Terraria
v1.4.4.9
Terraria source code documentation
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TileMergeAttemptWeird()
static
void
Terraria.WorldGen.TileMergeAttemptWeird
(
int
myType
,
int
changeTo
,
bool
[]
exclude
,
ref
int
up
,
ref
int
down
,
ref
int
left
,
ref
int
right
,
ref
int
upLeft
,
ref
int
upRight
,
ref
int
downLeft
,
ref
int
downRight
)
inline
static
Definition at line
71323
of file
WorldGen.cs
.
71324
{
71325
if
(up > -1 && !
exclude
[up] && up !=
myType
)
71326
{
71327
up =
changeTo
;
71328
}
71329
if
(down > -1 && !
exclude
[down] && down !=
myType
)
71330
{
71331
down =
changeTo
;
71332
}
71333
if
(left > -1 && !
exclude
[left] && left !=
myType
)
71334
{
71335
left =
changeTo
;
71336
}
71337
if
(right > -1 && !
exclude
[right] && right !=
myType
)
71338
{
71339
right =
changeTo
;
71340
}
71341
if
(
upLeft
> -1 && !
exclude
[
upLeft
] &&
upLeft
!=
myType
)
71342
{
71343
upLeft
=
changeTo
;
71344
}
71345
if
(
upRight
> -1 && !
exclude
[
upRight
] &&
upRight
!=
myType
)
71346
{
71347
upRight
=
changeTo
;
71348
}
71349
if
(
downLeft
> -1 && !
exclude
[
downLeft
] &&
downLeft
!=
myType
)
71350
{
71351
downLeft
=
changeTo
;
71352
}
71353
if
(
downRight
> -1 && !
exclude
[
downRight
] &&
downRight
!=
myType
)
71354
{
71355
downRight
=
changeTo
;
71356
}
71357
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria
WorldGen
Generated by
1.10.0