
type)
52959 {
52960 return false;
52961 }
52962 break;
52963 case 80:
52964 if (tile.type !=
type)
52965 {
52966 int num = tile2.frameX / 18;
52967 if ((uint)num <= 1
u || (uint)(num - 4) <= 1
u)
52968 {
52969 return false;
52970 }
52971 }
52972 break;
52973 }
52974 }
52976 {
52978 return false;
52979 }
52980 switch (tile.type)
52981 {
52982 case 10:
52984 {
52986 return false;
52987 }
52988 break;
52989 case 235:
52990 {
52991 int num2 =
i - tile.frameX % 54 / 18;
52992 for (
int k = 0;
k < 3;
k++)
52993 {
52996 {
52998 return false;
52999 }
53000 }
53001 break;
53002 }
53003 case 21:
53004 case 467:
53005 if (!Chest.CanDestroyChest(i - tile.frameX / 18 % 2,
j - tile.frameY / 18))
53006 {
53007 return false;
53008 }
53009 break;
53010 case 88:
53011 if (!Chest.CanDestroyChest(i - tile.frameX / 18 % 3,
j - tile.frameY / 18))
53012 {
53013 return false;
53014 }
53015 break;
53016 }
53017 return true;
53018 }
static bool[] IsATreeTrunk
static bool IsAContainer(Tile t)
static bool IsLockedDoor(int x, int y)
static bool CheckBoulderChest(int i, int j)
References Terraria.Tile.active(), Terraria.ID.TileID.Sets.Boulders, Terraria.Chest.CanDestroyChest(), Terraria.Tile.frameX, Terraria.Tile.frameY, Terraria.ID.TileID.Sets.IsATreeTrunk, Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, Terraria.Main.tile, System.type, and Terraria.Tile.type.