Terraria v1.4.4.9
Terraria source code documentation
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◆ RollRandomForestBGStyle()

static int Terraria.WorldGen.RollRandomForestBGStyle ( UnifiedRandom random)
inlinestaticprivate

Definition at line 4378 of file WorldGen.cs.

4379 {
4380 int num = random.Next(11);
4381 if ((num == 1 || num == 2) && random.Next(2) == 0)
4382 {
4383 num = random.Next(11);
4384 }
4385 if (num == 0)
4386 {
4387 num = random.Next(11);
4388 }
4389 if (num == 3 && random.Next(3) == 0)
4390 {
4391 num = 31;
4392 }
4393 if (num == 5 && random.Next(2) == 0)
4394 {
4395 num = 51;
4396 }
4397 if (num == 7 && random.Next(4) == 0)
4398 {
4399 num = random.Next(71, 74);
4400 }
4401 return num;
4402 }

References Terraria.Utilities.UnifiedRandom.Next().

Referenced by Terraria.WorldGen.RandomizeBackgroundBasedOnPlayer(), and Terraria.WorldGen.RandomizeBackgrounds().