Definition at line 43350 of file WorldGen.cs.
43351 {
43352 if ((mode & 1) == 1)
43353 {
43354 for (
int i =
sy;
i <
sy +
h;
i++)
43355 {
43356 if (!
AnchorValid(Framing.GetTileSafely(
sx - 1, i), anchor))
43357 {
43358 return false;
43359 }
43361 {
43362 return false;
43363 }
43364 }
43365 }
43366 if ((mode & 2) == 2)
43367 {
43369 {
43371 {
43372 return false;
43373 }
43375 {
43376 return false;
43377 }
43378 }
43379 }
43380 return true;
43381 }
static bool AnchorValid(Tile tileCache, AnchorType anchor)
References Terraria.Framing.GetTileSafely().