Terraria v1.4.4.9
Terraria source code documentation
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◆ UpdateMapTile()

static bool Terraria.WorldGen.UpdateMapTile ( int i,
int j,
bool addToList = true )
inlinestatic

Definition at line 71051 of file WorldGen.cs.

71052 {
71053 bool result = false;
71054 if (!Main.dedServ && Main.mapEnabled && !noMapUpdate && !gen && !Main.refreshMap && Main.Map[i, j].Light > 0 && Main.Map.UpdateType(i, j) && addToList)
71055 {
71056 result = true;
71058 {
71062 }
71063 else
71064 {
71065 Main.refreshMap = true;
71066 }
71067 }
71068 return result;
71069 }
static short[] updateTileY
Definition MapHelper.cs:172
static int numUpdateTile
Definition MapHelper.cs:168
static int maxUpdateTile
Definition MapHelper.cs:166
static short[] updateTileX
Definition MapHelper.cs:170
static volatile bool gen
Definition WorldGen.cs:972
static bool noMapUpdate
Definition WorldGen.cs:898

References Terraria.Main.dedServ, Terraria.Main.Map, Terraria.Main.mapEnabled, Terraria.Map.MapHelper.maxUpdateTile, Terraria.Map.MapHelper.numUpdateTile, Terraria.Main.refreshMap, Terraria.Map.MapHelper.updateTileX, and Terraria.Map.MapHelper.updateTileY.

Referenced by Terraria.Framing.WallFrame().