Terraria
v1.4.4.9
Terraria source code documentation
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TileMergeAttempt()
[1/5]
static
void
Terraria.WorldGen.TileMergeAttempt
(
int
myType
,
bool
[]
lookfor
,
bool
[]
exclude
,
ref
int
up
,
ref
int
down
,
ref
int
left
,
ref
int
right
,
ref
int
upLeft
,
ref
int
upRight
,
ref
int
downLeft
,
ref
int
downRight
)
inline
static
Definition at line
71287
of file
WorldGen.cs
.
71288
{
71289
if
(up > -1 && !
exclude
[up] &&
lookfor
[up])
71290
{
71291
up =
myType
;
71292
}
71293
if
(down > -1 && !
exclude
[down] &&
lookfor
[down])
71294
{
71295
down =
myType
;
71296
}
71297
if
(left > -1 && !
exclude
[left] &&
lookfor
[left])
71298
{
71299
left =
myType
;
71300
}
71301
if
(right > -1 && !
exclude
[right] &&
lookfor
[right])
71302
{
71303
right =
myType
;
71304
}
71305
if
(
upLeft
> -1 && !
exclude
[
upLeft
] &&
lookfor
[
upLeft
])
71306
{
71307
upLeft
=
myType
;
71308
}
71309
if
(
upRight
> -1 && !
exclude
[
upRight
] &&
lookfor
[
upRight
])
71310
{
71311
upRight
=
myType
;
71312
}
71313
if
(
downLeft
> -1 && !
exclude
[
downLeft
] &&
lookfor
[
downLeft
])
71314
{
71315
downLeft
=
myType
;
71316
}
71317
if
(
downRight
> -1 && !
exclude
[
downRight
] &&
lookfor
[
downRight
])
71318
{
71319
downRight
=
myType
;
71320
}
71321
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria
WorldGen
Generated by
1.10.0