Terraria v1.4.4.9
Terraria source code documentation
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◆ GetVineTop()

static void Terraria.WorldGen.GetVineTop ( int i,
int j,
out int x,
out int y )
inlinestaticprivate

Definition at line 54045 of file WorldGen.cs.

54046 {
54047 x = i;
54048 y = j;
54049 Tile tileSafely = Framing.GetTileSafely(x, y);
54050 if (TileID.Sets.IsVine[tileSafely.type])
54051 {
54052 while (y > 20 && tileSafely.active() && TileID.Sets.IsVine[tileSafely.type])
54053 {
54054 y--;
54055 tileSafely = Framing.GetTileSafely(x, y);
54056 }
54057 }
54058 }
static bool[] IsVine
Definition TileID.cs:159

References Terraria.Framing.GetTileSafely(), and Terraria.ID.TileID.Sets.IsVine.