Definition at line 45387 of file WorldGen.cs.
45388 {
45389 if (Main.tile[i,
j].type != 27)
45390 {
45391 return;
45392 }
45393 int num = 0;
45395 num += Main.tile[
i,
j].frameX / 18;
45396 num2 += Main.tile[
i,
j].frameY / 18 * -1;
45397 while (num > 1)
45398 {
45399 num -= 2;
45400 }
45401 num *= -1;
45405 for (
int k = num;
k < num + 2;
k++)
45406 {
45408 {
45410 }
45412 }
45413 }
static UnifiedRandom genRand
References Terraria.Main.tile.