Terraria v1.4.4.9
Terraria source code documentation
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◆ paintEffect()

static void Terraria.WorldGen.paintEffect ( int x,
int y,
byte color,
byte oldColor )
inlinestatic

Definition at line 35216 of file WorldGen.cs.

35217 {
35218 int color2 = color;
35219 if (color == 0)
35220 {
35221 color2 = oldColor;
35222 }
35224 for (int i = 0; i < 10; i++)
35225 {
35226 int num = Dust.NewDust(new Vector2(x * 16, y * 16), 16, 16, 143, 0f, 0f, 50, newColor);
35227 if (genRand.Next(2) == 0)
35228 {
35229 Main.dust[num].noGravity = true;
35230 Main.dust[num].scale *= 1.2f;
35231 }
35232 else
35233 {
35234 Main.dust[num].scale *= 0.5f;
35235 }
35236 }
35237 }
static UnifiedRandom genRand
Definition WorldGen.cs:1215
static Color paintColor(int color)

References Terraria.Main.dust, and Terraria.Dust.NewDust().