Terraria v1.4.4.9
Terraria source code documentation
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◆ NoNearbyGlowTulips()

static bool Terraria.WorldGen.NoNearbyGlowTulips ( int i,
int j )
inlinestaticprivate

Definition at line 63242 of file WorldGen.cs.

63243 {
63244 int num = Utils.Clamp(i - 120, 10, Main.maxTilesX - 1 - 10);
63245 int num2 = Utils.Clamp(i + 120, 10, Main.maxTilesX - 1 - 10);
63246 int num3 = Utils.Clamp(j - 120, 10, Main.maxTilesY - 1 - 10);
63247 int num4 = Utils.Clamp(j + 120, 10, Main.maxTilesY - 1 - 10);
63248 for (int k = num; k <= num2; k++)
63249 {
63250 for (int l = num3; l <= num4; l++)
63251 {
63252 Tile tile = Main.tile[k, l];
63253 if (tile.active() && tile.type == 656)
63254 {
63255 return false;
63256 }
63257 }
63258 }
63259 return true;
63260 }

References Terraria.Tile.active(), Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, Terraria.Main.tile, and Terraria.Tile.type.