Definition at line 2739 of file WorldGen.cs.
2740 {
2741 bool flag = true;
2742 if (Main.netMode == 1)
2743 {
2744 return;
2745 }
2746 for (
int i = 0;
i < 255;
i++)
2747 {
2748 if (Main.player[i].active)
2749 {
2750 flag = false;
2751 break;
2752 }
2753 }
2754 int num = 0;
2755 double num2 = (double)Main.maxTilesX / 4200.0;
2757 for (
int j = 5;
j < Main.maxTilesX - 5;
j++)
2758 {
2759 for (
int k = 5; (double)
k < Main.worldSurface;
k++)
2760 {
2761 if (Main.tile[
j,
k].active() && Main.tile[
j,
k].type == 37)
2762 {
2763 num++;
2765 {
2766 return;
2767 }
2768 }
2769 }
2770 }
2771 double num4 = 600.0;
2773 while (!flag)
2774 {
2775 double num6 = (double)Main.maxTilesX * 0.08;
2776 int num7 = Main.rand.Next(150, Main.maxTilesX - 150);
2777 while ((
double)
num7 > (
double)Main.spawnTileX -
num6 && (
double)
num7 < (
double)Main.spawnTileX +
num6)
2778 {
2779 num7 = Main.rand.Next(150, Main.maxTilesX - 150);
2780 }
2781 for (
int l = (
int)(Main.worldSurface * 0.3);
l < Main.maxTilesY;
l++)
2782 {
2785 {
2786 continue;
2787 }
2791 {
2793 {
2795 {
2797 if (Main.tile[
m,
n].type == 189 || Main.tile[
m,
n].type == 202)
2798 {
2800 }
2801 }
2802 else if (Main.tile[
m,
n].liquid > 0)
2803 {
2805 }
2806 }
2807 }
2809 {
2811 if (!flag)
2812 {
2813 }
2814 }
2815 else
2816 {
2818 }
2819 break;
2820 }
2823 {
2824 break;
2825 }
2826 }
2827 }
static bool meteor(int i, int j, bool ignorePlayers=false)
References Terraria.Tile.active(), Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, Terraria.WorldGen.meteor(), Terraria.Main.netMode, Terraria.ID.TileID.Sets.Platforms, Terraria.Main.player, Terraria.Main.rand, Terraria.Enums.SolidTile, Terraria.Main.spawnTileX, Terraria.Main.tile, Terraria.Main.tileSolid, Terraria.Tile.type, and Terraria.Main.worldSurface.
Referenced by Terraria.Main.HandleMeteorFall().