Definition at line 61587 of file WorldGen.cs.
61588 {
61590 {
61599 {
61601 }
61603 {
61605 }
61607 {
61609 }
61610 if (Main.netMode == 2)
61611 {
61612 NetMessage.SendData(57);
61613 }
61618 }
61619 ushort num = 0;
61624 do
61625 {
61629 {
61631 num5 = (int)(Main.worldSurface + 1.0);
61633 }
61634 else
61635 {
61637 num5 = Main.maxTilesY;
61639 }
61641 {
61642 Tile tile = Main.tile[
X,
i];
61643 if (tile == null)
61644 {
61645 tile = (Main.tile[
X,
i] =
new Tile());
61646 }
61647 num = tile.type;
61648 if (num != 0 || tile.active())
61649 {
61651 {
61653 continue;
61654 }
61658 }
61659 }
61663 }
61666 }
static decimal Round(decimal d)
static void AddUpAlignmentCounts(bool clearCounts=false)
References Terraria.Tile.active(), Terraria.Main.maxTilesY, Terraria.Main.netMode, System.Math.Round(), Terraria.NetMessage.SendData(), Terraria.DataStructures.Tile, Terraria.Main.tile, Terraria.Tile.type, Terraria.Main.worldSurface, and System.X.