Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ PlaceActuator()

static bool Terraria.WorldGen.PlaceActuator ( int i,
int j )
inlinestatic

Definition at line 49019 of file WorldGen.cs.

49020 {
49021 if (!Main.tile[i, j].actuator())
49022 {
49023 SoundEngine.PlaySound(0, i * 16, j * 16);
49024 Main.tile[i, j].actuator(actuator: true);
49025 return true;
49026 }
49027 return false;
49028 }
static void PlaySound(int type, Vector2 position, int style=1)

References Terraria.Audio.SoundEngine.PlaySound(), and Terraria.Main.tile.

Referenced by Terraria.MessageBuffer.GetData(), Terraria.Player.ItemCheck_UseWiringTools(), Terraria.Wiring.MassWireOperationStep(), and Terraria.Player.PlaceThing_Tiles_PlaceIt_AutoPaintAndActuate().